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-rw-r--r--LauncherInjector/main.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/LauncherInjector/main.cpp b/LauncherInjector/main.cpp
index 2d846f6f..86c50804 100644
--- a/LauncherInjector/main.cpp
+++ b/LauncherInjector/main.cpp
@@ -101,7 +101,7 @@ int main()
// check for steam dll and unpacked exe
bool unpacked = fs::exists("Titanfall2-unpacked.exe");
- bool steamBuild = !unpacked && fs::exists("steam_api64.dll");
+ //bool steamBuild = !unpacked && fs::exists("steam_api64.dll"); // dont actually need to check for this
// unpacked origin
if (unpacked)
@@ -150,10 +150,11 @@ int main()
// hook launcher
DWORD launcherPID;
- if (steamBuild)
- while (!(launcherPID = GetProcessByName(L"EASteamProxy.exe"))) Sleep(50);
- else
- while (!(launcherPID = GetProcessByName(L"Origin.exe"))) Sleep(50);
+ // dont actually need to check for steam, origin launches game no matter what
+ //if (steamBuild)
+ // while (!(launcherPID = GetProcessByName(L"EASteamProxy.exe"))) Sleep(50);
+ //else
+ while (!(launcherPID = GetProcessByName(L"Origin.exe"))) Sleep(50);
// injector should clean itself up after its job is done
InjectInjectorIntoProcess(launcherPID);