diff options
23 files changed, 923 insertions, 305 deletions
diff --git a/LauncherInjector/LauncherInjector.vcxproj b/LauncherInjector/LauncherInjector.vcxproj index e205207d..289d66ae 100644 --- a/LauncherInjector/LauncherInjector.vcxproj +++ b/LauncherInjector/LauncherInjector.vcxproj @@ -1,14 +1,6 @@ <?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> @@ -27,19 +19,6 @@ <ProjectName>NorthstarLauncher</ProjectName> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v143</PlatformToolset> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v143</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> @@ -58,12 +37,6 @@ </ImportGroup> <ImportGroup Label="Shared"> </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> @@ -71,50 +44,12 @@ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <LinkIncremental>true</LinkIncremental> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <LinkIncremental>false</LinkIncremental> - </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <LinkIncremental>true</LinkIncremental> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <LinkIncremental>false</LinkIncremental> </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <SDLCheck>true</SDLCheck> - <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - <LanguageStandard>stdcpp17</LanguageStandard> - </ClCompile> - <Link> - <SubSystem>Console</SubSystem> - <GenerateDebugInformation>true</GenerateDebugInformation> - <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <FunctionLevelLinking>true</FunctionLevelLinking> - <IntrinsicFunctions>true</IntrinsicFunctions> - <SDLCheck>true</SDLCheck> - <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - <LanguageStandard>stdcpp17</LanguageStandard> - </ClCompile> - <Link> - <SubSystem>Console</SubSystem> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <OptimizeReferences>true</OptimizeReferences> - <GenerateDebugInformation>true</GenerateDebugInformation> - <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies> - </Link> - </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> <WarningLevel>Level3</WarningLevel> @@ -122,10 +57,13 @@ <PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <LanguageStandard>stdcpp17</LanguageStandard> + <AdditionalOptions>/F8000000 %(AdditionalOptions)</AdditionalOptions> </ClCompile> <Link> <SubSystem>Console</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> + <AdditionalDependencies>shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <StackReserveSize>8000000</StackReserveSize> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> @@ -137,18 +75,23 @@ <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <LanguageStandard>stdcpp17</LanguageStandard> + <AdditionalOptions>/F8000000 %(AdditionalOptions)</AdditionalOptions> </ClCompile> <Link> <SubSystem>Console</SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <GenerateDebugInformation>true</GenerateDebugInformation> + <AdditionalDependencies>shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <StackReserveSize>8000000</StackReserveSize> </Link> </ItemDefinitionGroup> <ItemGroup> <ClCompile Include="main.cpp" /> + <ClCompile Include="memalloc.cpp" /> </ItemGroup> <ItemGroup> + <ClInclude Include="memalloc.h" /> <ClInclude Include="resource1.h" /> </ItemGroup> <ItemGroup> diff --git a/LauncherInjector/LauncherInjector.vcxproj.filters b/LauncherInjector/LauncherInjector.vcxproj.filters index 87e25fa8..2e935b08 100644 --- a/LauncherInjector/LauncherInjector.vcxproj.filters +++ b/LauncherInjector/LauncherInjector.vcxproj.filters @@ -18,11 +18,17 @@ <ClCompile Include="main.cpp"> <Filter>Source Files</Filter> </ClCompile> + <ClCompile Include="memalloc.cpp"> + <Filter>Source Files</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="resource1.h"> <Filter>Header Files</Filter> </ClInclude> + <ClInclude Include="memalloc.h"> + <Filter>Header Files</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <ResourceCompile Include="resources.rc"> diff --git a/LauncherInjector/main.cpp b/LauncherInjector/main.cpp index 5828e9e2..1eca067a 100644 --- a/LauncherInjector/main.cpp +++ b/LauncherInjector/main.cpp @@ -1,12 +1,25 @@ +#define WIN32_LEAN_AND_MEAN #include <Windows.h> #include <TlHelp32.h> #include <filesystem> #include <sstream> -#include <iostream> #include <fstream> +#include <Shlwapi.h> namespace fs = std::filesystem; +extern "C" { + __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001; + __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; +} + +HMODULE hLauncherModule; +HMODULE hHookModule; +HMODULE hTier0Module; + +wchar_t exePath[4096]; +wchar_t buffer[8196]; + DWORD GetProcessByName(std::wstring processName) { HANDLE snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0); @@ -33,132 +46,194 @@ DWORD GetProcessByName(std::wstring processName) return 0; } -#define PROCESS_NAME L"Titanfall2-unpacked.exe" -#define DLL_NAME L"Northstar.dll" +bool GetExePathWide(wchar_t* dest, DWORD destSize) +{ + if (!dest) return NULL; + if (destSize < MAX_PATH) return NULL; -int main(int argc, char* argv[]) { - if (!fs::exists(PROCESS_NAME)) - { - MessageBoxA(0, "Titanfall2-unpacked.exe not found! Please launch from your titanfall 2 directory and ensure you have Northstar installed correctly!", "", MB_OK); - return 1; - } + DWORD length = GetModuleFileNameW(NULL, dest, destSize); + return length && PathRemoveFileSpecW(dest); +} - if (!fs::exists(DLL_NAME)) +FARPROC GetLauncherMain() +{ + static FARPROC Launcher_LauncherMain; + if (!Launcher_LauncherMain) + Launcher_LauncherMain = GetProcAddress(hLauncherModule, "LauncherMain"); + return Launcher_LauncherMain; +} + +void LibraryLoadError(DWORD dwMessageId, const wchar_t* libName, const wchar_t* location) +{ + char text[2048]; + std::string message = std::system_category().message(dwMessageId); + sprintf_s(text, "Failed to load the %ls at \"%ls\" (%lu):\n\n%hs\n\nMake sure you followed the Northstar installation instructions carefully.", libName, location, dwMessageId, message.c_str()); + MessageBoxA(GetForegroundWindow(), text, "Northstar Launcher Error", 0); +} + +void EnsureOriginStarted() +{ + if (GetProcessByName(L"Origin.exe") || GetProcessByName(L"EADesktop.exe")) + return; // already started + + // unpacked exe will crash if origin isn't open on launch, so launch it + // get origin path from registry, code here is reversed from OriginSDK.dll + HKEY key; + if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\WOW6432Node\\Origin", 0, KEY_READ, &key) != ERROR_SUCCESS) { - MessageBoxA(0, "Northstar.dll not found! Please launch from your titanfall 2 directory and ensure you have Northstar installed correctly!", "", MB_OK); - return 1; + MessageBoxA(0, "Error: failed reading origin path!", "", MB_OK); + return; } - bool isdedi = false; - for (int i = 0; i < argc; i++) - if (!strcmp(argv[i], "-dedicated")) - isdedi = true; - - if (!isdedi && !GetProcessByName(L"Origin.exe") && !GetProcessByName(L"EADesktop.exe")) + char originPath[520]; + DWORD originPathLength = 520; + if (RegQueryValueExA(key, "ClientPath", 0, 0, (LPBYTE)&originPath, &originPathLength) != ERROR_SUCCESS) { - // unpacked exe will crash if origin isn't open on launch, so launch it - // get origin path from registry, code here is reversed from OriginSDK.dll - HKEY key; - if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\WOW6432Node\\Origin", 0, KEY_READ, &key) != ERROR_SUCCESS) - { - MessageBoxA(0, "Error: failed reading origin path!", "", MB_OK); - return 1; - } + MessageBoxA(0, "Error: failed reading origin path!", "", MB_OK); + return; + } - char originPath[520]; - DWORD originPathLength = 520; - if (RegQueryValueExA(key, "ClientPath", 0, 0, (LPBYTE)&originPath, &originPathLength) != ERROR_SUCCESS) - { - MessageBoxA(0, "Error: failed reading origin path!", "", MB_OK); - return 1; - } + PROCESS_INFORMATION pi; + memset(&pi, 0, sizeof(pi)); + STARTUPINFO si; + memset(&si, 0, sizeof(si)); + CreateProcessA(originPath, (char*)"", NULL, NULL, false, CREATE_DEFAULT_ERROR_MODE | CREATE_NEW_PROCESS_GROUP, NULL, NULL, (LPSTARTUPINFOA)&si, &pi); - PROCESS_INFORMATION pi; - memset(&pi, 0, sizeof(pi)); - STARTUPINFO si; - memset(&si, 0, sizeof(si)); - CreateProcessA(originPath, (LPSTR)"", NULL, NULL, false, CREATE_DEFAULT_ERROR_MODE | CREATE_NEW_PROCESS_GROUP, NULL, NULL, (LPSTARTUPINFOA)&si, &pi); + printf("[*] Waiting for Origin...\n"); - // wait for origin to be ready, this process is created when origin is ready enough to launch game without any errors - while (!GetProcessByName(L"OriginClientService.exe") && !GetProcessByName(L"EADesktop.exe")) - Sleep(200); - } + // wait for origin to be ready, this process is created when origin is ready enough to launch game without any errors + while (!GetProcessByName(L"OriginClientService.exe") && !GetProcessByName(L"EADesktop.exe")) + Sleep(200); - // get cmdline args from file - std::wstring args; - std::ifstream cmdlineArgFile; + CloseHandle(pi.hProcess); + CloseHandle(pi.hThread); +} - args.append(L" "); - for (int i = 0; i < argc; i++) +void PrependPath() +{ + wchar_t* pPath; + size_t len; + errno_t err = _wdupenv_s(&pPath, &len, L"PATH"); + if (!err) { - std::string str = argv[i]; - - args.append(std::wstring(str.begin(), str.end())); - args.append(L" "); + swprintf_s(buffer, L"PATH=%s\\bin\\x64_retail\\;%s", exePath, pPath); + auto result = _wputenv(buffer); + if (result == -1) + { + MessageBoxW(GetForegroundWindow(), L"Warning: could not prepend the current directory to app's PATH environment variable. Something may break because of that.", L"Northstar Launcher Warning", 0); + } + //free(pPath); } - - if (!isdedi) - cmdlineArgFile = std::ifstream("ns_startup_args.txt"); else - cmdlineArgFile = std::ifstream("ns_startup_args_dedi.txt"); - - if (cmdlineArgFile) { - std::stringstream argBuffer; - argBuffer << cmdlineArgFile.rdbuf(); - cmdlineArgFile.close(); - - std::string str = argBuffer.str(); - args.append(std::wstring(str.begin(), str.end())); + MessageBoxW(GetForegroundWindow(), L"Warning: could not get current PATH environment variable in order to prepend the current directory to it. Something may break because of that.", L"Northstar Launcher Warning", 0); } +} - //if (isdedi) - // // copy -dedicated into args if we have it in commandline args - // args.append(L" -dedicated"); +bool ShouldLoadNorthstar(int argc, char* argv[]) +{ + bool loadNorthstar = true; + for (int i = 0; i < argc; i++) + if (!strcmp(argv[i], "-vanilla")) + loadNorthstar = false; - STARTUPINFO startupInfo; - PROCESS_INFORMATION processInfo; + if (!loadNorthstar) + return loadNorthstar; - memset(&startupInfo, 0, sizeof(startupInfo)); - memset(&processInfo, 0, sizeof(processInfo)); + auto runNorthstarFile = std::ifstream("run_northstar.txt"); + if (runNorthstarFile) + { + std::stringstream runNorthstarFileBuffer; + runNorthstarFileBuffer << runNorthstarFile.rdbuf(); + runNorthstarFile.close(); + if (runNorthstarFileBuffer.str()._Starts_with("0")) + loadNorthstar = false; + } + return loadNorthstar; +} - CreateProcessW(PROCESS_NAME, (LPWSTR)args.c_str(), NULL, NULL, FALSE, CREATE_SUSPENDED, NULL, NULL, &startupInfo, &processInfo); +bool LoadNorthstar() +{ + FARPROC Hook_Init = nullptr; + { + swprintf_s(buffer, L"%s\\Northstar.dll", exePath); + hHookModule = LoadLibraryExW(buffer, 0i64, 8u); + if (hHookModule) Hook_Init = GetProcAddress(hHookModule, "InitialiseNorthstar"); + if (!hHookModule || Hook_Init == nullptr) + { + LibraryLoadError(GetLastError(), L"Northstar.dll", buffer); + return false; + } + } - HMODULE hKernel32 = GetModuleHandleW(L"kernel32.dll"); - LPTHREAD_START_ROUTINE pLoadLibraryW = (LPTHREAD_START_ROUTINE)GetProcAddress(hKernel32, "LoadLibraryW"); + ((bool (*)()) Hook_Init)(); + return true; +} - SIZE_T dwLength = (wcslen(DLL_NAME) + 1) * 2; - LPVOID lpLibName = VirtualAllocEx(processInfo.hProcess, NULL, dwLength, MEM_COMMIT, PAGE_READWRITE); +int main(int argc, char* argv[]) { - SIZE_T written = 0; - WriteProcessMemory(processInfo.hProcess, lpLibName, DLL_NAME, dwLength, &written); + // checked to avoid starting origin, Northstar.dll will check for -dedicated as well on its own + bool isDedicated = false; + for (int i = 0; i < argc; i++) + if (!strcmp(argv[i], "-dedicated")) + isDedicated = true; - HANDLE hThread = CreateRemoteThread(processInfo.hProcess, NULL, NULL, pLoadLibraryW, lpLibName, NULL, NULL); + bool noOriginStartup = false; + for (int i = 0; i < argc; i++) + if (!strcmp(argv[i], "-noOriginStartup")) + noOriginStartup = true; - if (hThread == NULL) + if (!isDedicated && !noOriginStartup) { - // injection failed - - std::string errorMessage = "Injection failed! CreateRemoteThread returned "; - errorMessage += std::to_string(GetLastError()).c_str(); - errorMessage += ", make sure bob hasn't accidentally shipped a debug build"; - - MessageBoxA(0, errorMessage.c_str(), "", MB_OK); - return 0; + EnsureOriginStarted(); } - WaitForSingleObject(hThread, INFINITE); + { - //MessageBoxA(0, std::to_string(GetLastError()).c_str(), "", MB_OK); + if (!GetExePathWide(exePath, 4096)) + { + MessageBoxA(GetForegroundWindow(), "Failed getting game directory.\nThe game cannot continue and has to exit.", "Northstar Launcher Error", 0); + return 1; + } - CloseHandle(hThread); + PrependPath(); - ResumeThread(processInfo.hThread); + bool loadNorthstar = ShouldLoadNorthstar(argc, argv); + if (loadNorthstar) + { + printf("[*] Loading Northstar\n"); + if (!LoadNorthstar()) + return 1; + } + else + printf("[*] Going to load the vanilla game\n"); - VirtualFreeEx(processInfo.hProcess, lpLibName, dwLength, MEM_RELEASE); + printf("[*] Loading launcher.dll\n"); + swprintf_s(buffer, L"%s\\bin\\x64_retail\\launcher.dll", exePath); + hLauncherModule = LoadLibraryExW(buffer, 0i64, 8u); + if (!hLauncherModule) + { + LibraryLoadError(GetLastError(), L"launcher.dll", buffer); + return 1; + } - CloseHandle(processInfo.hProcess); - CloseHandle(processInfo.hThread); + printf("[*] Loading tier0.dll\n"); + // this makes zero sense given tier0.dll is already loaded via imports on launcher.dll, but we do it for full consistency with original launcher exe + // and to also let load callbacks in Northstar work for tier0.dll + swprintf_s(buffer, L"%s\\bin\\x64_retail\\tier0.dll", exePath); + hTier0Module = LoadLibraryW(buffer); + if (!hTier0Module) + { + LibraryLoadError(GetLastError(), L"tier0.dll", buffer); + return 1; + } + } - return 0; + printf("[*] Launching the game...\n"); + auto LauncherMain = GetLauncherMain(); + if (!LauncherMain) + MessageBoxA(GetForegroundWindow(), "Failed loading launcher.dll.\nThe game cannot continue and has to exit.", "Northstar Launcher Error", 0); + //auto result = ((__int64(__fastcall*)())LauncherMain)(); + //auto result = ((signed __int64(__fastcall*)(__int64))LauncherMain)(0i64); + return ((int(/*__fastcall*/*)(HINSTANCE, HINSTANCE, LPSTR, int))LauncherMain)(NULL, NULL, NULL, 0); // the parameters aren't really used anyways }
\ No newline at end of file diff --git a/LauncherInjector/memalloc.cpp b/LauncherInjector/memalloc.cpp new file mode 100644 index 00000000..1d0f13e6 --- /dev/null +++ b/LauncherInjector/memalloc.cpp @@ -0,0 +1,64 @@ +#define WIN32_LEAN_AND_MEAN +#include <Windows.h> +#include "memalloc.h" +#include <stdio.h> + +extern HMODULE hTier0Module; +IMemAlloc** g_ppMemAllocSingleton; + +void LoadTier0Handle() +{ + if (!hTier0Module) hTier0Module = GetModuleHandleA("tier0.dll"); + if (!hTier0Module) return; + + g_ppMemAllocSingleton = (IMemAlloc**)GetProcAddress(hTier0Module, "g_pMemAllocSingleton"); +} + +const int STATIC_ALLOC_SIZE = 16384; + +size_t g_iStaticAllocated = 0; +char pStaticAllocBuf[STATIC_ALLOC_SIZE]; + +// they should never be used here, except in LibraryLoadError // haha not true + +void* malloc(size_t n) +{ + //printf("NorthstarLauncher malloc: %llu\n", n); + // allocate into static buffer + if (g_iStaticAllocated + n <= STATIC_ALLOC_SIZE) + { + void* ret = pStaticAllocBuf + g_iStaticAllocated; + g_iStaticAllocated += n; + return ret; + } + else + { + // try to fallback to g_pMemAllocSingleton + if (!hTier0Module || !g_ppMemAllocSingleton) LoadTier0Handle(); + if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton) + return (*g_ppMemAllocSingleton)->m_vtable->Alloc(*g_ppMemAllocSingleton, n); + else + throw "Cannot allocate"; + } +} + +void free(void* p) +{ + //printf("NorthstarLauncher free: %p\n", p); + // if it was allocated into the static buffer, just do nothing, safest way to deal with it + if (p >= pStaticAllocBuf && p <= pStaticAllocBuf + STATIC_ALLOC_SIZE) + return; + + if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton) + (*g_ppMemAllocSingleton)->m_vtable->Free(*g_ppMemAllocSingleton, p); +} + +void* operator new(size_t n) +{ + return malloc(n); +} + +void operator delete(void* p) +{ + free(p); +} diff --git a/LauncherInjector/memalloc.h b/LauncherInjector/memalloc.h new file mode 100644 index 00000000..928e403c --- /dev/null +++ b/LauncherInjector/memalloc.h @@ -0,0 +1,15 @@ +#pragma once + +class IMemAlloc +{ +public: + struct VTable + { + void* unknown[1]; + void* (*Alloc) (IMemAlloc* memAlloc, size_t nSize); + void* unknown2[3]; + void(*Free) (IMemAlloc* memAlloc, void* pMem); + }; + + VTable* m_vtable; +}; diff --git a/NorthstarDedicatedTest/NorthstarDedicatedTest.vcxproj b/NorthstarDedicatedTest/NorthstarDedicatedTest.vcxproj index 03481a2c..137a5639 100644 --- a/NorthstarDedicatedTest/NorthstarDedicatedTest.vcxproj +++ b/NorthstarDedicatedTest/NorthstarDedicatedTest.vcxproj @@ -1,14 +1,6 @@ <?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> @@ -27,19 +19,6 @@ <ProjectName>Northstar</ProjectName> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v143</PlatformToolset> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v143</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> @@ -58,12 +37,6 @@ </ImportGroup> <ImportGroup Label="Shared"> </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> @@ -71,56 +44,12 @@ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <LinkIncremental>true</LinkIncremental> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <LinkIncremental>false</LinkIncremental> - </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <LinkIncremental>true</LinkIncremental> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <LinkIncremental>false</LinkIncremental> </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <SDLCheck>true</SDLCheck> - <PreprocessorDefinitions>WIN32;_DEBUG;NORTHSTARDEDICATEDTEST_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - <PrecompiledHeader>Use</PrecompiledHeader> - <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> - <LanguageStandard>stdcpp17</LanguageStandard> - </ClCompile> - <Link> - <SubSystem>Windows</SubSystem> - <GenerateDebugInformation>true</GenerateDebugInformation> - <EnableUAC>false</EnableUAC> - <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <FunctionLevelLinking>true</FunctionLevelLinking> - <IntrinsicFunctions>true</IntrinsicFunctions> - <SDLCheck>true</SDLCheck> - <PreprocessorDefinitions>WIN32;NDEBUG;NORTHSTARDEDICATEDTEST_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - <PrecompiledHeader>Use</PrecompiledHeader> - <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> - <LanguageStandard>stdcpp17</LanguageStandard> - </ClCompile> - <Link> - <SubSystem>Windows</SubSystem> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <OptimizeReferences>true</OptimizeReferences> - <GenerateDebugInformation>true</GenerateDebugInformation> - <EnableUAC>false</EnableUAC> - <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies> - </Link> - </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> <WarningLevel>Level3</WarningLevel> @@ -633,9 +562,7 @@ <ClCompile Include="masterserver.cpp" /> <ClCompile Include="modmanager.cpp" /> <ClCompile Include="pch.cpp"> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader> </ClCompile> <ClCompile Include="pdef.cpp" /> diff --git a/NorthstarDedicatedTest/dedicated.cpp b/NorthstarDedicatedTest/dedicated.cpp index 83a9950a..e628a011 100644 --- a/NorthstarDedicatedTest/dedicated.cpp +++ b/NorthstarDedicatedTest/dedicated.cpp @@ -6,7 +6,8 @@ bool IsDedicated() { - return CommandLine()->CheckParm("-dedicated"); + //return CommandLine()->CheckParm("-dedicated"); + return strstr(GetCommandLineA(), "-dedicated"); } // CDedidcatedExports defs @@ -209,7 +210,7 @@ void InitialiseDedicated(HMODULE engineAddress) TempReadWrite rw(ptr); // remove call to Shader_Connect - *ptr = 0x90; + *ptr = (char)0x90; *(ptr + 1) = (char)0x90; *(ptr + 2) = (char)0x90; *(ptr + 3) = (char)0x90; diff --git a/NorthstarDedicatedTest/dllmain.cpp b/NorthstarDedicatedTest/dllmain.cpp index 78edb297..dfc3afe1 100644 --- a/NorthstarDedicatedTest/dllmain.cpp +++ b/NorthstarDedicatedTest/dllmain.cpp @@ -43,9 +43,10 @@ BOOL APIENTRY DllMain( HMODULE hModule, break; } - if (!initialised) - InitialiseNorthstar(); - initialised = true; + // pls no xD + //if (!initialised) + // InitialiseNorthstar(); + //initialised = true; return TRUE; } @@ -53,7 +54,8 @@ BOOL APIENTRY DllMain( HMODULE hModule, void WaitForDebugger(HMODULE baseAddress) { // earlier waitfordebugger call than is in vanilla, just so we can debug stuff a little easier - if (CommandLine()->CheckParm("-waitfordebugger")) + //if (CommandLine()->CheckParm("-waitfordebugger")) + if (strstr(GetCommandLineA(), "-waitfordebugger")) { spdlog::info("waiting for debugger..."); spdlog::info("{} bytes have been statically allocated", g_iStaticAllocated); @@ -64,16 +66,22 @@ void WaitForDebugger(HMODULE baseAddress) } // in the future this will be called from launcher instead of dllmain -void InitialiseNorthstar() +bool InitialiseNorthstar() { + if (initialised) + { + fprintf(stderr, "[info] Called InitialiseNorthstar more than once!\n"); + return false; + } + initialised = true; + InitialiseLogging(); // apply initial hooks InstallInitialHooks(); InitialiseInterfaceCreationHooks(); - // adding a callback to tier0 won't work for some reason - AddDllLoadCallback("launcher.dll", InitialiseTier0GameUtilFunctions); + AddDllLoadCallback("tier0.dll", InitialiseTier0GameUtilFunctions); AddDllLoadCallback("engine.dll", WaitForDebugger); AddDllLoadCallback("engine.dll", InitialiseEngineGameUtilFunctions); AddDllLoadCallback("server.dll", InitialiseServerGameUtilFunctions); @@ -82,7 +90,7 @@ void InitialiseNorthstar() // dedi patches { AddDllLoadCallback("engine.dll", InitialiseDedicated); - AddDllLoadCallback("launcher.dll", InitialiseDedicatedOrigin); + AddDllLoadCallback("tier0.dll", InitialiseDedicatedOrigin); AddDllLoadCallback("server.dll", InitialiseDedicatedServerGameDLL); AddDllLoadCallback("materialsystem_dx11.dll", InitialiseDedicatedMaterialSystem); // this fucking sucks, but seemingly we somehow load after rtech_game???? unsure how, but because of this we have to apply patches here, not on rtech_game load @@ -120,4 +128,6 @@ void InitialiseNorthstar() // mod manager after everything else AddDllLoadCallback("engine.dll", InitialiseModManager); + + return true; }
\ No newline at end of file diff --git a/NorthstarDedicatedTest/gameutils.cpp b/NorthstarDedicatedTest/gameutils.cpp index 642c44e6..3e62037c 100644 --- a/NorthstarDedicatedTest/gameutils.cpp +++ b/NorthstarDedicatedTest/gameutils.cpp @@ -78,12 +78,27 @@ void InitialiseServerGameUtilFunctions(HMODULE baseAddress) void InitialiseTier0GameUtilFunctions(HMODULE baseAddress) { - baseAddress = GetModuleHandleA("tier0.dll"); - - CreateGlobalMemAlloc = (CreateGlobalMemAllocType)GetProcAddress(baseAddress, "CreateGlobalMemAlloc"); - g_pMemAllocSingleton = CreateGlobalMemAlloc(); - - Error = (ErrorType)GetProcAddress(baseAddress, "Error"); - CommandLine = (CommandLineType)GetProcAddress(baseAddress, "CommandLine"); - Plat_FloatTime = (Plat_FloatTimeType)GetProcAddress(baseAddress, "Plat_FloatTime"); + CreateGlobalMemAlloc = reinterpret_cast<CreateGlobalMemAllocType>(GetProcAddress(baseAddress, "CreateGlobalMemAlloc")); + IMemAlloc** ppMemAllocSingleton = reinterpret_cast<IMemAlloc**>(GetProcAddress(baseAddress, "g_pMemAllocSingleton")); + if (!ppMemAllocSingleton) + { + spdlog::critical("Address of g_pMemAllocSingleton is a null pointer, this should never happen"); + throw "Address of g_pMemAllocSingleton is a null pointer, this should never happen"; + } + if (!*ppMemAllocSingleton) + { + g_pMemAllocSingleton = CreateGlobalMemAlloc(); + *ppMemAllocSingleton = g_pMemAllocSingleton; + spdlog::warn("Created new g_pMemAllocSingleton"); + } + else + { + g_pMemAllocSingleton = *ppMemAllocSingleton; + extern size_t g_iStaticAllocated; + spdlog::info("Using existing g_pMemAllocSingleton for memory allocations, preallocated {} bytes beforehand", g_iStaticAllocated); + } + + Error = reinterpret_cast<ErrorType>(GetProcAddress(baseAddress, "Error")); + CommandLine = reinterpret_cast<CommandLineType>(GetProcAddress(baseAddress, "CommandLine")); + Plat_FloatTime = reinterpret_cast<Plat_FloatTimeType>(GetProcAddress(baseAddress, "Plat_FloatTime")); }
\ No newline at end of file diff --git a/NorthstarDedicatedTest/hooks.cpp b/NorthstarDedicatedTest/hooks.cpp index 3de8d483..e58b7afc 100644 --- a/NorthstarDedicatedTest/hooks.cpp +++ b/NorthstarDedicatedTest/hooks.cpp @@ -5,15 +5,32 @@ #include <wchar.h> #include <iostream> #include <vector> +#include <fstream> +#include <sstream> +#include <filesystem> + +typedef LPSTR(*GetCommandLineAType)(); +LPSTR GetCommandLineAHook(); + +// note that these load library callbacks only support explicitly loaded dynamic libraries typedef HMODULE(*LoadLibraryExAType)(LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags); HMODULE LoadLibraryExAHook(LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags); +typedef HMODULE(*LoadLibraryAType)(LPCSTR lpLibFileName); +HMODULE LoadLibraryAHook(LPCSTR lpLibFileName); + typedef HMODULE(*LoadLibraryExWType)(LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags); HMODULE LoadLibraryExWHook(LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags); +typedef HMODULE(*LoadLibraryWType)(LPCWSTR lpLibFileName); +HMODULE LoadLibraryWHook(LPCWSTR lpLibFileName); + +GetCommandLineAType GetCommandLineAOriginal; LoadLibraryExAType LoadLibraryExAOriginal; +LoadLibraryAType LoadLibraryAOriginal; LoadLibraryExWType LoadLibraryExWOriginal; +LoadLibraryWType LoadLibraryWOriginal; void InstallInitialHooks() { @@ -21,8 +38,57 @@ void InstallInitialHooks() spdlog::error("MH_Initialize failed"); HookEnabler hook; + ENABLER_CREATEHOOK(hook, &GetCommandLineA, &GetCommandLineAHook, reinterpret_cast<LPVOID*>(&GetCommandLineAOriginal)); ENABLER_CREATEHOOK(hook, &LoadLibraryExA, &LoadLibraryExAHook, reinterpret_cast<LPVOID*>(&LoadLibraryExAOriginal)); + ENABLER_CREATEHOOK(hook, &LoadLibraryA, &LoadLibraryAHook, reinterpret_cast<LPVOID*>(&LoadLibraryAOriginal)); ENABLER_CREATEHOOK(hook, &LoadLibraryExW, &LoadLibraryExWHook, reinterpret_cast<LPVOID*>(&LoadLibraryExWOriginal)); + ENABLER_CREATEHOOK(hook, &LoadLibraryW, &LoadLibraryWHook, reinterpret_cast<LPVOID*>(&LoadLibraryWOriginal)); +} + +char* cmdlineResult; +LPSTR GetCommandLineAHook() +{ + static char* cmdlineOrg; + + if (cmdlineOrg == nullptr || cmdlineResult == nullptr) + { + cmdlineOrg = GetCommandLineAOriginal(); + bool isDedi = strstr(cmdlineOrg, "-dedicated"); // well, this one has to be a real argument + + std::string args; + std::ifstream cmdlineArgFile; + + // it looks like CommandLine() prioritizes parameters apprearing first, so we want the real commandline to take priority + // not to mention that cmdlineOrg starts with the EXE path + args.append(cmdlineOrg); + args.append(" "); + + // append those from the file + + cmdlineArgFile = std::ifstream(!isDedi ? "ns_startup_args.txt" : "ns_startup_args_dedi.txt"); + + if (cmdlineArgFile) + { + std::stringstream argBuffer; + argBuffer << cmdlineArgFile.rdbuf(); + cmdlineArgFile.close(); + + args.append(argBuffer.str()); + } + + auto len = args.length(); + cmdlineResult = reinterpret_cast<char*>(malloc(len + 1)); + if (!cmdlineResult) + { + spdlog::error("malloc failed for command line"); + return cmdlineOrg; + } + memcpy(cmdlineResult, args.c_str(), len + 1); + + spdlog::info("Command line: {}", cmdlineResult); + } + + return cmdlineResult; } // dll load callback stuff @@ -46,20 +112,51 @@ void AddDllLoadCallback(std::string dll, DllLoadCallbackFuncType callback) dllLoadCallbacks.push_back(callbackStruct); } +void CallLoadLibraryACallbacks(LPCSTR lpLibFileName, HMODULE moduleAddress) +{ + for (auto& callbackStruct : dllLoadCallbacks) + { + if (!callbackStruct->called && strstr(lpLibFileName + (strlen(lpLibFileName) - strlen(callbackStruct->dll.c_str())), callbackStruct->dll.c_str()) != nullptr) + { + callbackStruct->callback(moduleAddress); + callbackStruct->called = true; + } + } +} + +void CallLoadLibraryWCallbacks(LPCWSTR lpLibFileName, HMODULE moduleAddress) +{ + for (auto& callbackStruct : dllLoadCallbacks) + { + std::wstring wcharStrDll = std::wstring(callbackStruct->dll.begin(), callbackStruct->dll.end()); + const wchar_t* callbackDll = wcharStrDll.c_str(); + if (!callbackStruct->called && wcsstr(lpLibFileName + (wcslen(lpLibFileName) - wcslen(callbackDll)), callbackDll) != nullptr) + { + callbackStruct->callback(moduleAddress); + callbackStruct->called = true; + } + } +} + HMODULE LoadLibraryExAHook(LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags) { HMODULE moduleAddress = LoadLibraryExAOriginal(lpLibFileName, hFile, dwFlags); if (moduleAddress) { - for (auto& callbackStruct : dllLoadCallbacks) - { - if (!callbackStruct->called && strstr(lpLibFileName + (strlen(lpLibFileName) - strlen(callbackStruct->dll.c_str())), callbackStruct->dll.c_str()) != nullptr) - { - callbackStruct->callback(moduleAddress); - callbackStruct->called = true; - } - } + CallLoadLibraryACallbacks(lpLibFileName, moduleAddress); + } + + return moduleAddress; +} + +HMODULE LoadLibraryAHook(LPCSTR lpLibFileName) +{ + HMODULE moduleAddress = LoadLibraryAOriginal(lpLibFileName); + + if (moduleAddress) + { + CallLoadLibraryACallbacks(lpLibFileName, moduleAddress); } return moduleAddress; @@ -71,16 +168,19 @@ HMODULE LoadLibraryExWHook(LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags) if (moduleAddress) { - for (auto& callbackStruct : dllLoadCallbacks) - { - std::wstring wcharStrDll = std::wstring(callbackStruct->dll.begin(), callbackStruct->dll.end()); - const wchar_t* callbackDll = wcharStrDll.c_str(); - if (!callbackStruct->called && wcsstr(lpLibFileName + (wcslen(lpLibFileName) - wcslen(callbackDll)), callbackDll) != nullptr) - { - callbackStruct->callback(moduleAddress); - callbackStruct->called = true; - } - } + CallLoadLibraryWCallbacks(lpLibFileName, moduleAddress); + } + + return moduleAddress; +} + +HMODULE LoadLibraryWHook(LPCWSTR lpLibFileName) +{ + HMODULE moduleAddress = LoadLibraryWOriginal(lpLibFileName); + + if (moduleAddress) + { + CallLoadLibraryWCallbacks(lpLibFileName, moduleAddress); } return moduleAddress; diff --git a/NorthstarDedicatedTest/main.h b/NorthstarDedicatedTest/main.h index ef5d86dc..90e88912 100644 --- a/NorthstarDedicatedTest/main.h +++ b/NorthstarDedicatedTest/main.h @@ -1,3 +1,3 @@ #pragma once -extern "C" __declspec(dllexport) void InitialiseNorthstar();
\ No newline at end of file +extern "C" __declspec(dllexport) bool InitialiseNorthstar();
\ No newline at end of file diff --git a/NorthstarDedicatedTest/masterserver.cpp b/NorthstarDedicatedTest/masterserver.cpp index c4f576e3..615197b7 100644 --- a/NorthstarDedicatedTest/masterserver.cpp +++ b/NorthstarDedicatedTest/masterserver.cpp @@ -38,6 +38,39 @@ CHostState__State_ChangeLevelSPType CHostState__State_ChangeLevelSP; typedef void(*CHostState__State_GameShutdownType)(CHostState* hostState); CHostState__State_GameShutdownType CHostState__State_GameShutdown; +const char* HttplibErrorToString(httplib::Error error) +{ + switch (error) + { + case httplib::Error::Success: + return "httplib::Error::Success"; + case httplib::Error::Unknown: + return "httplib::Error::Unknown"; + case httplib::Error::Connection: + return "httplib::Error::Connection"; + case httplib::Error::BindIPAddress: + return "httplib::Error::BindIPAddress"; + case httplib::Error::Read: + return "httplib::Error::Read"; + case httplib::Error::Write: + return "httplib::Error::Write"; + case httplib::Error::ExceedRedirectCount: + return "httplib::Error::ExceedRedirectCount"; + case httplib::Error::Canceled: + return "httplib::Error::Canceled"; + case httplib::Error::SSLConnection: + return "httplib::Error::SSLConnection"; + case httplib::Error::SSLLoadingCerts: + return "httplib::Error::SSLLoadingCerts"; + case httplib::Error::SSLServerVerification: + return "httplib::Error::SSLServerVerification"; + case httplib::Error::UnsupportedMultipartBoundaryChars: + return "httplib::Error::UnsupportedMultipartBoundaryChars"; + } + + return ""; +} + RemoteServerInfo::RemoteServerInfo(const char* newId, const char* newName, const char* newDescription, const char* newMap, const char* newPlaylist, int newPlayerCount, int newMaxPlayers, bool newRequiresPassword) { // passworded servers don't have public ips @@ -271,7 +304,7 @@ void MasterServerManager::RequestServerList() std::sort(m_remoteServers.begin(), m_remoteServers.end(), [](RemoteServerInfo& a, RemoteServerInfo& b) { return a.playerCount > b.playerCount; - }); + }); } else { @@ -643,26 +676,26 @@ void MasterServerManager::AddSelfToServerList(int port, int authPort, char* name modinfoDoc.SetObject(); modinfoDoc.AddMember("Mods", rapidjson::Value(rapidjson::kArrayType), modinfoDoc.GetAllocator()); - int currentModIndex = 0; - for (Mod& mod : g_ModManager->m_loadedMods) - { - if (!mod.Enabled || (!mod.RequiredOnClient && !mod.Pdiff.size())) - continue; + int currentModIndex = 0; + for (Mod& mod : g_ModManager->m_loadedMods) + { + if (!mod.Enabled || (!mod.RequiredOnClient && !mod.Pdiff.size())) + continue; - modinfoDoc["Mods"].PushBack(rapidjson::Value(rapidjson::kObjectType), modinfoDoc.GetAllocator()); - modinfoDoc["Mods"][currentModIndex].AddMember("Name", rapidjson::StringRef(&mod.Name[0]), modinfoDoc.GetAllocator()); - modinfoDoc["Mods"][currentModIndex].AddMember("Version", rapidjson::StringRef(&mod.Version[0]), modinfoDoc.GetAllocator()); - modinfoDoc["Mods"][currentModIndex].AddMember("RequiredOnClient", mod.RequiredOnClient, modinfoDoc.GetAllocator()); - modinfoDoc["Mods"][currentModIndex].AddMember("Pdiff", rapidjson::StringRef(&mod.Pdiff[0]), modinfoDoc.GetAllocator()); + modinfoDoc["Mods"].PushBack(rapidjson::Value(rapidjson::kObjectType), modinfoDoc.GetAllocator()); + modinfoDoc["Mods"][currentModIndex].AddMember("Name", rapidjson::StringRef(&mod.Name[0]), modinfoDoc.GetAllocator()); + modinfoDoc["Mods"][currentModIndex].AddMember("Version", rapidjson::StringRef(&mod.Version[0]), modinfoDoc.GetAllocator()); + modinfoDoc["Mods"][currentModIndex].AddMember("RequiredOnClient", mod.RequiredOnClient, modinfoDoc.GetAllocator()); + modinfoDoc["Mods"][currentModIndex].AddMember("Pdiff", rapidjson::StringRef(&mod.Pdiff[0]), modinfoDoc.GetAllocator()); - currentModIndex++; - } + currentModIndex++; + } - rapidjson::StringBuffer buffer; - buffer.Clear(); - rapidjson::Writer<rapidjson::StringBuffer> writer(buffer); - modinfoDoc.Accept(writer); - const char* modInfoString = buffer.GetString(); + rapidjson::StringBuffer buffer; + buffer.Clear(); + rapidjson::Writer<rapidjson::StringBuffer> writer(buffer); + modinfoDoc.Accept(writer); + const char* modInfoString = buffer.GetString(); CURL* curl = curl_easy_init(); @@ -739,8 +772,8 @@ void MasterServerManager::AddSelfToServerList(int port, int authPort, char* name goto REQUEST_END_CLEANUP; } - strncpy(m_ownServerId, serverAddedJson["id"].GetString(), sizeof(m_ownServerId)); - m_ownServerId[sizeof(m_ownServerId) - 1] = 0; + strncpy(m_ownServerId, serverAddedJson["id"].GetString(), sizeof(m_ownServerId)); + m_ownServerId[sizeof(m_ownServerId) - 1] = 0; // heartbeat thread @@ -899,7 +932,7 @@ void MasterServerManager::WritePlayerPersistentData(char* playerId, char* pdata, curl_easy_cleanup(curl); - m_savingPersistentData = false; + m_savingPersistentData = false; }); requestThread.detach(); diff --git a/NorthstarDedicatedTest/masterserver.h b/NorthstarDedicatedTest/masterserver.h index 9b55adda..dc06c933 100644 --- a/NorthstarDedicatedTest/masterserver.h +++ b/NorthstarDedicatedTest/masterserver.h @@ -94,6 +94,9 @@ public: bool m_bHasMainMenuPromoData = false; MainMenuPromoData m_MainMenuPromoData; +private: + void SetHttpClientOptions(httplib::Client& http); + public: MasterServerManager(); void ClearServerList(); diff --git a/NorthstarDedicatedTest/memalloc.cpp b/NorthstarDedicatedTest/memalloc.cpp index 113f56b9..cff0ecac 100644 --- a/NorthstarDedicatedTest/memalloc.cpp +++ b/NorthstarDedicatedTest/memalloc.cpp @@ -17,24 +17,48 @@ const int STATIC_ALLOC_SIZE = 100000; // alot more than we need, could reduce to size_t g_iStaticAllocated = 0; char pStaticAllocBuf[STATIC_ALLOC_SIZE]; -void* operator new(size_t n) +// TODO: rename to malloc and free after removing statically compiled .libs + +void* malloc_(size_t n) { // allocate into static buffer if g_pMemAllocSingleton isn't initialised if (g_pMemAllocSingleton) + { + //printf("Northstar malloc (g_pMemAllocSingleton): %llu\n", n); return g_pMemAllocSingleton->m_vtable->Alloc(g_pMemAllocSingleton, n); + } else { + if (g_iStaticAllocated + n > STATIC_ALLOC_SIZE) + { + throw "Ran out of prealloc space"; // we could log, but spdlog probably does use allocations as well... + } + //printf("Northstar malloc (prealloc): %llu\n", n); void* ret = pStaticAllocBuf + g_iStaticAllocated; g_iStaticAllocated += n; return ret; - } + } } -void operator delete(void* p) +void free_(void* p) { // if it was allocated into the static buffer, just do nothing, safest way to deal with it if (p >= pStaticAllocBuf && p <= pStaticAllocBuf + STATIC_ALLOC_SIZE) + { + //printf("Northstar free (prealloc): %p\n", p); return; + } + //printf("Northstar free (g_pMemAllocSingleton): %p\n", p); g_pMemAllocSingleton->m_vtable->Free(g_pMemAllocSingleton, p); +} + +void* operator new(size_t n) +{ + return malloc_(n); +} + +void operator delete(void* p) +{ + free_(p); }
\ No newline at end of file diff --git a/R2Northstar.sln b/R2Northstar.sln index 1b664dd9..c113a437 100644 --- a/R2Northstar.sln +++ b/R2Northstar.sln @@ -1,35 +1,32 @@ Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio Version 16 -VisualStudioVersion = 16.0.30621.155 +# Visual Studio Version 17 +VisualStudioVersion = 17.0.32014.148 MinimumVisualStudioVersion = 10.0.40219.1 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Northstar", "NorthstarDedicatedTest\NorthstarDedicatedTest.vcxproj", "{CFAD2623-064F-453C-8196-79EE10292E32}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NorthstarLauncher", "LauncherInjector\LauncherInjector.vcxproj", "{0EA82CB0-53FE-4D4C-96DF-47FA970513D0}" EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loader_launcher_proxy", "loader_launcher_proxy\loader_launcher_proxy.vcxproj", "{F65C322D-66DF-4AF1-B650-70221DE334C0}" +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|x64 = Debug|x64 - Debug|x86 = Debug|x86 Release|x64 = Release|x64 - Release|x86 = Release|x86 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {CFAD2623-064F-453C-8196-79EE10292E32}.Debug|x64.ActiveCfg = Debug|x64 {CFAD2623-064F-453C-8196-79EE10292E32}.Debug|x64.Build.0 = Debug|x64 - {CFAD2623-064F-453C-8196-79EE10292E32}.Debug|x86.ActiveCfg = Debug|Win32 {CFAD2623-064F-453C-8196-79EE10292E32}.Release|x64.ActiveCfg = Release|x64 {CFAD2623-064F-453C-8196-79EE10292E32}.Release|x64.Build.0 = Release|x64 - {CFAD2623-064F-453C-8196-79EE10292E32}.Release|x86.ActiveCfg = Release|Win32 - {CFAD2623-064F-453C-8196-79EE10292E32}.Release|x86.Build.0 = Release|Win32 {0EA82CB0-53FE-4D4C-96DF-47FA970513D0}.Debug|x64.ActiveCfg = Debug|x64 {0EA82CB0-53FE-4D4C-96DF-47FA970513D0}.Debug|x64.Build.0 = Debug|x64 - {0EA82CB0-53FE-4D4C-96DF-47FA970513D0}.Debug|x86.ActiveCfg = Debug|Win32 - {0EA82CB0-53FE-4D4C-96DF-47FA970513D0}.Debug|x86.Build.0 = Debug|Win32 {0EA82CB0-53FE-4D4C-96DF-47FA970513D0}.Release|x64.ActiveCfg = Release|x64 {0EA82CB0-53FE-4D4C-96DF-47FA970513D0}.Release|x64.Build.0 = Release|x64 - {0EA82CB0-53FE-4D4C-96DF-47FA970513D0}.Release|x86.ActiveCfg = Release|Win32 - {0EA82CB0-53FE-4D4C-96DF-47FA970513D0}.Release|x86.Build.0 = Release|Win32 + {F65C322D-66DF-4AF1-B650-70221DE334C0}.Debug|x64.ActiveCfg = Debug|x64 + {F65C322D-66DF-4AF1-B650-70221DE334C0}.Debug|x64.Build.0 = Debug|x64 + {F65C322D-66DF-4AF1-B650-70221DE334C0}.Release|x64.ActiveCfg = Release|x64 + {F65C322D-66DF-4AF1-B650-70221DE334C0}.Release|x64.Build.0 = Release|x64 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/loader_launcher_proxy/Memory.cpp b/loader_launcher_proxy/Memory.cpp new file mode 100644 index 00000000..6c69d80f --- /dev/null +++ b/loader_launcher_proxy/Memory.cpp @@ -0,0 +1,59 @@ +#include "pch.h" + +extern HMODULE hTier0Module; +IMemAlloc** g_ppMemAllocSingleton; + +void LoadTier0Handle() +{ + if (!hTier0Module) hTier0Module = GetModuleHandleA("tier0.dll"); + if (!hTier0Module) return; + + g_ppMemAllocSingleton = (IMemAlloc**)GetProcAddress(hTier0Module, "g_pMemAllocSingleton"); +} + +const int STATIC_ALLOC_SIZE = 4096; + +size_t g_iStaticAllocated = 0; +char pStaticAllocBuf[STATIC_ALLOC_SIZE]; + +// they should never be used here, except in LibraryLoadError? + +void* malloc(size_t n) +{ + // allocate into static buffer + if (g_iStaticAllocated + n <= STATIC_ALLOC_SIZE) + { + void* ret = pStaticAllocBuf + g_iStaticAllocated; + g_iStaticAllocated += n; + return ret; + } + else + { + // try to fallback to g_pMemAllocSingleton + if (!hTier0Module || !g_ppMemAllocSingleton) LoadTier0Handle(); + if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton) + return (*g_ppMemAllocSingleton)->m_vtable->Alloc(*g_ppMemAllocSingleton, n); + else + throw "Cannot allocate"; + } +} + +void free(void* p) +{ + // if it was allocated into the static buffer, just do nothing, safest way to deal with it + if (p >= pStaticAllocBuf && p <= pStaticAllocBuf + STATIC_ALLOC_SIZE) + return; + + if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton) + (*g_ppMemAllocSingleton)->m_vtable->Free(*g_ppMemAllocSingleton, p); +} + +void* operator new(size_t n) +{ + return malloc(n); +} + +void operator delete(void* p) +{ + return free(p); +} diff --git a/loader_launcher_proxy/Memory.h b/loader_launcher_proxy/Memory.h new file mode 100644 index 00000000..928e403c --- /dev/null +++ b/loader_launcher_proxy/Memory.h @@ -0,0 +1,15 @@ +#pragma once + +class IMemAlloc +{ +public: + struct VTable + { + void* unknown[1]; + void* (*Alloc) (IMemAlloc* memAlloc, size_t nSize); + void* unknown2[3]; + void(*Free) (IMemAlloc* memAlloc, void* pMem); + }; + + VTable* m_vtable; +}; diff --git a/loader_launcher_proxy/dllmain.cpp b/loader_launcher_proxy/dllmain.cpp new file mode 100644 index 00000000..7a778208 --- /dev/null +++ b/loader_launcher_proxy/dllmain.cpp @@ -0,0 +1,158 @@ +#include "pch.h" +#include <stdio.h> +#include <string> +#include <system_error> +#include <Shlwapi.h> +#include <sstream> +#include <fstream> + +HMODULE hLauncherModule; +HMODULE hHookModule; +HMODULE hTier0Module; + +using CreateInterfaceFn = void* (*)(const char* pName, int* pReturnCode); + +// does not seem to ever be used +extern "C" _declspec(dllexport) void* __fastcall CreateInterface(const char* pName, int* pReturnCode) +{ + //AppSystemCreateInterfaceFn(pName, pReturnCode); + printf("external CreateInterface: name: %s\n", pName); + + static CreateInterfaceFn launcher_CreateInterface = (CreateInterfaceFn)GetProcAddress(hLauncherModule, "CreateInterface"); + auto res = launcher_CreateInterface(pName, pReturnCode); + + printf("external CreateInterface: return code: %p\n", res); + return res; +} + +bool GetExePathWide(wchar_t* dest, DWORD destSize) +{ + if (!dest) return NULL; + if (destSize < MAX_PATH) return NULL; + + DWORD length = GetModuleFileNameW(NULL, dest, destSize); + return length && PathRemoveFileSpecW(dest); +} + +FARPROC GetLauncherMain() +{ + static FARPROC Launcher_LauncherMain; + if (!Launcher_LauncherMain) + Launcher_LauncherMain = GetProcAddress(hLauncherModule, "LauncherMain"); + return Launcher_LauncherMain; +} + +void LibraryLoadError(DWORD dwMessageId, const wchar_t* libName, const wchar_t* location) +{ + char text[2048]; + std::string message = std::system_category().message(dwMessageId); + sprintf_s(text, "Failed to load the %ls at \"%ls\" (%lu):\n\n%hs", libName, location, dwMessageId, message.c_str()); + MessageBoxA(GetForegroundWindow(), text, "Northstar Launcher Proxy Error", 0); +} + +BOOL APIENTRY DllMain( HMODULE hModule, + DWORD ul_reason_for_call, + LPVOID lpReserved + ) +{ + switch (ul_reason_for_call) + { + case DLL_PROCESS_ATTACH: + case DLL_THREAD_ATTACH: + case DLL_THREAD_DETACH: + case DLL_PROCESS_DETACH: + break; + } + return TRUE; +} + +wchar_t exePath[4096]; +wchar_t dllPath[4096]; + +bool ShouldLoadNorthstar() +{ + bool loadNorthstar = !strstr(GetCommandLineA(), "-vanilla"); + + if (!loadNorthstar) + return loadNorthstar; + + auto runNorthstarFile = std::ifstream("run_northstar.txt"); + if (runNorthstarFile) + { + std::stringstream runNorthstarFileBuffer; + runNorthstarFileBuffer << runNorthstarFile.rdbuf(); + runNorthstarFile.close(); + if (runNorthstarFileBuffer.str()._Starts_with("0")) + loadNorthstar = false; + } + return loadNorthstar; +} + +bool LoadNorthstar() +{ + FARPROC Hook_Init = nullptr; + { + swprintf_s(dllPath, L"%s\\Northstar.dll", exePath); + hHookModule = LoadLibraryExW(dllPath, 0i64, 8u); + if (hHookModule) Hook_Init = GetProcAddress(hHookModule, "InitialiseNorthstar"); + if (!hHookModule || Hook_Init == nullptr) + { + LibraryLoadError(GetLastError(), L"Northstar.dll", dllPath); + return false; + } + } + + ((bool (*)()) Hook_Init)(); + return true; +} + +extern "C" __declspec(dllexport) int LauncherMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) +{ + { + if (!GetExePathWide(exePath, 4096)) + { + MessageBoxA(GetForegroundWindow(), "Failed getting game directory.\nThe game cannot continue and has to exit.", "Northstar Launcher Proxy Error", 0); + return 1; + } + + bool loadNorthstar = ShouldLoadNorthstar(); + + if (loadNorthstar) + { + if (!LoadNorthstar()) + return 1; + } + //else printf("\n\n WILL !!!NOT!!! LOAD NORTHSTAR\n\n"); + + swprintf_s(dllPath, L"%s\\bin\\x64_retail\\launcher.org.dll", exePath); + hLauncherModule = LoadLibraryExW(dllPath, 0i64, 8u); + if (!hLauncherModule) + { + LibraryLoadError(GetLastError(), L"launcher.org.dll", dllPath); + return 1; + } + + // this makes zero sense given tier0.dll is already loaded via imports on launcher.dll, but we do it for full consistency with original launcher exe + // and to also let load callbacks in Northstar work for tier0.dll + swprintf_s(dllPath, L"%s\\bin\\x64_retail\\tier0.dll", exePath); + hTier0Module = LoadLibraryW(dllPath); + if (!hTier0Module) + { + LibraryLoadError(GetLastError(), L"tier0.dll", dllPath); + return 1; + } + } + + auto LauncherMain = GetLauncherMain(); + if (!LauncherMain) + MessageBoxA(GetForegroundWindow(), "Failed loading launcher.org.dll.\nThe game cannot continue and has to exit.", "Northstar Launcher Proxy Error", 0); + //auto result = ((__int64(__fastcall*)())LauncherMain)(); + //auto result = ((signed __int64(__fastcall*)(__int64))LauncherMain)(0i64); + return ((int(__fastcall*)(HINSTANCE, HINSTANCE, LPSTR, int))LauncherMain)(hInstance, hPrevInstance, lpCmdLine, nCmdShow); +} + +// doubt that will help us here (in launcher.dll) though +extern "C" { + __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001; + __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; +} diff --git a/loader_launcher_proxy/framework.h b/loader_launcher_proxy/framework.h new file mode 100644 index 00000000..54b83e94 --- /dev/null +++ b/loader_launcher_proxy/framework.h @@ -0,0 +1,5 @@ +#pragma once + +#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers +// Windows Header Files +#include <windows.h> diff --git a/loader_launcher_proxy/loader_launcher_proxy.vcxproj b/loader_launcher_proxy/loader_launcher_proxy.vcxproj new file mode 100644 index 00000000..9cc7a4c7 --- /dev/null +++ b/loader_launcher_proxy/loader_launcher_proxy.vcxproj @@ -0,0 +1,109 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <VCProjectVersion>16.0</VCProjectVersion> + <Keyword>Win32Proj</Keyword> + <ProjectGuid>{f65c322d-66df-4af1-b650-70221de334c0}</ProjectGuid> + <RootNamespace>loaderlauncherproxy</RootNamespace> + <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>DynamicLibrary</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v142</PlatformToolset> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>DynamicLibrary</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v143</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="Shared"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <LinkIncremental>true</LinkIncremental> + <TargetName>launcher</TargetName> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <LinkIncremental>false</LinkIncremental> + <TargetName>launcher</TargetName> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <SDLCheck>true</SDLCheck> + <PreprocessorDefinitions>_DEBUG;LOADERLAUNCHERPROXY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <ConformanceMode>true</ConformanceMode> + <PrecompiledHeader>Use</PrecompiledHeader> + <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> + <LanguageStandard>stdcpp17</LanguageStandard> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + <EnableUAC>false</EnableUAC> + <AdditionalDependencies>shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <PreprocessorDefinitions>NDEBUG;LOADERLAUNCHERPROXY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <ConformanceMode>true</ConformanceMode> + <PrecompiledHeader>Use</PrecompiledHeader> + <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> + <LanguageStandard>stdcpp17</LanguageStandard> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + <GenerateDebugInformation>true</GenerateDebugInformation> + <EnableUAC>false</EnableUAC> + <AdditionalOptions>/HIGHENTROPYVA:NO %(AdditionalOptions)</AdditionalOptions> + <AdditionalDependencies>shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClInclude Include="framework.h" /> + <ClInclude Include="Memory.h" /> + <ClInclude Include="pch.h" /> + </ItemGroup> + <ItemGroup> + <ClCompile Include="dllmain.cpp" /> + <ClCompile Include="Memory.cpp" /> + <ClCompile Include="pch.cpp"> + <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader> + <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader> + </ClCompile> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
\ No newline at end of file diff --git a/loader_launcher_proxy/loader_launcher_proxy.vcxproj.filters b/loader_launcher_proxy/loader_launcher_proxy.vcxproj.filters new file mode 100644 index 00000000..519ed674 --- /dev/null +++ b/loader_launcher_proxy/loader_launcher_proxy.vcxproj.filters @@ -0,0 +1,39 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Source Files"> + <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> + <Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions> + </Filter> + <Filter Include="Header Files"> + <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> + <Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions> + </Filter> + <Filter Include="Resource Files"> + <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> + <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> + </Filter> + </ItemGroup> + <ItemGroup> + <ClInclude Include="framework.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="pch.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="Memory.h"> + <Filter>Header Files</Filter> + </ClInclude> + </ItemGroup> + <ItemGroup> + <ClCompile Include="dllmain.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="pch.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="Memory.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/loader_launcher_proxy/pch.cpp b/loader_launcher_proxy/pch.cpp new file mode 100644 index 00000000..64b7eef6 --- /dev/null +++ b/loader_launcher_proxy/pch.cpp @@ -0,0 +1,5 @@ +// pch.cpp: source file corresponding to the pre-compiled header + +#include "pch.h" + +// When you are using pre-compiled headers, this source file is necessary for compilation to succeed. diff --git a/loader_launcher_proxy/pch.h b/loader_launcher_proxy/pch.h new file mode 100644 index 00000000..30257bb2 --- /dev/null +++ b/loader_launcher_proxy/pch.h @@ -0,0 +1,15 @@ +// pch.h: This is a precompiled header file. +// Files listed below are compiled only once, improving build performance for future builds. +// This also affects IntelliSense performance, including code completion and many code browsing features. +// However, files listed here are ALL re-compiled if any one of them is updated between builds. +// Do not add files here that you will be updating frequently as this negates the performance advantage. + +#ifndef PCH_H +#define PCH_H + +#include "Memory.h" + +// add headers that you want to pre-compile here +#include "framework.h" + +#endif //PCH_H |