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-rw-r--r--NorthstarDedicatedTest/masterserver.cpp7
-rw-r--r--NorthstarDedicatedTest/modmanager.cpp2
2 files changed, 7 insertions, 2 deletions
diff --git a/NorthstarDedicatedTest/masterserver.cpp b/NorthstarDedicatedTest/masterserver.cpp
index 36b360a1..4597213c 100644
--- a/NorthstarDedicatedTest/masterserver.cpp
+++ b/NorthstarDedicatedTest/masterserver.cpp
@@ -561,7 +561,12 @@ void CHostState__State_NewGameHook(CHostState* hostState)
Cbuf_AddText(Cbuf_GetCurrentPlayer(), "exec autoexec_ns_server", cmd_source_t::kCommandSrcCode);
Cbuf_Execute();
- g_MasterServerManager->AddSelfToServerList(Cvar_hostport->m_nValue, Cvar_ns_player_auth_port->m_nValue, Cvar_ns_server_name->m_pszString, Cvar_ns_server_desc->m_pszString, hostState->m_levelName, (char*)GetCurrentPlaylistName(), std::stoi(GetCurrentPlaylistVar("max_players", true)), Cvar_ns_server_password->m_pszString);
+ int maxPlayers = 6;
+ char* maxPlayersVar = GetCurrentPlaylistVar("max_players", true);
+ if (maxPlayersVar) // GetCurrentPlaylistVar can return null so protect against this
+ std::stoi(maxPlayersVar);
+
+ g_MasterServerManager->AddSelfToServerList(Cvar_hostport->m_nValue, Cvar_ns_player_auth_port->m_nValue, Cvar_ns_server_name->m_pszString, Cvar_ns_server_desc->m_pszString, hostState->m_levelName, (char*)GetCurrentPlaylistName(), maxPlayers, Cvar_ns_server_password->m_pszString);
g_ServerAuthenticationManager->StartPlayerAuthServer();
CHostState__State_NewGame(hostState);
diff --git a/NorthstarDedicatedTest/modmanager.cpp b/NorthstarDedicatedTest/modmanager.cpp
index 42ad0545..956ea90f 100644
--- a/NorthstarDedicatedTest/modmanager.cpp
+++ b/NorthstarDedicatedTest/modmanager.cpp
@@ -261,7 +261,7 @@ void ModManager::LoadMods()
// sort by load prio, lowest-highest
std::sort(m_loadedMods.begin(), m_loadedMods.end(), [](Mod* a, Mod* b) {
- return a->LoadPriority > b->LoadPriority;
+ return a->LoadPriority < b->LoadPriority;
});
for (Mod* mod : m_loadedMods)