diff options
-rw-r--r-- | NorthstarDedicatedTest/gameutils.cpp | 2 | ||||
-rw-r--r-- | NorthstarDedicatedTest/gameutils.h | 3 | ||||
-rw-r--r-- | NorthstarDedicatedTest/serverauthentication.cpp | 2 |
3 files changed, 6 insertions, 1 deletions
diff --git a/NorthstarDedicatedTest/gameutils.cpp b/NorthstarDedicatedTest/gameutils.cpp index 1cbd8648..59f85194 100644 --- a/NorthstarDedicatedTest/gameutils.cpp +++ b/NorthstarDedicatedTest/gameutils.cpp @@ -45,6 +45,7 @@ ConVar* Cvar_communities_hostname; ErrorType Error; CommandLineType CommandLine; Plat_FloatTimeType Plat_FloatTime; +ThreadInServerFrameThreadType ThreadInServerFrameThread; void InitialiseEngineGameUtilFunctions(HMODULE baseAddress) { @@ -106,4 +107,5 @@ void InitialiseTier0GameUtilFunctions(HMODULE baseAddress) Error = reinterpret_cast<ErrorType>(GetProcAddress(baseAddress, "Error")); CommandLine = reinterpret_cast<CommandLineType>(GetProcAddress(baseAddress, "CommandLine")); Plat_FloatTime = reinterpret_cast<Plat_FloatTimeType>(GetProcAddress(baseAddress, "Plat_FloatTime")); + ThreadInServerFrameThread = reinterpret_cast<ThreadInServerFrameThreadType>(GetProcAddress(baseAddress, "ThreadInServerFrameThread")); }
\ No newline at end of file diff --git a/NorthstarDedicatedTest/gameutils.h b/NorthstarDedicatedTest/gameutils.h index 43f387d1..ff6a0fbf 100644 --- a/NorthstarDedicatedTest/gameutils.h +++ b/NorthstarDedicatedTest/gameutils.h @@ -234,6 +234,9 @@ extern CommandLineType CommandLine; typedef double(*Plat_FloatTimeType)(); extern Plat_FloatTimeType Plat_FloatTime; +typedef bool(*ThreadInServerFrameThreadType)(); +extern ThreadInServerFrameThreadType ThreadInServerFrameThread; + void InitialiseEngineGameUtilFunctions(HMODULE baseAddress); void InitialiseServerGameUtilFunctions(HMODULE baseAddress); void InitialiseTier0GameUtilFunctions(HMODULE baseAddress);
\ No newline at end of file diff --git a/NorthstarDedicatedTest/serverauthentication.cpp b/NorthstarDedicatedTest/serverauthentication.cpp index da84280c..4e3446c2 100644 --- a/NorthstarDedicatedTest/serverauthentication.cpp +++ b/NorthstarDedicatedTest/serverauthentication.cpp @@ -342,7 +342,7 @@ char __fastcall CNetChan___ProcessMessagesHook(void* self, void* buf) char ret = CNetChan___ProcessMessages(self, buf); // check processing limits, unless we're in a level transition - if (g_pHostState->m_iCurrentState == HostState_t::HS_RUN) + if (g_pHostState->m_iCurrentState == HostState_t::HS_RUN && ThreadInServerFrameThread()) { // player that sent the message void* sender = *(void**)((char*)self + 368); |