diff options
-rw-r--r-- | NorthstarDedicatedTest/masterserver.cpp | 22 | ||||
-rw-r--r-- | NorthstarDedicatedTest/masterserver.h | 2 | ||||
-rw-r--r-- | NorthstarDedicatedTest/playlist.cpp | 11 |
3 files changed, 28 insertions, 7 deletions
diff --git a/NorthstarDedicatedTest/masterserver.cpp b/NorthstarDedicatedTest/masterserver.cpp index 8f3a6d53..9e0e2486 100644 --- a/NorthstarDedicatedTest/masterserver.cpp +++ b/NorthstarDedicatedTest/masterserver.cpp @@ -664,18 +664,18 @@ void MasterServerManager::AddSelfToServerList(int port, int authPort, char* name requestThread.detach(); } -void MasterServerManager::UpdateServerMapAndPlaylist(char* map, char* playlist) +void MasterServerManager::UpdateServerMapAndPlaylist(char* map, char* playlist, int maxPlayers) { // dont call this if we don't have a server id if (!*m_ownServerId) return; - std::thread requestThread([this, map, playlist] { + std::thread requestThread([this, map, playlist, maxPlayers] { httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString); http.set_connection_timeout(25); // we dont process this at all atm, maybe do later, but atm not necessary - if (auto result = http.Post(fmt::format("/server/update_values?id={}&map={}&playlist={}", m_ownServerId, map, playlist).c_str())) + if (auto result = http.Post(fmt::format("/server/update_values?id={}&map={}&playlist={}&maxPlayers={}", m_ownServerId, map, playlist, maxPlayers).c_str())) { m_successfullyConnected = true; } @@ -790,7 +790,7 @@ void CHostState__State_NewGameHook(CHostState* hostState) CHostState__State_NewGame(hostState); int maxPlayers = 6; - char* maxPlayersVar = GetCurrentPlaylistVar("max_players", true); + char* maxPlayersVar = GetCurrentPlaylistVar("max_players", false); if (maxPlayersVar) // GetCurrentPlaylistVar can return null so protect against this maxPlayers = std::stoi(maxPlayersVar); @@ -801,13 +801,23 @@ void CHostState__State_NewGameHook(CHostState* hostState) void CHostState__State_ChangeLevelMPHook(CHostState* hostState) { - g_MasterServerManager->UpdateServerMapAndPlaylist(hostState->m_levelName, (char*)GetCurrentPlaylistName()); + int maxPlayers = 6; + char* maxPlayersVar = GetCurrentPlaylistVar("max_players", false); + if (maxPlayersVar) // GetCurrentPlaylistVar can return null so protect against this + maxPlayers = std::stoi(maxPlayersVar); + + g_MasterServerManager->UpdateServerMapAndPlaylist(hostState->m_levelName, (char*)GetCurrentPlaylistName(), maxPlayers); CHostState__State_ChangeLevelMP(hostState); } void CHostState__State_ChangeLevelSPHook(CHostState* hostState) { - g_MasterServerManager->UpdateServerMapAndPlaylist(hostState->m_levelName, (char*)GetCurrentPlaylistName()); + int maxPlayers = 6; + char* maxPlayersVar = GetCurrentPlaylistVar("max_players", false); + if (maxPlayersVar) // GetCurrentPlaylistVar can return null so protect against this + maxPlayers = std::stoi(maxPlayersVar); + + g_MasterServerManager->UpdateServerMapAndPlaylist(hostState->m_levelName, (char*)GetCurrentPlaylistName(), maxPlayers); CHostState__State_ChangeLevelSP(hostState); } diff --git a/NorthstarDedicatedTest/masterserver.h b/NorthstarDedicatedTest/masterserver.h index 5bb3549a..e51477a2 100644 --- a/NorthstarDedicatedTest/masterserver.h +++ b/NorthstarDedicatedTest/masterserver.h @@ -100,7 +100,7 @@ public: void AuthenticateWithOwnServer(char* uid, char* playerToken); void AuthenticateWithServer(char* uid, char* playerToken, char* serverId, char* password); void AddSelfToServerList(int port, int authPort, char* name, char* description, char* map, char* playlist, int maxPlayers, char* password); - void UpdateServerMapAndPlaylist(char* map, char* playlist); + void UpdateServerMapAndPlaylist(char* map, char* playlist, int playerCount); void UpdateServerPlayerCount(int playerCount); void WritePlayerPersistentData(char* playerId, char* pdata, size_t pdataSize); void RemoveSelfFromServerList(); diff --git a/NorthstarDedicatedTest/playlist.cpp b/NorthstarDedicatedTest/playlist.cpp index 6339d3ba..3de5b8c8 100644 --- a/NorthstarDedicatedTest/playlist.cpp +++ b/NorthstarDedicatedTest/playlist.cpp @@ -8,6 +8,8 @@ typedef char(*Onclc_SetPlaylistVarOverrideType)(void* a1, void* a2); Onclc_SetPlaylistVarOverrideType Onclc_SetPlaylistVarOverride; +// function type defined in gameutils.h +SetPlaylistVarOverrideType SetPlaylistVarOverrideOriginal; ConVar* Cvar_ns_use_clc_SetPlaylistVarOverride; @@ -29,6 +31,14 @@ char Onclc_SetPlaylistVarOverrideHook(void* a1, void* a2) return Onclc_SetPlaylistVarOverride(a1, a2); } +void SetPlaylistVarOverrideHook(const char* varName, const char* value) +{ + if (strlen(value) >= 64) + return; + + SetPlaylistVarOverrideOriginal(varName, value); +} + void InitialisePlaylistHooks(HMODULE baseAddress) { RegisterConCommand("setplaylist", SetPlaylistCommand, "Sets the current playlist", FCVAR_NONE); @@ -39,6 +49,7 @@ void InitialisePlaylistHooks(HMODULE baseAddress) HookEnabler hook; ENABLER_CREATEHOOK(hook, (char*)baseAddress + 0x222180, &Onclc_SetPlaylistVarOverrideHook, reinterpret_cast<LPVOID*>(&Onclc_SetPlaylistVarOverride)); + ENABLER_CREATEHOOK(hook, (char*)baseAddress + 0x18ED17, &SetPlaylistVarOverrideHook, reinterpret_cast<LPVOID*>(&SetPlaylistVarOverrideOriginal)); // patch to prevent clc_SetPlaylistVarOverride from being able to crash servers if we reach max overrides due to a call to Error (why is this possible respawn, wtf) // todo: add a warning for this |