diff options
-rw-r--r-- | NorthstarDLL/dedicated/dedicatedlogtoclient.cpp | 1 | ||||
-rw-r--r-- | NorthstarDLL/pch.cpp | 5 | ||||
-rw-r--r-- | NorthstarDLL/plugins/pluginbackend.cpp | 1 | ||||
-rw-r--r-- | NorthstarDLL/plugins/pluginbackend.h | 1 | ||||
-rw-r--r-- | NorthstarDLL/shared/gamepresence.cpp | 2 | ||||
-rw-r--r-- | NorthstarDLL/shared/gamepresence.h | 3 | ||||
-rw-r--r-- | loader_wsock32_proxy/CMakeLists.txt | 2 | ||||
-rw-r--r-- | loader_wsock32_proxy/dllmain.cpp | 1 | ||||
-rw-r--r-- | loader_wsock32_proxy/loader.cpp | 1 | ||||
-rw-r--r-- | loader_wsock32_proxy/pch.cpp | 5 |
10 files changed, 1 insertions, 21 deletions
diff --git a/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp b/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp index 8d19372f..a48b1b39 100644 --- a/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp +++ b/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp @@ -1,4 +1,3 @@ -#include "pch.h" #include "dedicatedlogtoclient.h" #include "engine/r2engine.h" diff --git a/NorthstarDLL/pch.cpp b/NorthstarDLL/pch.cpp deleted file mode 100644 index 64b7eef6..00000000 --- a/NorthstarDLL/pch.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// pch.cpp: source file corresponding to the pre-compiled header - -#include "pch.h" - -// When you are using pre-compiled headers, this source file is necessary for compilation to succeed. diff --git a/NorthstarDLL/plugins/pluginbackend.cpp b/NorthstarDLL/plugins/pluginbackend.cpp index b442d702..091ddd2f 100644 --- a/NorthstarDLL/plugins/pluginbackend.cpp +++ b/NorthstarDLL/plugins/pluginbackend.cpp @@ -1,4 +1,3 @@ -#include "pch.h" #include "pluginbackend.h" #include "plugin_abi.h" #include "server/serverpresence.h" diff --git a/NorthstarDLL/plugins/pluginbackend.h b/NorthstarDLL/plugins/pluginbackend.h index ef42c508..898b3a99 100644 --- a/NorthstarDLL/plugins/pluginbackend.h +++ b/NorthstarDLL/plugins/pluginbackend.h @@ -1,5 +1,4 @@ #pragma once -#include "pch.h" #include "plugin_abi.h" #include "shared/gamepresence.h" diff --git a/NorthstarDLL/shared/gamepresence.cpp b/NorthstarDLL/shared/gamepresence.cpp index 86a87526..11cb7ade 100644 --- a/NorthstarDLL/shared/gamepresence.cpp +++ b/NorthstarDLL/shared/gamepresence.cpp @@ -1,5 +1,3 @@ -#include "pch.h" - #include "gamepresence.h" #include "plugins/pluginbackend.h" #include "plugins/plugins.h" diff --git a/NorthstarDLL/shared/gamepresence.h b/NorthstarDLL/shared/gamepresence.h index 167f83ab..439ec65c 100644 --- a/NorthstarDLL/shared/gamepresence.h +++ b/NorthstarDLL/shared/gamepresence.h @@ -1,6 +1,5 @@ - #pragma once -#include "pch.h" + #include "server/serverpresence.h" class GameStateServerPresenceReporter : public ServerPresenceReporter diff --git a/loader_wsock32_proxy/CMakeLists.txt b/loader_wsock32_proxy/CMakeLists.txt index 3c21d010..3157f6c5 100644 --- a/loader_wsock32_proxy/CMakeLists.txt +++ b/loader_wsock32_proxy/CMakeLists.txt @@ -6,8 +6,6 @@ add_library(loader_wsock32_proxy SHARED "dllmain.cpp" "loader.cpp" "loader.h" - "pch.cpp" - "pch.h" "wsock32.asm" "wsock32.def" ) diff --git a/loader_wsock32_proxy/dllmain.cpp b/loader_wsock32_proxy/dllmain.cpp index c5610042..4cc4f26e 100644 --- a/loader_wsock32_proxy/dllmain.cpp +++ b/loader_wsock32_proxy/dllmain.cpp @@ -1,4 +1,3 @@ -#include "pch.h" #include "loader.h" #include <shlwapi.h> diff --git a/loader_wsock32_proxy/loader.cpp b/loader_wsock32_proxy/loader.cpp index c5046e2e..f8b3052b 100644 --- a/loader_wsock32_proxy/loader.cpp +++ b/loader_wsock32_proxy/loader.cpp @@ -1,4 +1,3 @@ -#include "pch.h" #include "loader.h" #include <string> #include <system_error> diff --git a/loader_wsock32_proxy/pch.cpp b/loader_wsock32_proxy/pch.cpp deleted file mode 100644 index 64b7eef6..00000000 --- a/loader_wsock32_proxy/pch.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// pch.cpp: source file corresponding to the pre-compiled header - -#include "pch.h" - -// When you are using pre-compiled headers, this source file is necessary for compilation to succeed. |