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-rw-r--r--NorthstarDedicatedTest/masterserver.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/NorthstarDedicatedTest/masterserver.cpp b/NorthstarDedicatedTest/masterserver.cpp
index 152f7cfa..1032f8ec 100644
--- a/NorthstarDedicatedTest/masterserver.cpp
+++ b/NorthstarDedicatedTest/masterserver.cpp
@@ -79,9 +79,9 @@ void MasterServerManager::AuthenticateOriginWithMasterServer(char* uid, char* or
std::thread requestThread([this, uidStr, tokenStr]()
{
httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString);
- http.set_connection_timeout(10);
+ http.set_connection_timeout(25);
- spdlog::info("Trying to authenticate with northstar masterserver for user {}", uidStr);
+ spdlog::info("Trying to authenticate with northstar masterserver for user {} {}", uidStr);
if (auto result = http.Get(fmt::format("/client/origin_auth?id={}&token={}", uidStr, tokenStr).c_str()))
{
@@ -142,7 +142,7 @@ void MasterServerManager::RequestServerList()
m_scriptRequestingServerList = true;
httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString);
- http.set_connection_timeout(10);
+ http.set_connection_timeout(25);
spdlog::info("Requesting server list from {}", Cvar_ns_masterserver_hostname->m_pszString);
@@ -268,7 +268,7 @@ void MasterServerManager::RequestMainMenuPromos()
Sleep(500);
httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString);
- http.set_connection_timeout(20);
+ http.set_connection_timeout(25);
if (auto result = http.Get("/client/mainmenupromos"))
{
@@ -367,7 +367,7 @@ void MasterServerManager::AuthenticateWithOwnServer(char* uid, char* playerToken
std::thread requestThread([this, uid, playerToken]()
{
httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString);
- http.set_connection_timeout(20);
+ http.set_connection_timeout(25);
if (auto result = http.Post(fmt::format("/client/auth_with_self?id={}&playerToken={}", uid, playerToken).c_str()))
{
@@ -475,7 +475,7 @@ void MasterServerManager::AuthenticateWithServer(char* uid, char* playerToken, c
Sleep(100);
httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString);
- http.set_connection_timeout(20);
+ http.set_connection_timeout(25);
spdlog::info("Attempting authentication with server of id \"{}\"", serverId);
@@ -557,7 +557,7 @@ void MasterServerManager::AddSelfToServerList(int port, int authPort, char* name
std::thread requestThread([this, port, authPort, name, description, map, playlist, maxPlayers, password] {
httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString);
- http.set_connection_timeout(20);
+ http.set_connection_timeout(25);
m_ownServerId[0] = 0;
@@ -643,7 +643,7 @@ void MasterServerManager::AddSelfToServerList(int port, int authPort, char* name
// ideally this should actually be done in main thread, rather than on it's own thread, so it'd stop if server freezes
std::thread heartbeatThread([this] {
httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString);
- http.set_connection_timeout(10);
+ http.set_connection_timeout(25);
while (*m_ownServerId)
{
@@ -672,7 +672,7 @@ void MasterServerManager::UpdateServerMapAndPlaylist(char* map, char* playlist)
std::thread requestThread([this, map, playlist] {
httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString);
- http.set_connection_timeout(10);
+ http.set_connection_timeout(25);
// we dont process this at all atm, maybe do later, but atm not necessary
if (auto result = http.Post(fmt::format("/server/update_values?id={}&map={}&playlist={}", m_ownServerId, map, playlist).c_str()))
@@ -696,7 +696,7 @@ void MasterServerManager::UpdateServerPlayerCount(int playerCount)
std::thread requestThread([this, playerCount] {
httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString);
- http.set_connection_timeout(10);
+ http.set_connection_timeout(25);
// we dont process this at all atm, maybe do later, but atm not necessary
if (auto result = http.Post(fmt::format("/server/update_values?id={}&playerCount={}", m_ownServerId, playerCount).c_str()))
@@ -725,7 +725,7 @@ void MasterServerManager::WritePlayerPersistentData(char* playerId, char* pdata,
std::string playerIdTemp(playerId);
std::thread requestThread([this, playerIdTemp, pdata, pdataSize] {
httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString);
- http.set_connection_timeout(10);
+ http.set_connection_timeout(25);
httplib::MultipartFormDataItems requestItems = {
{ "pdata", std::string(pdata, pdataSize), "file.pdata", "application/octet-stream"}
@@ -755,7 +755,7 @@ void MasterServerManager::RemoveSelfFromServerList()
std::thread requestThread([this] {
httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString);
- http.set_connection_timeout(10);
+ http.set_connection_timeout(25);
// we dont process this at all atm, maybe do later, but atm not necessary
if (auto result = http.Delete(fmt::format("/server/remove_server?id={}", m_ownServerId).c_str()))