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-rw-r--r--NorthstarDedicatedTest/serverauthentication.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/NorthstarDedicatedTest/serverauthentication.cpp b/NorthstarDedicatedTest/serverauthentication.cpp
index 85dc700e..2b6b16af 100644
--- a/NorthstarDedicatedTest/serverauthentication.cpp
+++ b/NorthstarDedicatedTest/serverauthentication.cpp
@@ -60,7 +60,16 @@ void ServerAuthenticationManager::StartPlayerAuthServer()
});
m_playerAuthServer.Post("/authenticate_incoming_player", [this](const httplib::Request& request, httplib::Response& response) {
- if (!request.has_param("id") || !request.has_param("authToken") || request.remote_addr != Cvar_ns_masterserver_hostname->m_pszString)
+ // can't just do request.remote_addr == Cvar_ns_masterserver_hostname->m_pszString because the cvar can be a url, gotta resolve an ip from it for comparisons
+ unsigned long remoteAddr = inet_addr(request.remote_addr.c_str());
+
+ char* addrPtr = Cvar_ns_masterserver_hostname->m_pszString;
+ char* typeStart = strstr(addrPtr, "://");
+ if (typeStart)
+ addrPtr = typeStart + 3;
+ hostent* resolvedRemoteAddr = gethostbyname((const char*)addrPtr);
+
+ if (!request.has_param("id") || !request.has_param("authToken") || !resolvedRemoteAddr || ((in_addr**)resolvedRemoteAddr->h_addr_list)[0]->S_un.S_addr != remoteAddr)
{
response.set_content("{\"success\":false}", "application/json");
return;