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author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2023-12-27 00:32:01 +0000 |
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committer | GitHub <noreply@github.com> | 2023-12-27 01:32:01 +0100 |
commit | f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch) | |
tree | 90f2c6a4885dbd181799e2325cf33588697674e1 /thirdparty/spdlog/sinks/wincolor_sink.h | |
parent | bb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff) | |
download | NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip |
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'thirdparty/spdlog/sinks/wincolor_sink.h')
-rw-r--r-- | thirdparty/spdlog/sinks/wincolor_sink.h | 85 |
1 files changed, 0 insertions, 85 deletions
diff --git a/thirdparty/spdlog/sinks/wincolor_sink.h b/thirdparty/spdlog/sinks/wincolor_sink.h deleted file mode 100644 index a82f1b24..00000000 --- a/thirdparty/spdlog/sinks/wincolor_sink.h +++ /dev/null @@ -1,85 +0,0 @@ -// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. -// Distributed under the MIT License (http://opensource.org/licenses/MIT) - -#pragma once - -#include <spdlog/common.h> -#include <spdlog/details/console_globals.h> -#include <spdlog/details/null_mutex.h> -#include <spdlog/sinks/sink.h> - -#include <memory> -#include <mutex> -#include <string> -#include <array> -#include <cstdint> - -namespace spdlog { -namespace sinks { -/* - * Windows color console sink. Uses WriteConsoleA to write to the console with - * colors - */ -template<typename ConsoleMutex> -class wincolor_sink : public sink -{ -public: - wincolor_sink(void *out_handle, color_mode mode); - ~wincolor_sink() override; - - wincolor_sink(const wincolor_sink &other) = delete; - wincolor_sink &operator=(const wincolor_sink &other) = delete; - - // change the color for the given level - void set_color(level::level_enum level, std::uint16_t color); - void log(const details::log_msg &msg) final override; - void flush() final override; - void set_pattern(const std::string &pattern) override final; - void set_formatter(std::unique_ptr<spdlog::formatter> sink_formatter) override final; - void set_color_mode(color_mode mode); - -protected: - using mutex_t = typename ConsoleMutex::mutex_t; - void *out_handle_; - mutex_t &mutex_; - bool should_do_colors_; - std::unique_ptr<spdlog::formatter> formatter_; - std::array<std::uint16_t, level::n_levels> colors_; - - // set foreground color and return the orig console attributes (for resetting later) - std::uint16_t set_foreground_color_(std::uint16_t attribs); - - // print a range of formatted message to console - void print_range_(const memory_buf_t &formatted, size_t start, size_t end); - - // in case we are redirected to file (not in console mode) - void write_to_file_(const memory_buf_t &formatted); - - void set_color_mode_impl(color_mode mode); -}; - -template<typename ConsoleMutex> -class wincolor_stdout_sink : public wincolor_sink<ConsoleMutex> -{ -public: - explicit wincolor_stdout_sink(color_mode mode = color_mode::automatic); -}; - -template<typename ConsoleMutex> -class wincolor_stderr_sink : public wincolor_sink<ConsoleMutex> -{ -public: - explicit wincolor_stderr_sink(color_mode mode = color_mode::automatic); -}; - -using wincolor_stdout_sink_mt = wincolor_stdout_sink<details::console_mutex>; -using wincolor_stdout_sink_st = wincolor_stdout_sink<details::console_nullmutex>; - -using wincolor_stderr_sink_mt = wincolor_stderr_sink<details::console_mutex>; -using wincolor_stderr_sink_st = wincolor_stderr_sink<details::console_nullmutex>; -} // namespace sinks -} // namespace spdlog - -#ifdef SPDLOG_HEADER_ONLY -#include "wincolor_sink-inl.h" -#endif |