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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2023-12-27 00:32:01 +0000
committerGitHub <noreply@github.com>2023-12-27 01:32:01 +0100
commitf5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch)
tree90f2c6a4885dbd181799e2325cf33588697674e1 /thirdparty/spdlog/sinks/wincolor_sink.h
parentbb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff)
downloadNorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz
NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'thirdparty/spdlog/sinks/wincolor_sink.h')
-rw-r--r--thirdparty/spdlog/sinks/wincolor_sink.h85
1 files changed, 0 insertions, 85 deletions
diff --git a/thirdparty/spdlog/sinks/wincolor_sink.h b/thirdparty/spdlog/sinks/wincolor_sink.h
deleted file mode 100644
index a82f1b24..00000000
--- a/thirdparty/spdlog/sinks/wincolor_sink.h
+++ /dev/null
@@ -1,85 +0,0 @@
-// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
-// Distributed under the MIT License (http://opensource.org/licenses/MIT)
-
-#pragma once
-
-#include <spdlog/common.h>
-#include <spdlog/details/console_globals.h>
-#include <spdlog/details/null_mutex.h>
-#include <spdlog/sinks/sink.h>
-
-#include <memory>
-#include <mutex>
-#include <string>
-#include <array>
-#include <cstdint>
-
-namespace spdlog {
-namespace sinks {
-/*
- * Windows color console sink. Uses WriteConsoleA to write to the console with
- * colors
- */
-template<typename ConsoleMutex>
-class wincolor_sink : public sink
-{
-public:
- wincolor_sink(void *out_handle, color_mode mode);
- ~wincolor_sink() override;
-
- wincolor_sink(const wincolor_sink &other) = delete;
- wincolor_sink &operator=(const wincolor_sink &other) = delete;
-
- // change the color for the given level
- void set_color(level::level_enum level, std::uint16_t color);
- void log(const details::log_msg &msg) final override;
- void flush() final override;
- void set_pattern(const std::string &pattern) override final;
- void set_formatter(std::unique_ptr<spdlog::formatter> sink_formatter) override final;
- void set_color_mode(color_mode mode);
-
-protected:
- using mutex_t = typename ConsoleMutex::mutex_t;
- void *out_handle_;
- mutex_t &mutex_;
- bool should_do_colors_;
- std::unique_ptr<spdlog::formatter> formatter_;
- std::array<std::uint16_t, level::n_levels> colors_;
-
- // set foreground color and return the orig console attributes (for resetting later)
- std::uint16_t set_foreground_color_(std::uint16_t attribs);
-
- // print a range of formatted message to console
- void print_range_(const memory_buf_t &formatted, size_t start, size_t end);
-
- // in case we are redirected to file (not in console mode)
- void write_to_file_(const memory_buf_t &formatted);
-
- void set_color_mode_impl(color_mode mode);
-};
-
-template<typename ConsoleMutex>
-class wincolor_stdout_sink : public wincolor_sink<ConsoleMutex>
-{
-public:
- explicit wincolor_stdout_sink(color_mode mode = color_mode::automatic);
-};
-
-template<typename ConsoleMutex>
-class wincolor_stderr_sink : public wincolor_sink<ConsoleMutex>
-{
-public:
- explicit wincolor_stderr_sink(color_mode mode = color_mode::automatic);
-};
-
-using wincolor_stdout_sink_mt = wincolor_stdout_sink<details::console_mutex>;
-using wincolor_stdout_sink_st = wincolor_stdout_sink<details::console_nullmutex>;
-
-using wincolor_stderr_sink_mt = wincolor_stderr_sink<details::console_mutex>;
-using wincolor_stderr_sink_st = wincolor_stderr_sink<details::console_nullmutex>;
-} // namespace sinks
-} // namespace spdlog
-
-#ifdef SPDLOG_HEADER_ONLY
-#include "wincolor_sink-inl.h"
-#endif