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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2023-12-27 00:32:01 +0000
committerGitHub <noreply@github.com>2023-12-27 01:32:01 +0100
commitf5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch)
tree90f2c6a4885dbd181799e2325cf33588697674e1 /primedev/thirdparty/spdlog/details/periodic_worker.h
parentbb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff)
downloadNorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz
NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y <filip.bartos07@proton.me>
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+// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
+// Distributed under the MIT License (http://opensource.org/licenses/MIT)
+
+#pragma once
+
+// periodic worker thread - periodically executes the given callback function.
+//
+// RAII over the owned thread:
+// creates the thread on construction.
+// stops and joins the thread on destruction (if the thread is executing a callback, wait for it to finish first).
+
+#include <chrono>
+#include <condition_variable>
+#include <functional>
+#include <mutex>
+#include <thread>
+namespace spdlog {
+namespace details {
+
+class SPDLOG_API periodic_worker
+{
+public:
+ periodic_worker(const std::function<void()> &callback_fun, std::chrono::seconds interval);
+ periodic_worker(const periodic_worker &) = delete;
+ periodic_worker &operator=(const periodic_worker &) = delete;
+ // stop the worker thread and join it
+ ~periodic_worker();
+
+private:
+ bool active_;
+ std::thread worker_thread_;
+ std::mutex mutex_;
+ std::condition_variable cv_;
+};
+} // namespace details
+} // namespace spdlog
+
+#ifdef SPDLOG_HEADER_ONLY
+#include "periodic_worker-inl.h"
+#endif