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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2023-12-27 00:32:01 +0000
committerGitHub <noreply@github.com>2023-12-27 01:32:01 +0100
commitf5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch)
tree90f2c6a4885dbd181799e2325cf33588697674e1 /primedev/thirdparty/rapidjson/internal/strfunc.h
parentbb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff)
downloadNorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz
NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y <filip.bartos07@proton.me>
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+// Tencent is pleased to support the open source community by making RapidJSON available.
+//
+// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved.
+//
+// Licensed under the MIT License (the "License"); you may not use this file except
+// in compliance with the License. You may obtain a copy of the License at
+//
+// http://opensource.org/licenses/MIT
+//
+// Unless required by applicable law or agreed to in writing, software distributed
+// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
+// CONDITIONS OF ANY KIND, either express or implied. See the License for the
+// specific language governing permissions and limitations under the License.
+
+#ifndef RAPIDJSON_INTERNAL_STRFUNC_H_
+#define RAPIDJSON_INTERNAL_STRFUNC_H_
+
+#include "../stream.h"
+
+RAPIDJSON_NAMESPACE_BEGIN
+namespace internal {
+
+//! Custom strlen() which works on different character types.
+/*! \tparam Ch Character type (e.g. char, wchar_t, short)
+ \param s Null-terminated input string.
+ \return Number of characters in the string.
+ \note This has the same semantics as strlen(), the return value is not number of Unicode codepoints.
+*/
+template <typename Ch>
+inline SizeType StrLen(const Ch* s) {
+ const Ch* p = s;
+ while (*p) ++p;
+ return SizeType(p - s);
+}
+
+//! Returns number of code points in a encoded string.
+template<typename Encoding>
+bool CountStringCodePoint(const typename Encoding::Ch* s, SizeType length, SizeType* outCount) {
+ GenericStringStream<Encoding> is(s);
+ const typename Encoding::Ch* end = s + length;
+ SizeType count = 0;
+ while (is.src_ < end) {
+ unsigned codepoint;
+ if (!Encoding::Decode(is, &codepoint))
+ return false;
+ count++;
+ }
+ *outCount = count;
+ return true;
+}
+
+} // namespace internal
+RAPIDJSON_NAMESPACE_END
+
+#endif // RAPIDJSON_INTERNAL_STRFUNC_H_