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author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2023-12-27 00:32:01 +0000 |
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committer | GitHub <noreply@github.com> | 2023-12-27 01:32:01 +0100 |
commit | f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch) | |
tree | 90f2c6a4885dbd181799e2325cf33588697674e1 /primedev/server/serverpresence.h | |
parent | bb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff) | |
download | NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip |
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'primedev/server/serverpresence.h')
-rw-r--r-- | primedev/server/serverpresence.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/primedev/server/serverpresence.h b/primedev/server/serverpresence.h new file mode 100644 index 00000000..c644cc37 --- /dev/null +++ b/primedev/server/serverpresence.h @@ -0,0 +1,94 @@ +#pragma once +#include "core/convar/convar.h" + +struct ServerPresence +{ +public: + int m_iPort; + + std::string m_sServerId; + + std::string m_sServerName; + std::string m_sServerDesc; + char m_Password[256]; // probably bigger than will ever be used in practice, lol + + char m_MapName[32]; + char m_PlaylistName[64]; + bool m_bIsSingleplayerServer; // whether the server started in sp + + int m_iPlayerCount; + int m_iMaxPlayers; + + ServerPresence() + { + memset(this, 0, sizeof(this)); + } + + ServerPresence(const ServerPresence* obj) + { + m_iPort = obj->m_iPort; + + m_sServerId = obj->m_sServerId; + + m_sServerName = obj->m_sServerName; + m_sServerDesc = obj->m_sServerDesc; + memcpy(m_Password, obj->m_Password, sizeof(m_Password)); + + memcpy(m_MapName, obj->m_MapName, sizeof(m_MapName)); + memcpy(m_PlaylistName, obj->m_PlaylistName, sizeof(m_PlaylistName)); + + m_iPlayerCount = obj->m_iPlayerCount; + m_iMaxPlayers = obj->m_iMaxPlayers; + } +}; + +class ServerPresenceReporter +{ +public: + virtual void CreatePresence(const ServerPresence* pServerPresence) {} + virtual void ReportPresence(const ServerPresence* pServerPresence) {} + virtual void DestroyPresence(const ServerPresence* pServerPresence) {} + virtual void RunFrame(double flCurrentTime, const ServerPresence* pServerPresence) {} +}; + +class ServerPresenceManager +{ +private: + ServerPresence m_ServerPresence; + + bool m_bHasPresence = false; + bool m_bFirstPresenceUpdate = false; + + std::vector<ServerPresenceReporter*> m_vPresenceReporters; + + double m_flLastPresenceUpdate = 0; + ConVar* Cvar_ns_server_presence_update_rate; + + ConVar* Cvar_ns_server_name; + ConVar* Cvar_ns_server_desc; + ConVar* Cvar_ns_server_password; + + ConVar* Cvar_ns_report_server_to_masterserver; + ConVar* Cvar_ns_report_sp_server_to_masterserver; + +public: + void AddPresenceReporter(ServerPresenceReporter* reporter); + + void CreateConVars(); + + void CreatePresence(); + void DestroyPresence(); + void RunFrame(double flCurrentTime); + + void SetPort(const int iPort); + + void SetName(const std::string sServerNameUnicode); + void SetDescription(const std::string sServerDescUnicode); + void SetPassword(const char* pPassword); + + void SetMap(const char* pMapName, bool isInitialising = false); + void SetPlaylist(const char* pPlaylistName); + void SetPlayerCount(const int iPlayerCount); +}; + +extern ServerPresenceManager* g_pServerPresence; |