aboutsummaryrefslogtreecommitdiff
path: root/primedev/server/r2server.h
diff options
context:
space:
mode:
authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2023-12-27 00:32:01 +0000
committerGitHub <noreply@github.com>2023-12-27 01:32:01 +0100
commitf5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch)
tree90f2c6a4885dbd181799e2325cf33588697674e1 /primedev/server/r2server.h
parentbb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff)
downloadNorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz
NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'primedev/server/r2server.h')
-rw-r--r--primedev/server/r2server.h106
1 files changed, 106 insertions, 0 deletions
diff --git a/primedev/server/r2server.h b/primedev/server/r2server.h
new file mode 100644
index 00000000..c40cdc1f
--- /dev/null
+++ b/primedev/server/r2server.h
@@ -0,0 +1,106 @@
+#pragma once
+
+#include "core/math/vector.h"
+
+// server entity stuff
+class CBaseEntity;
+extern CBaseEntity* (*Server_GetEntityByIndex)(int index);
+
+// clang-format off
+OFFSET_STRUCT(CBasePlayer)
+{
+ FIELD(0x58, uint32_t m_nPlayerIndex)
+
+ FIELD(0x23E8, bool m_grappleActive)
+ FIELD(0x1D08, uint32_t m_platformUserId)
+ FIELD(0x1D10, int32_t m_classModsActive)
+ FIELD(0x1D8C, int32_t m_posClassModsActive)
+ FIELD(0x1DCC, bool m_passives)
+ FIELD(0x4948, int32_t m_selectedOffhand)
+ FIELD(0x1358, int32_t m_selectedOffhandPendingHybridAction)
+ FIELD(0x1E88, int32_t m_playerFlags)
+ FIELD(0x26A8, int32_t m_lastUCmdSimulationTicks)
+ FIELD(0x26AC, float m_lastUCmdSimulationRemainderTime)
+ FIELD(0x1F04, int32_t m_remoteTurret)
+ FIELD(0x414, int32_t m_hGroundEntity)
+ FIELD(0x13B8, int32_t m_titanSoul)
+ FIELD(0x2054, int32_t m_petTitan)
+ FIELD(0x4D4, int32_t m_iHealth)
+ FIELD(0x4D0, int32_t m_iMaxHealth)
+ FIELD(0x4F1, int32_t m_lifeState)
+ FIELD(0x50C, float m_flMaxspeed)
+ FIELD(0x298, int32_t m_fFlags)
+ FIELD(0x1F64, int32_t m_iObserverMode)
+ FIELD(0x1F6C, int32_t m_hObserverTarget)
+ FIELD(0x2098, int32_t m_hViewModel)
+ FIELD(0x27E4, int32_t m_ubEFNointerpParity)
+ FIELD(0x1FA4, int32_t m_activeBurnCardIndex)
+ FIELD(0x1B68, int32_t m_hColorCorrectionCtrl)
+ FIELD(0x19E0, int32_t m_PlayerFog__m_hCtrl)
+ FIELD(0x26BC, bool m_bShouldDrawPlayerWhileUsingViewEntity)
+ FIELD(0x2848, char m_title[32])
+ FIELD(0x2964, bool m_useCredit)
+ FIELD(0x1F40, float m_damageImpulseNoDecelEndTime)
+ FIELD(0x1E8C, bool m_hasMic)
+ FIELD(0x1E8D, bool m_inPartyChat)
+ FIELD(0x1E90, float m_playerMoveSpeedScale)
+ FIELD(0x1F58, float m_flDeathTime)
+ FIELD(0x25A8, bool m_iSpawnParity)
+ FIELD(0x102284, Vector3 m_upDir)
+ FIELD(0x259C, float m_lastDodgeTime)
+ FIELD(0x22E0, bool m_wallHanging)
+ FIELD(0x22EC, int32_t m_traversalType)
+ FIELD(0x22F0, int32_t m_traversalState)
+ FIELD(0x2328, Vector3 m_traversalRefPos)
+ FIELD(0x231C, Vector3 m_traversalForwardDir)
+ FIELD(0x2354, float m_traversalYawDelta)
+ FIELD(0x2358, int32_t m_traversalYawPoseParameter)
+ FIELD(0x2050, int32_t m_grappleHook)
+ FIELD(0x27C0, int32_t m_autoSprintForced)
+ FIELD(0x27C4, bool m_fIsSprinting)
+ FIELD(0x27CC, float m_sprintStartedTime)
+ FIELD(0x27D0, float m_sprintStartedFrac)
+ FIELD(0x27D4, float m_sprintEndedTime)
+ FIELD(0x27D8, float m_sprintEndedFrac)
+ FIELD(0x27DC, float m_stickySprintStartTime)
+ FIELD(0x2998, float m_smartAmmoPreviousHighestLockOnMeFractionValue)
+ FIELD(0x23FC, int32_t m_activeZipline)
+ FIELD(0x2400, bool m_ziplineReverse)
+ FIELD(0x2410, int32_t m_ziplineState)
+ FIELD(0x2250, int32_t m_duckState)
+ FIELD(0x2254, Vector3 m_StandHullMin)
+ FIELD(0x2260, Vector3 m_StandHullMax)
+ FIELD(0x226C, Vector3 m_DuckHullMin)
+ FIELD(0x2278, Vector3 m_DuckHullMax)
+ FIELD(0x205C, int32_t m_xp)
+ FIELD(0x2060, int32_t m_generation)
+ FIELD(0x2064, int32_t m_rank)
+ FIELD(0x2068, int32_t m_serverForceIncreasePlayerListGenerationParity)
+ FIELD(0x206C, bool m_isPlayingRanked)
+ FIELD(0x2070, float m_skill_mu)
+ FIELD(0x1E80, int32_t m_titanSoulBeingRodeoed)
+ FIELD(0x1E84, int32_t m_entitySyncingWithMe)
+ FIELD(0x2078, float m_nextTitanRespawnAvailable)
+ FIELD(0x1C90, bool m_hasBadReputation)
+ FIELD(0x1C91, char m_communityName[64])
+ FIELD(0x1CD1, char m_communityClanTag[16])
+ FIELD(0x1CE1, char m_factionName[16])
+ FIELD(0x1CF1, char m_hardwareIcon[16])
+ FIELD(0x1D01, bool m_happyHourActive)
+ FIELD(0x1EF4, int32_t m_gestureAutoKillBitfield)
+ FIELD(0x2EA8, int32_t m_pilotClassIndex)
+ FIELD(0x100490, Vector3 m_vecAbsOrigin)
+ FIELD(0x25BE, bool m_isPerformingBoostAction)
+ FIELD(0x240C, bool m_ziplineValid3pWeaponLayerAnim)
+ FIELD(0x345C, int32_t m_playerScriptNetDataGlobal)
+ FIELD(0x1598, int32_t m_bZooming)
+ FIELD(0x1599, bool m_zoomToggleOn)
+ FIELD(0x159C, float m_zoomBaseFrac)
+ FIELD(0x15A0, float m_zoomBaseTime)
+ FIELD(0x15A4, float m_zoomFullStartTime)
+ FIELD(0xA04, int32_t m_camoIndex)
+ FIELD(0xA08, int32_t m_decalIndex)
+};
+// clang-format on
+
+extern CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex);