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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2024-02-05 17:01:22 +0000
committerGitHub <noreply@github.com>2024-02-05 18:01:22 +0100
commit73262ca616f0623a9715ceac90c17b0da4b320d7 (patch)
tree4624e5eec9329afdee0bfb67ccc64e9a935d4484 /primedev/server/ai_helper.h
parentedf013952ca2d110f190dc8cd16e5529846656e4 (diff)
downloadNorthstarLauncher-73262ca616f0623a9715ceac90c17b0da4b320d7.tar.gz
NorthstarLauncher-73262ca616f0623a9715ceac90c17b0da4b320d7.zip
Port navmesh debug renderer from primedev (#626)
Adds support for rendering navmeshes in-game using debug overlay Cherry-picked from primedev, originally written by F1F7Y Co-authored-by: F1F7Y <filip.bartos07@proton.me> Co-authored-by: Maya <11448698+RoyalBlue1@users.noreply.github.com>
Diffstat (limited to 'primedev/server/ai_helper.h')
-rw-r--r--primedev/server/ai_helper.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/primedev/server/ai_helper.h b/primedev/server/ai_helper.h
new file mode 100644
index 00000000..0b3c3a53
--- /dev/null
+++ b/primedev/server/ai_helper.h
@@ -0,0 +1,13 @@
+#pragma once
+
+#include "server/ai_navmesh.h"
+
+dtNavMesh* GetNavMeshForHull(int nHull);
+
+class CAI_Helper
+{
+public:
+ void DrawNavmeshPolys(dtNavMesh* pNavMesh = nullptr);
+};
+
+inline CAI_Helper* g_pAIHelper = nullptr;