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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2023-12-27 00:32:01 +0000
committerGitHub <noreply@github.com>2023-12-27 01:32:01 +0100
commitf5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch)
tree90f2c6a4885dbd181799e2325cf33588697674e1 /primedev/scripts/scriptutility.cpp
parentbb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff)
downloadNorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz
NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'primedev/scripts/scriptutility.cpp')
-rw-r--r--primedev/scripts/scriptutility.cpp28
1 files changed, 28 insertions, 0 deletions
diff --git a/primedev/scripts/scriptutility.cpp b/primedev/scripts/scriptutility.cpp
new file mode 100644
index 00000000..4b92fa02
--- /dev/null
+++ b/primedev/scripts/scriptutility.cpp
@@ -0,0 +1,28 @@
+#include "squirrel/squirrel.h"
+#include "client/r2client.h"
+#include "engine/r2engine.h"
+
+// asset function StringToAsset( string assetName )
+ADD_SQFUNC(
+ "asset",
+ StringToAsset,
+ "string assetName",
+ "converts a given string to an asset",
+ ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)
+{
+ g_pSquirrel<context>->pushasset(sqvm, g_pSquirrel<context>->getstring(sqvm, 1), -1);
+ return SQRESULT_NOTNULL;
+}
+
+// string function NSGetLocalPlayerUID()
+ADD_SQFUNC(
+ "string", NSGetLocalPlayerUID, "", "Returns the local player's uid.", ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)
+{
+ if (g_pLocalPlayerUserID)
+ {
+ g_pSquirrel<context>->pushstring(sqvm, g_pLocalPlayerUserID);
+ return SQRESULT_NOTNULL;
+ }
+
+ return SQRESULT_NULL;
+}