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author | uniboi <64006268+uniboi@users.noreply.github.com> | 2024-02-04 02:14:46 +0100 |
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committer | GitHub <noreply@github.com> | 2024-02-04 02:14:46 +0100 |
commit | edf013952ca2d110f190dc8cd16e5529846656e4 (patch) | |
tree | ca219c17665810d94f2cb23b27f58fa9c82f3a62 /primedev/plugins/interfaces/IPluginCallbacks.h | |
parent | 6ad955ae0aab8b79910cb4a12777419a78a42a90 (diff) | |
download | NorthstarLauncher-edf013952ca2d110f190dc8cd16e5529846656e4.tar.gz NorthstarLauncher-edf013952ca2d110f190dc8cd16e5529846656e4.zip |
Plugin interfaces (plugins v4) (#615)v1.23.1-rc2v1.23.1-rc1v1.23.1v1.23.0-rc2v1.23.0-rc1v1.23.0
Replaces the current plugin api with source interfaces.
- backwards compatible
- no more json in binaries (wtf)
- does not rely on structs from third party libraries (wtf)
- actually initializes variables
- no more basically unused classes
The launcher exposes almost everything required by plugins in interfaces that allow for backwards compatibility.
The only thing that's passed to a plugin directly is the northstar dll HWND and a struct of data that's different for each plugin.
Diffstat (limited to 'primedev/plugins/interfaces/IPluginCallbacks.h')
-rw-r--r-- | primedev/plugins/interfaces/IPluginCallbacks.h | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/primedev/plugins/interfaces/IPluginCallbacks.h b/primedev/plugins/interfaces/IPluginCallbacks.h new file mode 100644 index 00000000..c02ce8a6 --- /dev/null +++ b/primedev/plugins/interfaces/IPluginCallbacks.h @@ -0,0 +1,36 @@ +#ifndef IPLUGIN_CALLBACKS_H +#define IPLUGIN_CALLBACKS_H + +#include <windows.h> +#include <stdint.h> +#include "squirrel/squirrel.h" + +// can't use bitwise ops on enum classes but I don't want these in the global namespace (user defined operators suck) +namespace PluginContext +{ + enum : uint64_t + { + DEDICATED = 0x1, + CLIENT = 0x2, + }; +} + +struct PluginNorthstarData +{ + HMODULE pluginHandle; +}; + +class IPluginCallbacks +{ +public: + virtual void + Init(HMODULE northstarModule, const PluginNorthstarData* initData, bool reloaded) = 0; // runs after the plugin is loaded and validated + virtual void Finalize() = 0; // runs after all plugins have been loaded + virtual bool Unload() = 0; // runs just before the library is freed + virtual void OnSqvmCreated(CSquirrelVM* sqvm) = 0; + virtual void OnSqvmDestroying(CSquirrelVM* sqvm) = 0; + virtual void OnLibraryLoaded(HMODULE module, const char* name) = 0; + virtual void RunFrame() = 0; +}; + +#endif |