diff options
author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2023-12-27 00:32:01 +0000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-12-27 01:32:01 +0100 |
commit | f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch) | |
tree | 90f2c6a4885dbd181799e2325cf33588697674e1 /primedev/mods/compiled/modpdef.cpp | |
parent | bb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff) | |
download | NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip |
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'primedev/mods/compiled/modpdef.cpp')
-rw-r--r-- | primedev/mods/compiled/modpdef.cpp | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/primedev/mods/compiled/modpdef.cpp b/primedev/mods/compiled/modpdef.cpp new file mode 100644 index 00000000..d268a063 --- /dev/null +++ b/primedev/mods/compiled/modpdef.cpp @@ -0,0 +1,118 @@ +#include "mods/modmanager.h" +#include "core/filesystem/filesystem.h" + +#include <map> +#include <sstream> +#include <fstream> + +const fs::path MOD_PDEF_SUFFIX = "cfg/server/persistent_player_data_version_231.pdef"; +const char* VPK_PDEF_PATH = "cfg/server/persistent_player_data_version_231.pdef"; + +void ModManager::BuildPdef() +{ + spdlog::info("Building persistent_player_data_version_231.pdef..."); + + fs::path MOD_PDEF_PATH = fs::path(GetCompiledAssetsPath() / MOD_PDEF_SUFFIX); + + fs::remove(MOD_PDEF_PATH); + std::string pdef = ReadVPKOriginalFile(VPK_PDEF_PATH); + + for (Mod& mod : m_LoadedMods) + { + if (!mod.m_bEnabled || !mod.Pdiff.size()) + continue; + + // this code probably isn't going to be pretty lol + // refer to shared/pjson.js for an actual okish parser of the pdiff format + // but pretty much, $ENUM_ADD blocks define members added to preexisting enums + // $PROP_START ends the custom stuff, and from there it's just normal props we append to the pdef + + std::map<std::string, std::vector<std::string>> enumAdds; + + // read pdiff + bool inEnum = false; + bool inProp = false; + std::string currentEnum; + std::string currentLine; + std::istringstream pdiffStream(mod.Pdiff); + + while (std::getline(pdiffStream, currentLine)) + { + if (inProp) + { + // just append to pdef here + pdef += currentLine; + pdef += '\n'; + continue; + } + + // trim leading whitespace + size_t start = currentLine.find_first_not_of(" \n\r\t\f\v"); + size_t end = currentLine.find("//"); + if (end == std::string::npos) + end = currentLine.size() - 1; // last char + + if (!currentLine.size() || !currentLine.compare(start, 2, "//")) + continue; + + if (inEnum) + { + if (!currentLine.compare(start, 9, "$ENUM_END")) + inEnum = false; + else + enumAdds[currentEnum].push_back(currentLine); // only need to push_back current line, if there's syntax errors then game + // pdef parser will handle them + } + else if (!currentLine.compare(start, 9, "$ENUM_ADD")) + { + inEnum = true; + currentEnum = currentLine.substr(start + 10 /*$ENUM_ADD + 1*/, currentLine.size() - end - (start + 10)); + enumAdds.insert(std::make_pair(currentEnum, std::vector<std::string>())); + } + else if (!currentLine.compare(start, 11, "$PROP_START")) + { + inProp = true; + pdef += "\n// $PROP_START "; + pdef += mod.Name; + pdef += "\n"; + } + } + + // add new members to preexisting enums + // note: this code could 100% be messed up if people put //$ENUM_START comments and the like + // could make it protect against this, but honestly not worth atm + for (auto enumAdd : enumAdds) + { + std::string addStr; + for (std::string enumMember : enumAdd.second) + { + addStr += enumMember; + addStr += '\n'; + } + + // start of enum we're adding to + std::string startStr = "$ENUM_START "; + startStr += enumAdd.first; + + // insert enum values into enum + size_t insertIdx = pdef.find("$ENUM_END", pdef.find(startStr)); + pdef.reserve(addStr.size()); + pdef.insert(insertIdx, addStr); + } + } + + fs::create_directories(MOD_PDEF_PATH.parent_path()); + + std::ofstream writeStream(MOD_PDEF_PATH, std::ios::binary); + writeStream << pdef; + writeStream.close(); + + ModOverrideFile overrideFile; + overrideFile.m_pOwningMod = nullptr; + overrideFile.m_Path = VPK_PDEF_PATH; + + if (m_ModFiles.find(VPK_PDEF_PATH) == m_ModFiles.end()) + m_ModFiles.insert(std::make_pair(VPK_PDEF_PATH, overrideFile)); + else + m_ModFiles[VPK_PDEF_PATH] = overrideFile; +} |