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authorF1F7Y <64418963+F1F7Y@users.noreply.github.com>2024-08-25 13:58:17 +0200
committerGitHub <noreply@github.com>2024-08-25 13:58:17 +0200
commit5aae42126a062f1d184aff1c8217ef50259ccc53 (patch)
tree7916afa1200f0df6d9e09057c6563b4b467dbef2 /primedev/engine/gl_matsysiface.cpp
parent2dce58a733f1ac275e611bd050c2482c5d7cf68b (diff)
downloadNorthstarLauncher-5aae42126a062f1d184aff1c8217ef50259ccc53.tar.gz
NorthstarLauncher-5aae42126a062f1d184aff1c8217ef50259ccc53.zip
engine: restore `mat_crosshair_printmaterial` concommand (#763)
Restores the `mat_crosshair_printmaterial` concommand by reimplementing it's callback. Adds `CMaterialGlue` and `CShaderGlue` classes.
Diffstat (limited to 'primedev/engine/gl_matsysiface.cpp')
-rw-r--r--primedev/engine/gl_matsysiface.cpp50
1 files changed, 50 insertions, 0 deletions
diff --git a/primedev/engine/gl_matsysiface.cpp b/primedev/engine/gl_matsysiface.cpp
new file mode 100644
index 00000000..903a0113
--- /dev/null
+++ b/primedev/engine/gl_matsysiface.cpp
@@ -0,0 +1,50 @@
+#include "materialsystem/cmaterialglue.h"
+
+CMaterialGlue* (*GetMaterialAtCrossHair)();
+
+AUTOHOOK_INIT()
+
+AUTOHOOK(CC_mat_crosshair_printmaterial_f, engine.dll + 0xB3C40, void, __fastcall, (const CCommand& args))
+{
+ CMaterialGlue* pMat = GetMaterialAtCrossHair();
+
+ if (!pMat)
+ {
+ spdlog::error("Not looking at a material!");
+ return;
+ }
+
+ std::function<void(CMaterialGlue * pGlue, const char* szName)> fnPrintGlue = [](CMaterialGlue* pGlue, const char* szName)
+ {
+ spdlog::info("|-----------------------------------------------");
+
+ if (!pGlue)
+ {
+ spdlog::info("|-- {} is NULL", szName);
+ return;
+ }
+
+ spdlog::info("|-- Name: {}", szName);
+ spdlog::info("|-- GUID: {:#x}", pGlue->m_GUID);
+ spdlog::info("|-- Name: {}", pGlue->m_pszName);
+ spdlog::info("|-- Width : {}", pGlue->m_iWidth);
+ spdlog::info("|-- Height: {}", pGlue->m_iHeight);
+ };
+
+ spdlog::info("|- GUID: {:#x}", pMat->m_GUID);
+ spdlog::info("|- Name: {}", pMat->m_pszName);
+ spdlog::info("|- Width : {}", pMat->m_iWidth);
+ spdlog::info("|- Height: {}", pMat->m_iHeight);
+
+ fnPrintGlue(pMat->m_pDepthShadow, "DepthShadow");
+ fnPrintGlue(pMat->m_pDepthPrepass, "DepthPrepass");
+ fnPrintGlue(pMat->m_pDepthVSM, "DepthVSM");
+ fnPrintGlue(pMat->m_pColPass, "ColPass");
+}
+
+ON_DLL_LOAD("engine.dll", GlMatSysIFace, (CModule module))
+{
+ AUTOHOOK_DISPATCH()
+
+ GetMaterialAtCrossHair = module.Offset(0xB37D0).RCast<CMaterialGlue* (*)()>();
+}