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author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2023-12-27 00:32:01 +0000 |
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committer | GitHub <noreply@github.com> | 2023-12-27 01:32:01 +0100 |
commit | f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch) | |
tree | 90f2c6a4885dbd181799e2325cf33588697674e1 /primedev/core/sourceinterface.cpp | |
parent | bb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff) | |
download | NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip |
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'primedev/core/sourceinterface.cpp')
-rw-r--r-- | primedev/core/sourceinterface.cpp | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/primedev/core/sourceinterface.cpp b/primedev/core/sourceinterface.cpp new file mode 100644 index 00000000..5a72beb0 --- /dev/null +++ b/primedev/core/sourceinterface.cpp @@ -0,0 +1,48 @@ +#include "sourceinterface.h" +#include "logging/sourceconsole.h" + +AUTOHOOK_INIT() + +// really wanted to do a modular callback system here but honestly couldn't be bothered so hardcoding stuff for now: todo later + +// clang-format off +AUTOHOOK_PROCADDRESS(ClientCreateInterface, client.dll, CreateInterface, +void*, __fastcall, (const char* pName, const int* pReturnCode)) +// clang-format on +{ + void* ret = ClientCreateInterface(pName, pReturnCode); + spdlog::info("CreateInterface CLIENT {}", pName); + + if (!strcmp(pName, "GameClientExports001")) + InitialiseConsoleOnInterfaceCreation(); + + return ret; +} + +// clang-format off +AUTOHOOK_PROCADDRESS(ServerCreateInterface, server.dll, CreateInterface, +void*, __fastcall, (const char* pName, const int* pReturnCode)) +// clang-format on +{ + void* ret = ServerCreateInterface(pName, pReturnCode); + spdlog::info("CreateInterface SERVER {}", pName); + + return ret; +} + +// clang-format off +AUTOHOOK_PROCADDRESS(EngineCreateInterface, engine.dll, CreateInterface, +void*, __fastcall, (const char* pName, const int* pReturnCode)) +// clang-format on +{ + void* ret = EngineCreateInterface(pName, pReturnCode); + spdlog::info("CreateInterface ENGINE {}", pName); + + return ret; +} + +// clang-format off +ON_DLL_LOAD("client.dll", ClientInterface, (CModule module)) {AUTOHOOK_DISPATCH_MODULE(client.dll)} +ON_DLL_LOAD("server.dll", ServerInterface, (CModule module)) {AUTOHOOK_DISPATCH_MODULE(server.dll)} +ON_DLL_LOAD("engine.dll", EngineInterface, (CModule module)) {AUTOHOOK_DISPATCH_MODULE(engine.dll)} +// clang-format on |