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author | GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> | 2024-08-25 19:18:42 +0200 |
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committer | GitHub <noreply@github.com> | 2024-08-25 19:18:42 +0200 |
commit | 5472a3630762db2d6880a4dafda9402dbbc872f8 (patch) | |
tree | a8602200e2f5052c6a7ccc9e75e03a428d2c7936 /primedev/client | |
parent | fff09b8b6805f66c87da2ac39ef5509bffb129cf (diff) | |
parent | 5aae42126a062f1d184aff1c8217ef50259ccc53 (diff) | |
download | NorthstarLauncher-5472a3630762db2d6880a4dafda9402dbbc872f8.tar.gz NorthstarLauncher-5472a3630762db2d6880a4dafda9402dbbc872f8.zip |
Merge branch 'main' into feat/overhaul-mod-loading-locations
Diffstat (limited to 'primedev/client')
-rw-r--r-- | primedev/client/debugoverlay.cpp | 25 |
1 files changed, 5 insertions, 20 deletions
diff --git a/primedev/client/debugoverlay.cpp b/primedev/client/debugoverlay.cpp index a67b8355..7f2e0901 100644 --- a/primedev/client/debugoverlay.cpp +++ b/primedev/client/debugoverlay.cpp @@ -41,10 +41,7 @@ struct OverlayBase_t struct OverlayLine_t : public OverlayBase_t { - OverlayLine_t() - { - m_Type = OVERLAY_LINE; - } + OverlayLine_t() { m_Type = OVERLAY_LINE; } Vector3 origin; Vector3 dest; @@ -57,10 +54,7 @@ struct OverlayLine_t : public OverlayBase_t struct OverlayBox_t : public OverlayBase_t { - OverlayBox_t() - { - m_Type = OVERLAY_BOX; - } + OverlayBox_t() { m_Type = OVERLAY_BOX; } Vector3 origin; Vector3 mins; @@ -74,10 +68,7 @@ struct OverlayBox_t : public OverlayBase_t struct OverlayTriangle_t : public OverlayBase_t { - OverlayTriangle_t() - { - m_Type = OVERLAY_TRIANGLE; - } + OverlayTriangle_t() { m_Type = OVERLAY_TRIANGLE; } Vector3 p1; Vector3 p2; @@ -91,10 +82,7 @@ struct OverlayTriangle_t : public OverlayBase_t struct OverlaySweptBox_t : public OverlayBase_t { - OverlaySweptBox_t() - { - m_Type = OVERLAY_SWEPT_BOX; - } + OverlaySweptBox_t() { m_Type = OVERLAY_SWEPT_BOX; } Vector3 start; Vector3 end; @@ -109,10 +97,7 @@ struct OverlaySweptBox_t : public OverlayBase_t struct OverlaySphere_t : public OverlayBase_t { - OverlaySphere_t() - { - m_Type = OVERLAY_SPHERE; - } + OverlaySphere_t() { m_Type = OVERLAY_SPHERE; } Vector3 vOrigin; float flRadius; |