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authorGeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>2024-08-25 19:18:42 +0200
committerGitHub <noreply@github.com>2024-08-25 19:18:42 +0200
commit5472a3630762db2d6880a4dafda9402dbbc872f8 (patch)
treea8602200e2f5052c6a7ccc9e75e03a428d2c7936 /primedev/client
parentfff09b8b6805f66c87da2ac39ef5509bffb129cf (diff)
parent5aae42126a062f1d184aff1c8217ef50259ccc53 (diff)
downloadNorthstarLauncher-5472a3630762db2d6880a4dafda9402dbbc872f8.tar.gz
NorthstarLauncher-5472a3630762db2d6880a4dafda9402dbbc872f8.zip
Merge branch 'main' into feat/overhaul-mod-loading-locations
Diffstat (limited to 'primedev/client')
-rw-r--r--primedev/client/debugoverlay.cpp25
1 files changed, 5 insertions, 20 deletions
diff --git a/primedev/client/debugoverlay.cpp b/primedev/client/debugoverlay.cpp
index a67b8355..7f2e0901 100644
--- a/primedev/client/debugoverlay.cpp
+++ b/primedev/client/debugoverlay.cpp
@@ -41,10 +41,7 @@ struct OverlayBase_t
struct OverlayLine_t : public OverlayBase_t
{
- OverlayLine_t()
- {
- m_Type = OVERLAY_LINE;
- }
+ OverlayLine_t() { m_Type = OVERLAY_LINE; }
Vector3 origin;
Vector3 dest;
@@ -57,10 +54,7 @@ struct OverlayLine_t : public OverlayBase_t
struct OverlayBox_t : public OverlayBase_t
{
- OverlayBox_t()
- {
- m_Type = OVERLAY_BOX;
- }
+ OverlayBox_t() { m_Type = OVERLAY_BOX; }
Vector3 origin;
Vector3 mins;
@@ -74,10 +68,7 @@ struct OverlayBox_t : public OverlayBase_t
struct OverlayTriangle_t : public OverlayBase_t
{
- OverlayTriangle_t()
- {
- m_Type = OVERLAY_TRIANGLE;
- }
+ OverlayTriangle_t() { m_Type = OVERLAY_TRIANGLE; }
Vector3 p1;
Vector3 p2;
@@ -91,10 +82,7 @@ struct OverlayTriangle_t : public OverlayBase_t
struct OverlaySweptBox_t : public OverlayBase_t
{
- OverlaySweptBox_t()
- {
- m_Type = OVERLAY_SWEPT_BOX;
- }
+ OverlaySweptBox_t() { m_Type = OVERLAY_SWEPT_BOX; }
Vector3 start;
Vector3 end;
@@ -109,10 +97,7 @@ struct OverlaySweptBox_t : public OverlayBase_t
struct OverlaySphere_t : public OverlayBase_t
{
- OverlaySphere_t()
- {
- m_Type = OVERLAY_SPHERE;
- }
+ OverlaySphere_t() { m_Type = OVERLAY_SPHERE; }
Vector3 vOrigin;
float flRadius;