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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2023-12-27 00:32:01 +0000
committerGitHub <noreply@github.com>2023-12-27 01:32:01 +0100
commitf5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch)
tree90f2c6a4885dbd181799e2325cf33588697674e1 /primedev/client/diskvmtfixes.cpp
parentbb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff)
downloadNorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz
NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'primedev/client/diskvmtfixes.cpp')
-rw-r--r--primedev/client/diskvmtfixes.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/primedev/client/diskvmtfixes.cpp b/primedev/client/diskvmtfixes.cpp
new file mode 100644
index 00000000..4ab951c0
--- /dev/null
+++ b/primedev/client/diskvmtfixes.cpp
@@ -0,0 +1,15 @@
+
+ON_DLL_LOAD_CLIENT("materialsystem_dx11.dll", DiskVMTFixes, (CModule module))
+{
+ // in retail VMTs will never load if cache read is invalid due to a special case for them in KeyValues::LoadFromFile
+ // this effectively makes it impossible to load them from mods because we invalidate cache for doing this
+ // so uhh, stop that from happening
+
+ // tbh idk why they even changed any of this what's the point it looks like it works fine who cares my god
+
+ // matsystem KeyValues::LoadFromFile: patch special case on cache read failure for vmts
+ module.Offset(0x1281B9).Patch("EB");
+
+ // CMaterialSystem::FindMaterial: don't call function that crashes if previous patch is applied
+ module.Offset(0x5F55A).NOP(5);
+}