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author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2024-02-05 17:01:22 +0000 |
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committer | GitHub <noreply@github.com> | 2024-02-05 18:01:22 +0100 |
commit | 73262ca616f0623a9715ceac90c17b0da4b320d7 (patch) | |
tree | 4624e5eec9329afdee0bfb67ccc64e9a935d4484 /primedev/Northstar.cmake | |
parent | edf013952ca2d110f190dc8cd16e5529846656e4 (diff) | |
download | NorthstarLauncher-73262ca616f0623a9715ceac90c17b0da4b320d7.tar.gz NorthstarLauncher-73262ca616f0623a9715ceac90c17b0da4b320d7.zip |
Port navmesh debug renderer from primedev (#626)
Adds support for rendering navmeshes in-game using debug overlay
Cherry-picked from primedev, originally written by F1F7Y
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Co-authored-by: Maya <11448698+RoyalBlue1@users.noreply.github.com>
Diffstat (limited to 'primedev/Northstar.cmake')
-rw-r--r-- | primedev/Northstar.cmake | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/primedev/Northstar.cmake b/primedev/Northstar.cmake index 00a8dcaf..6b9c2380 100644 --- a/primedev/Northstar.cmake +++ b/primedev/Northstar.cmake @@ -16,6 +16,7 @@ add_library( "client/debugoverlay.cpp" "client/demofixes.cpp" "client/diskvmtfixes.cpp" + "client/entity_client_tools.cpp" "client/languagehooks.cpp" "client/latencyflex.cpp" "client/localchatwriter.cpp" @@ -41,7 +42,9 @@ add_library( "core/math/bits.h" "core/math/color.cpp" "core/math/color.h" + "core/math/math_pfns.h" "core/math/vector.h" + "core/math/vplane.h" "core/hooks.cpp" "core/hooks.h" "core/macros.h" @@ -53,6 +56,8 @@ add_library( "core/sourceinterface.h" "core/tier0.cpp" "core/tier0.h" + "core/tier1.cpp" + "core/tier1.h" "dedicated/dedicated.cpp" "dedicated/dedicated.h" "dedicated/dedicatedlogtoclient.cpp" @@ -116,6 +121,10 @@ add_library( "server/auth/serverauthentication.cpp" "server/auth/serverauthentication.h" "server/alltalk.cpp" + "server/ai_helper.cpp" + "server/ai_helper.h" + "server/ai_navmesh.cpp" + "server/ai_navmesh.h" "server/buildainfile.cpp" "server/r2server.cpp" "server/r2server.h" |