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authorBobTheBob9 <for.oliver.kirkham@gmail.com>2022-07-07 21:31:41 +0100
committerBobTheBob9 <for.oliver.kirkham@gmail.com>2022-07-07 21:31:41 +0100
commit2ae34b67e36b8ba05132d481876eb4ed7a826283 (patch)
tree63f44c8e2dcdc959d7a5317a3a7b36efedbd7d38 /loader_launcher_proxy
parent3406de7aaaf52cbef20b1549f2d7da0255d30f51 (diff)
downloadNorthstarLauncher-2ae34b67e36b8ba05132d481876eb4ed7a826283.tar.gz
NorthstarLauncher-2ae34b67e36b8ba05132d481876eb4ed7a826283.zip
almost fully replaced hooking lib
Diffstat (limited to 'loader_launcher_proxy')
-rw-r--r--loader_launcher_proxy/Memory.cpp164
-rw-r--r--loader_launcher_proxy/Memory.h48
-rw-r--r--loader_launcher_proxy/dllmain.cpp322
-rw-r--r--loader_launcher_proxy/framework.h14
-rw-r--r--loader_launcher_proxy/loader_launcher_proxy.vcxproj212
-rw-r--r--loader_launcher_proxy/loader_launcher_proxy.vcxproj.filters64
-rw-r--r--loader_launcher_proxy/pch.cpp10
-rw-r--r--loader_launcher_proxy/pch.h26
8 files changed, 430 insertions, 430 deletions
diff --git a/loader_launcher_proxy/Memory.cpp b/loader_launcher_proxy/Memory.cpp
index 200246eb..148b5cf4 100644
--- a/loader_launcher_proxy/Memory.cpp
+++ b/loader_launcher_proxy/Memory.cpp
@@ -1,82 +1,82 @@
-#include "pch.h"
-
-extern HMODULE hTier0Module;
-IMemAlloc** g_ppMemAllocSingleton;
-
-void LoadTier0Handle()
-{
- if (!hTier0Module)
- hTier0Module = GetModuleHandleA("tier0.dll");
- if (!hTier0Module)
- return;
-
- g_ppMemAllocSingleton = (IMemAlloc**)GetProcAddress(hTier0Module, "g_pMemAllocSingleton");
-}
-
-const int STATIC_ALLOC_SIZE = 4096;
-
-size_t g_iStaticAllocated = 0;
-void* g_pLastAllocated = nullptr;
-char pStaticAllocBuf[STATIC_ALLOC_SIZE];
-
-// they should never be used here, except in LibraryLoadError?
-
-void* malloc(size_t n)
-{
- // allocate into static buffer
- if (g_iStaticAllocated + n <= STATIC_ALLOC_SIZE)
- {
- void* ret = pStaticAllocBuf + g_iStaticAllocated;
- g_iStaticAllocated += n;
- return ret;
- }
- else
- {
- // try to fallback to g_pMemAllocSingleton
- if (!hTier0Module || !g_ppMemAllocSingleton)
- LoadTier0Handle();
- if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton)
- return (*g_ppMemAllocSingleton)->m_vtable->Alloc(*g_ppMemAllocSingleton, n);
- else
- throw "Cannot allocate";
- }
-}
-
-void free(void* p)
-{
- // if it was allocated into the static buffer, just do nothing, safest way to deal with it
- if (p >= pStaticAllocBuf && p <= pStaticAllocBuf + STATIC_ALLOC_SIZE)
- return;
-
- if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton)
- (*g_ppMemAllocSingleton)->m_vtable->Free(*g_ppMemAllocSingleton, p);
-}
-
-void* realloc(void* old_ptr, size_t size)
-{
- // it was allocated into the static buffer
- if (old_ptr >= pStaticAllocBuf && old_ptr <= pStaticAllocBuf + STATIC_ALLOC_SIZE)
- {
- if (g_pLastAllocated == old_ptr)
- {
- // nothing was allocated after this
- size_t old_size = g_iStaticAllocated - ((size_t)g_pLastAllocated - (size_t)pStaticAllocBuf);
- size_t diff = size - old_size;
- if (diff > 0)
- g_iStaticAllocated += diff;
- return old_ptr;
- }
- else
- {
- return malloc(size);
- }
- }
-
- if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton)
- return (*g_ppMemAllocSingleton)->m_vtable->Realloc(*g_ppMemAllocSingleton, old_ptr, size);
- return nullptr;
-}
-
-void* operator new(size_t n) { return malloc(n); }
-
-void operator delete(void* p) { return free(p); }
+#include "pch.h"
+
+extern HMODULE hTier0Module;
+IMemAlloc** g_ppMemAllocSingleton;
+
+void LoadTier0Handle()
+{
+ if (!hTier0Module)
+ hTier0Module = GetModuleHandleA("tier0.dll");
+ if (!hTier0Module)
+ return;
+
+ g_ppMemAllocSingleton = (IMemAlloc**)GetProcAddress(hTier0Module, "g_pMemAllocSingleton");
+}
+
+const int STATIC_ALLOC_SIZE = 4096;
+
+size_t g_iStaticAllocated = 0;
+void* g_pLastAllocated = nullptr;
+char pStaticAllocBuf[STATIC_ALLOC_SIZE];
+
+// they should never be used here, except in LibraryLoadError?
+
+void* malloc(size_t n)
+{
+ // allocate into static buffer
+ if (g_iStaticAllocated + n <= STATIC_ALLOC_SIZE)
+ {
+ void* ret = pStaticAllocBuf + g_iStaticAllocated;
+ g_iStaticAllocated += n;
+ return ret;
+ }
+ else
+ {
+ // try to fallback to g_pMemAllocSingleton
+ if (!hTier0Module || !g_ppMemAllocSingleton)
+ LoadTier0Handle();
+ if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton)
+ return (*g_ppMemAllocSingleton)->m_vtable->Alloc(*g_ppMemAllocSingleton, n);
+ else
+ throw "Cannot allocate";
+ }
+}
+
+void free(void* p)
+{
+ // if it was allocated into the static buffer, just do nothing, safest way to deal with it
+ if (p >= pStaticAllocBuf && p <= pStaticAllocBuf + STATIC_ALLOC_SIZE)
+ return;
+
+ if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton)
+ (*g_ppMemAllocSingleton)->m_vtable->Free(*g_ppMemAllocSingleton, p);
+}
+
+void* realloc(void* old_ptr, size_t size)
+{
+ // it was allocated into the static buffer
+ if (old_ptr >= pStaticAllocBuf && old_ptr <= pStaticAllocBuf + STATIC_ALLOC_SIZE)
+ {
+ if (g_pLastAllocated == old_ptr)
+ {
+ // nothing was allocated after this
+ size_t old_size = g_iStaticAllocated - ((size_t)g_pLastAllocated - (size_t)pStaticAllocBuf);
+ size_t diff = size - old_size;
+ if (diff > 0)
+ g_iStaticAllocated += diff;
+ return old_ptr;
+ }
+ else
+ {
+ return malloc(size);
+ }
+ }
+
+ if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton)
+ return (*g_ppMemAllocSingleton)->m_vtable->Realloc(*g_ppMemAllocSingleton, old_ptr, size);
+ return nullptr;
+}
+
+void* operator new(size_t n) { return malloc(n); }
+
+void operator delete(void* p) { return free(p); }
diff --git a/loader_launcher_proxy/Memory.h b/loader_launcher_proxy/Memory.h
index c983966c..e5dbdbdc 100644
--- a/loader_launcher_proxy/Memory.h
+++ b/loader_launcher_proxy/Memory.h
@@ -1,24 +1,24 @@
-#pragma once
-
-class IMemAlloc
-{
-public:
- struct VTable
- {
- void* unknown[1]; // alloc debug
- void* (*Alloc) (IMemAlloc* memAlloc, size_t nSize);
- void* unknown2[1]; // realloc debug
- void* (*Realloc)(IMemAlloc* memAlloc, void* pMem, size_t nSize);
- void* unknown3[1]; // free #1
- void (*Free) (IMemAlloc* memAlloc, void* pMem);
- void* unknown4[2]; // nullsubs, maybe CrtSetDbgFlag
- size_t(*GetSize) (IMemAlloc* memAlloc, void* pMem);
- void* unknown5[9]; // they all do literally nothing
- void (*DumpStats) (IMemAlloc* memAlloc);
- void (*DumpStatsFileBase) (IMemAlloc* memAlloc, const char* pchFileBase);
- void* unknown6[4];
- int (*heapchk) (IMemAlloc* memAlloc);
- };
-
- VTable* m_vtable;
-};
+#pragma once
+
+class IMemAlloc
+{
+public:
+ struct VTable
+ {
+ void* unknown[1]; // alloc debug
+ void* (*Alloc) (IMemAlloc* memAlloc, size_t nSize);
+ void* unknown2[1]; // realloc debug
+ void* (*Realloc)(IMemAlloc* memAlloc, void* pMem, size_t nSize);
+ void* unknown3[1]; // free #1
+ void (*Free) (IMemAlloc* memAlloc, void* pMem);
+ void* unknown4[2]; // nullsubs, maybe CrtSetDbgFlag
+ size_t(*GetSize) (IMemAlloc* memAlloc, void* pMem);
+ void* unknown5[9]; // they all do literally nothing
+ void (*DumpStats) (IMemAlloc* memAlloc);
+ void (*DumpStatsFileBase) (IMemAlloc* memAlloc, const char* pchFileBase);
+ void* unknown6[4];
+ int (*heapchk) (IMemAlloc* memAlloc);
+ };
+
+ VTable* m_vtable;
+};
diff --git a/loader_launcher_proxy/dllmain.cpp b/loader_launcher_proxy/dllmain.cpp
index 1215ca1f..17b2f2b3 100644
--- a/loader_launcher_proxy/dllmain.cpp
+++ b/loader_launcher_proxy/dllmain.cpp
@@ -1,161 +1,161 @@
-#include "pch.h"
-#include <stdio.h>
-#include <string>
-#include <system_error>
-#include <Shlwapi.h>
-#include <sstream>
-#include <fstream>
-#include <filesystem>
-
-HMODULE hLauncherModule;
-HMODULE hHookModule;
-HMODULE hTier0Module;
-
-using CreateInterfaceFn = void* (*)(const char* pName, int* pReturnCode);
-
-// does not seem to ever be used
-extern "C" _declspec(dllexport) void* __fastcall CreateInterface(const char* pName, int* pReturnCode)
-{
- //AppSystemCreateInterfaceFn(pName, pReturnCode);
- printf("external CreateInterface: name: %s\n", pName);
-
- static CreateInterfaceFn launcher_CreateInterface = (CreateInterfaceFn)GetProcAddress(hLauncherModule, "CreateInterface");
- auto res = launcher_CreateInterface(pName, pReturnCode);
-
- printf("external CreateInterface: return code: %p\n", res);
- return res;
-}
-
-bool GetExePathWide(wchar_t* dest, DWORD destSize)
-{
- if (!dest) return NULL;
- if (destSize < MAX_PATH) return NULL;
-
- DWORD length = GetModuleFileNameW(NULL, dest, destSize);
- return length && PathRemoveFileSpecW(dest);
-}
-
-FARPROC GetLauncherMain()
-{
- static FARPROC Launcher_LauncherMain;
- if (!Launcher_LauncherMain)
- Launcher_LauncherMain = GetProcAddress(hLauncherModule, "LauncherMain");
- return Launcher_LauncherMain;
-}
-
-void LibraryLoadError(DWORD dwMessageId, const wchar_t* libName, const wchar_t* location)
-{
- char text[4096];
- std::string message = std::system_category().message(dwMessageId);
- sprintf_s(text, "Failed to load the %ls at \"%ls\" (%lu):\n\n%hs", libName, location, dwMessageId, message.c_str());
- if (dwMessageId == 126 && std::filesystem::exists(location))
- {
- sprintf_s(text, "%s\n\nThe file at the specified location DOES exist, so this error indicates that one of its *dependencies* failed to be found.", text);
- }
- MessageBoxA(GetForegroundWindow(), text, "Northstar Launcher Proxy Error", 0);
-}
-
-BOOL APIENTRY DllMain( HMODULE hModule,
- DWORD ul_reason_for_call,
- LPVOID lpReserved
- )
-{
- switch (ul_reason_for_call)
- {
- case DLL_PROCESS_ATTACH:
- case DLL_THREAD_ATTACH:
- case DLL_THREAD_DETACH:
- case DLL_PROCESS_DETACH:
- break;
- }
- return TRUE;
-}
-
-wchar_t exePath[4096];
-wchar_t dllPath[4096];
-
-bool ShouldLoadNorthstar()
-{
- bool loadNorthstar = !strstr(GetCommandLineA(), "-vanilla");
-
- if (!loadNorthstar)
- return loadNorthstar;
-
- auto runNorthstarFile = std::ifstream("run_northstar.txt");
- if (runNorthstarFile)
- {
- std::stringstream runNorthstarFileBuffer;
- runNorthstarFileBuffer << runNorthstarFile.rdbuf();
- runNorthstarFile.close();
- if (runNorthstarFileBuffer.str()._Starts_with("0"))
- loadNorthstar = false;
- }
- return loadNorthstar;
-}
-
-bool LoadNorthstar()
-{
- FARPROC Hook_Init = nullptr;
- {
- swprintf_s(dllPath, L"%s\\Northstar.dll", exePath);
- hHookModule = LoadLibraryExW(dllPath, 0, LOAD_WITH_ALTERED_SEARCH_PATH);
- if (hHookModule) Hook_Init = GetProcAddress(hHookModule, "InitialiseNorthstar");
- if (!hHookModule || Hook_Init == nullptr)
- {
- LibraryLoadError(GetLastError(), L"Northstar.dll", dllPath);
- return false;
- }
- }
-
- ((bool (*)()) Hook_Init)();
- return true;
-}
-
-extern "C" __declspec(dllexport) int LauncherMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
-{
- {
- if (!GetExePathWide(exePath, 4096))
- {
- MessageBoxA(GetForegroundWindow(), "Failed getting game directory.\nThe game cannot continue and has to exit.", "Northstar Launcher Proxy Error", 0);
- return 1;
- }
-
- bool loadNorthstar = ShouldLoadNorthstar();
-
- if (loadNorthstar)
- {
- swprintf_s(dllPath, L"%s\\bin\\x64_retail\\tier0.dll", exePath);
- hTier0Module = LoadLibraryExW(dllPath, 0, LOAD_WITH_ALTERED_SEARCH_PATH);
- if (!hTier0Module)
- {
- LibraryLoadError(GetLastError(), L"tier0.dll", dllPath);
- return 1;
- }
-
- if (!LoadNorthstar())
- return 1;
- }
- //else printf("\n\n WILL !!!NOT!!! LOAD NORTHSTAR\n\n");
-
- swprintf_s(dllPath, L"%s\\bin\\x64_retail\\launcher.org.dll", exePath);
- hLauncherModule = LoadLibraryExW(dllPath, 0, LOAD_WITH_ALTERED_SEARCH_PATH);
- if (!hLauncherModule)
- {
- LibraryLoadError(GetLastError(), L"launcher.org.dll", dllPath);
- return 1;
- }
- }
-
- auto LauncherMain = GetLauncherMain();
- if (!LauncherMain)
- MessageBoxA(GetForegroundWindow(), "Failed loading launcher.org.dll.\nThe game cannot continue and has to exit.", "Northstar Launcher Proxy Error", 0);
- //auto result = ((__int64(__fastcall*)())LauncherMain)();
- //auto result = ((signed __int64(__fastcall*)(__int64))LauncherMain)(0i64);
- return ((int(__fastcall*)(HINSTANCE, HINSTANCE, LPSTR, int))LauncherMain)(hInstance, hPrevInstance, lpCmdLine, nCmdShow);
-}
-
-// doubt that will help us here (in launcher.dll) though
-extern "C" {
- __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001;
- __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
-}
+#include "pch.h"
+#include <stdio.h>
+#include <string>
+#include <system_error>
+#include <Shlwapi.h>
+#include <sstream>
+#include <fstream>
+#include <filesystem>
+
+HMODULE hLauncherModule;
+HMODULE hHookModule;
+HMODULE hTier0Module;
+
+using CreateInterfaceFn = void* (*)(const char* pName, int* pReturnCode);
+
+// does not seem to ever be used
+extern "C" _declspec(dllexport) void* __fastcall CreateInterface(const char* pName, int* pReturnCode)
+{
+ //AppSystemCreateInterfaceFn(pName, pReturnCode);
+ printf("external CreateInterface: name: %s\n", pName);
+
+ static CreateInterfaceFn launcher_CreateInterface = (CreateInterfaceFn)GetProcAddress(hLauncherModule, "CreateInterface");
+ auto res = launcher_CreateInterface(pName, pReturnCode);
+
+ printf("external CreateInterface: return code: %p\n", res);
+ return res;
+}
+
+bool GetExePathWide(wchar_t* dest, DWORD destSize)
+{
+ if (!dest) return NULL;
+ if (destSize < MAX_PATH) return NULL;
+
+ DWORD length = GetModuleFileNameW(NULL, dest, destSize);
+ return length && PathRemoveFileSpecW(dest);
+}
+
+FARPROC GetLauncherMain()
+{
+ static FARPROC Launcher_LauncherMain;
+ if (!Launcher_LauncherMain)
+ Launcher_LauncherMain = GetProcAddress(hLauncherModule, "LauncherMain");
+ return Launcher_LauncherMain;
+}
+
+void LibraryLoadError(DWORD dwMessageId, const wchar_t* libName, const wchar_t* location)
+{
+ char text[4096];
+ std::string message = std::system_category().message(dwMessageId);
+ sprintf_s(text, "Failed to load the %ls at \"%ls\" (%lu):\n\n%hs", libName, location, dwMessageId, message.c_str());
+ if (dwMessageId == 126 && std::filesystem::exists(location))
+ {
+ sprintf_s(text, "%s\n\nThe file at the specified location DOES exist, so this error indicates that one of its *dependencies* failed to be found.", text);
+ }
+ MessageBoxA(GetForegroundWindow(), text, "Northstar Launcher Proxy Error", 0);
+}
+
+BOOL APIENTRY DllMain( HMODULE hModule,
+ DWORD ul_reason_for_call,
+ LPVOID lpReserved
+ )
+{
+ switch (ul_reason_for_call)
+ {
+ case DLL_PROCESS_ATTACH:
+ case DLL_THREAD_ATTACH:
+ case DLL_THREAD_DETACH:
+ case DLL_PROCESS_DETACH:
+ break;
+ }
+ return TRUE;
+}
+
+wchar_t exePath[4096];
+wchar_t dllPath[4096];
+
+bool ShouldLoadNorthstar()
+{
+ bool loadNorthstar = !strstr(GetCommandLineA(), "-vanilla");
+
+ if (!loadNorthstar)
+ return loadNorthstar;
+
+ auto runNorthstarFile = std::ifstream("run_northstar.txt");
+ if (runNorthstarFile)
+ {
+ std::stringstream runNorthstarFileBuffer;
+ runNorthstarFileBuffer << runNorthstarFile.rdbuf();
+ runNorthstarFile.close();
+ if (runNorthstarFileBuffer.str()._Starts_with("0"))
+ loadNorthstar = false;
+ }
+ return loadNorthstar;
+}
+
+bool LoadNorthstar()
+{
+ FARPROC Hook_Init = nullptr;
+ {
+ swprintf_s(dllPath, L"%s\\Northstar.dll", exePath);
+ hHookModule = LoadLibraryExW(dllPath, 0, LOAD_WITH_ALTERED_SEARCH_PATH);
+ if (hHookModule) Hook_Init = GetProcAddress(hHookModule, "InitialiseNorthstar");
+ if (!hHookModule || Hook_Init == nullptr)
+ {
+ LibraryLoadError(GetLastError(), L"Northstar.dll", dllPath);
+ return false;
+ }
+ }
+
+ ((bool (*)()) Hook_Init)();
+ return true;
+}
+
+extern "C" __declspec(dllexport) int LauncherMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
+{
+ {
+ if (!GetExePathWide(exePath, 4096))
+ {
+ MessageBoxA(GetForegroundWindow(), "Failed getting game directory.\nThe game cannot continue and has to exit.", "Northstar Launcher Proxy Error", 0);
+ return 1;
+ }
+
+ bool loadNorthstar = ShouldLoadNorthstar();
+
+ if (loadNorthstar)
+ {
+ swprintf_s(dllPath, L"%s\\bin\\x64_retail\\tier0.dll", exePath);
+ hTier0Module = LoadLibraryExW(dllPath, 0, LOAD_WITH_ALTERED_SEARCH_PATH);
+ if (!hTier0Module)
+ {
+ LibraryLoadError(GetLastError(), L"tier0.dll", dllPath);
+ return 1;
+ }
+
+ if (!LoadNorthstar())
+ return 1;
+ }
+ //else printf("\n\n WILL !!!NOT!!! LOAD NORTHSTAR\n\n");
+
+ swprintf_s(dllPath, L"%s\\bin\\x64_retail\\launcher.org.dll", exePath);
+ hLauncherModule = LoadLibraryExW(dllPath, 0, LOAD_WITH_ALTERED_SEARCH_PATH);
+ if (!hLauncherModule)
+ {
+ LibraryLoadError(GetLastError(), L"launcher.org.dll", dllPath);
+ return 1;
+ }
+ }
+
+ auto LauncherMain = GetLauncherMain();
+ if (!LauncherMain)
+ MessageBoxA(GetForegroundWindow(), "Failed loading launcher.org.dll.\nThe game cannot continue and has to exit.", "Northstar Launcher Proxy Error", 0);
+ //auto result = ((__int64(__fastcall*)())LauncherMain)();
+ //auto result = ((signed __int64(__fastcall*)(__int64))LauncherMain)(0i64);
+ return ((int(__fastcall*)(HINSTANCE, HINSTANCE, LPSTR, int))LauncherMain)(hInstance, hPrevInstance, lpCmdLine, nCmdShow);
+}
+
+// doubt that will help us here (in launcher.dll) though
+extern "C" {
+ __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001;
+ __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
+}
diff --git a/loader_launcher_proxy/framework.h b/loader_launcher_proxy/framework.h
index d1b49600..e358eaf4 100644
--- a/loader_launcher_proxy/framework.h
+++ b/loader_launcher_proxy/framework.h
@@ -1,7 +1,7 @@
-#pragma once
-
-#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
-#define WIN32_EXTRA_LEAN
-#define VC_EXTRALEAN
-// Windows Header Files
-#include <Windows.h>
+#pragma once
+
+#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
+#define WIN32_EXTRA_LEAN
+#define VC_EXTRALEAN
+// Windows Header Files
+#include <Windows.h>
diff --git a/loader_launcher_proxy/loader_launcher_proxy.vcxproj b/loader_launcher_proxy/loader_launcher_proxy.vcxproj
index 24cdabc0..bd2ffdee 100644
--- a/loader_launcher_proxy/loader_launcher_proxy.vcxproj
+++ b/loader_launcher_proxy/loader_launcher_proxy.vcxproj
@@ -1,107 +1,107 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <VCProjectVersion>16.0</VCProjectVersion>
- <Keyword>Win32Proj</Keyword>
- <ProjectGuid>{f65c322d-66df-4af1-b650-70221de334c0}</ProjectGuid>
- <RootNamespace>loaderlauncherproxy</RootNamespace>
- <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v143</PlatformToolset>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <PlatformToolset>v143</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="Shared">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <LinkIncremental>true</LinkIncremental>
- <TargetName>launcher</TargetName>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <LinkIncremental>false</LinkIncremental>
- <TargetName>launcher</TargetName>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>_DEBUG;LOADERLAUNCHERPROXY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
- <LanguageStandard>stdcpp17</LanguageStandard>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableUAC>false</EnableUAC>
- <AdditionalDependencies>shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>NDEBUG;LOADERLAUNCHERPROXY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
- <LanguageStandard>stdcpp17</LanguageStandard>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableUAC>false</EnableUAC>
- <AdditionalOptions>/HIGHENTROPYVA:NO %(AdditionalOptions)</AdditionalOptions>
- <AdditionalDependencies>shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClInclude Include="framework.h" />
- <ClInclude Include="pch.h" />
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="dllmain.cpp" />
- <ClCompile Include="pch.cpp">
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
- </ClCompile>
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>16.0</VCProjectVersion>
+ <Keyword>Win32Proj</Keyword>
+ <ProjectGuid>{f65c322d-66df-4af1-b650-70221de334c0}</ProjectGuid>
+ <RootNamespace>loaderlauncherproxy</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LinkIncremental>true</LinkIncremental>
+ <TargetName>launcher</TargetName>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LinkIncremental>false</LinkIncremental>
+ <TargetName>launcher</TargetName>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>_DEBUG;LOADERLAUNCHERPROXY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
+ <LanguageStandard>stdcpp17</LanguageStandard>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <EnableUAC>false</EnableUAC>
+ <AdditionalDependencies>shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>NDEBUG;LOADERLAUNCHERPROXY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
+ <LanguageStandard>stdcpp17</LanguageStandard>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <EnableUAC>false</EnableUAC>
+ <AdditionalOptions>/HIGHENTROPYVA:NO %(AdditionalOptions)</AdditionalOptions>
+ <AdditionalDependencies>shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClInclude Include="framework.h" />
+ <ClInclude Include="pch.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="dllmain.cpp" />
+ <ClCompile Include="pch.cpp">
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
+ </ClCompile>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
</Project> \ No newline at end of file
diff --git a/loader_launcher_proxy/loader_launcher_proxy.vcxproj.filters b/loader_launcher_proxy/loader_launcher_proxy.vcxproj.filters
index 1e57c7b1..f99bb483 100644
--- a/loader_launcher_proxy/loader_launcher_proxy.vcxproj.filters
+++ b/loader_launcher_proxy/loader_launcher_proxy.vcxproj.filters
@@ -1,33 +1,33 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="Source Files">
- <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
- <Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
- </Filter>
- <Filter Include="Header Files">
- <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
- <Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
- </Filter>
- <Filter Include="Resource Files">
- <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
- <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="framework.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="pch.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="dllmain.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="pch.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="framework.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="pch.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="dllmain.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="pch.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
</Project> \ No newline at end of file
diff --git a/loader_launcher_proxy/pch.cpp b/loader_launcher_proxy/pch.cpp
index 64b7eef6..91c22df2 100644
--- a/loader_launcher_proxy/pch.cpp
+++ b/loader_launcher_proxy/pch.cpp
@@ -1,5 +1,5 @@
-// pch.cpp: source file corresponding to the pre-compiled header
-
-#include "pch.h"
-
-// When you are using pre-compiled headers, this source file is necessary for compilation to succeed.
+// pch.cpp: source file corresponding to the pre-compiled header
+
+#include "pch.h"
+
+// When you are using pre-compiled headers, this source file is necessary for compilation to succeed.
diff --git a/loader_launcher_proxy/pch.h b/loader_launcher_proxy/pch.h
index 885d5d62..04ff4c23 100644
--- a/loader_launcher_proxy/pch.h
+++ b/loader_launcher_proxy/pch.h
@@ -1,13 +1,13 @@
-// pch.h: This is a precompiled header file.
-// Files listed below are compiled only once, improving build performance for future builds.
-// This also affects IntelliSense performance, including code completion and many code browsing features.
-// However, files listed here are ALL re-compiled if any one of them is updated between builds.
-// Do not add files here that you will be updating frequently as this negates the performance advantage.
-
-#ifndef PCH_H
-#define PCH_H
-
-// add headers that you want to pre-compile here
-#include "framework.h"
-
-#endif //PCH_H
+// pch.h: This is a precompiled header file.
+// Files listed below are compiled only once, improving build performance for future builds.
+// This also affects IntelliSense performance, including code completion and many code browsing features.
+// However, files listed here are ALL re-compiled if any one of them is updated between builds.
+// Do not add files here that you will be updating frequently as this negates the performance advantage.
+
+#ifndef PCH_H
+#define PCH_H
+
+// add headers that you want to pre-compile here
+#include "framework.h"
+
+#endif //PCH_H