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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2023-01-04 00:36:51 +0000 |
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committer | GitHub <noreply@github.com> | 2023-01-04 00:36:51 +0000 |
commit | 4fb1ae07d8f078e7abde99900c6a8286148a380a (patch) | |
tree | 56014eed36f16df79aab2c5cee527303dd70662d /include/spdlog/stopwatch.h | |
parent | a4aab8da64eded240867fbe51d272aa44a180a26 (diff) | |
download | NorthstarLauncher-4fb1ae07d8f078e7abde99900c6a8286148a380a.tar.gz NorthstarLauncher-4fb1ae07d8f078e7abde99900c6a8286148a380a.zip |
generally cleanup authentication code and fix client state issues with rejection from local server (#360)
* generally cleanup authentication code and fix client state issues with
rejection from local server
* fix formatting
* fix formatting
* use client-provided uid for logging disconnect failure as it won't be
copied to player if authentication fails
* support loading savegame and use more reliable method for fixing
client rejection issues
* oops forgot to add rejectconnectionfixes.cpp
* fixup formatting
Diffstat (limited to 'include/spdlog/stopwatch.h')
0 files changed, 0 insertions, 0 deletions