diff options
author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2023-01-04 00:36:51 +0000 |
---|---|---|
committer | GeckoEidechse <gecko.eidechse+git@pm.me> | 2023-01-04 14:59:34 +0100 |
commit | 2c4a25a0f2b28ba278a46c1755637374f90e9b35 (patch) | |
tree | 011a61c651a7f2244ffe828696fc3247012f15c6 /include/spdlog/details/log_msg_buffer.h | |
parent | a7018f0178006f0271077863149283c9f3d95d64 (diff) | |
download | NorthstarLauncher-2c4a25a0f2b28ba278a46c1755637374f90e9b35.tar.gz NorthstarLauncher-2c4a25a0f2b28ba278a46c1755637374f90e9b35.zip |
generally cleanup authentication code and fix client state issues with rejection from local server (#360)v1.11.2-rc2
* generally cleanup authentication code and fix client state issues with
rejection from local server
* fix formatting
* fix formatting
* use client-provided uid for logging disconnect failure as it won't be
copied to player if authentication fails
* support loading savegame and use more reliable method for fixing
client rejection issues
* oops forgot to add rejectconnectionfixes.cpp
* fixup formatting
Diffstat (limited to 'include/spdlog/details/log_msg_buffer.h')
0 files changed, 0 insertions, 0 deletions