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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2023-01-04 00:36:51 +0000
committerGitHub <noreply@github.com>2023-01-04 00:36:51 +0000
commit4fb1ae07d8f078e7abde99900c6a8286148a380a (patch)
tree56014eed36f16df79aab2c5cee527303dd70662d /include/rapidjson/internal/dtoa.h
parenta4aab8da64eded240867fbe51d272aa44a180a26 (diff)
downloadNorthstarLauncher-4fb1ae07d8f078e7abde99900c6a8286148a380a.tar.gz
NorthstarLauncher-4fb1ae07d8f078e7abde99900c6a8286148a380a.zip
generally cleanup authentication code and fix client state issues with rejection from local server (#360)
* generally cleanup authentication code and fix client state issues with rejection from local server * fix formatting * fix formatting * use client-provided uid for logging disconnect failure as it won't be copied to player if authentication fails * support loading savegame and use more reliable method for fixing client rejection issues * oops forgot to add rejectconnectionfixes.cpp * fixup formatting
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