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author | Barichello <artur@barichello.me> | 2022-02-15 00:50:15 -0300 |
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committer | Barichello <artur@barichello.me> | 2022-02-15 00:50:15 -0300 |
commit | 5a480af7d3a51d0c6fface4097fbe7261e62f803 (patch) | |
tree | 17d8bc6cc43e26aab13ff127fd9afc0cdd162c28 /NorthstarDedicatedTest | |
parent | 8d49e4ea5645a6b5330d476a6ee259a46b5d00a5 (diff) | |
download | NorthstarLauncher-5a480af7d3a51d0c6fface4097fbe7261e62f803.tar.gz NorthstarLauncher-5a480af7d3a51d0c6fface4097fbe7261e62f803.zip |
Format cherry-picked commits
Diffstat (limited to 'NorthstarDedicatedTest')
-rw-r--r-- | NorthstarDedicatedTest/serverauthentication.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/NorthstarDedicatedTest/serverauthentication.cpp b/NorthstarDedicatedTest/serverauthentication.cpp index b0ae2fb7..4618955d 100644 --- a/NorthstarDedicatedTest/serverauthentication.cpp +++ b/NorthstarDedicatedTest/serverauthentication.cpp @@ -51,7 +51,6 @@ CServerGameDLL__OnReceivedSayTextMessageType CServerGameDLL__OnReceivedSayTextMe typedef void (*ConCommand__DispatchType)(ConCommand* command, const CCommand& args, void* a3); ConCommand__DispatchType ConCommand__Dispatch; - // global vars ServerAuthenticationManager* g_ServerAuthenticationManager; @@ -722,11 +721,13 @@ void InitialiseServerAuthenticationServerDLL(HMODULE baseAddress) hook, (char*)baseAddress + 0x1595C0, &CServerGameDLL__OnReceivedSayTextMessageHook, reinterpret_cast<LPVOID*>(&CServerGameDLL__OnReceivedSayTextMessage)); - g_ServerSquirrelManager->AddFuncRegistration("void", "NSSetMessage", "string message, int playerId, int channelId, bool shouldBlock", "", setMessage); + g_ServerSquirrelManager->AddFuncRegistration( + "void", "NSSetMessage", "string message, int playerId, int channelId, bool shouldBlock", "", setMessage); g_ServerSquirrelManager->AddFuncRegistration("string", "NSChatGetCurrentMessage", "", "", getMessageServer); g_ServerSquirrelManager->AddFuncRegistration("int", "NSChatGetCurrentPlayer", "", "", getPlayerServer); g_ServerSquirrelManager->AddFuncRegistration("int", "NSChatGetCurrentChannel", "", "", getChannelServer); g_ServerSquirrelManager->AddFuncRegistration("bool", "NSShouldProcessMessage", "", "", getShouldProcessMessage); - g_ServerSquirrelManager->AddFuncRegistration("void", "NSPushMessage", "string message, int playerId, int channelId, bool shouldBlock", "", pushMessage); + g_ServerSquirrelManager->AddFuncRegistration( + "void", "NSPushMessage", "string message, int playerId, int channelId, bool shouldBlock", "", pushMessage); } |