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authorTom Barham <me@cpdt.dev>2022-02-22 08:33:53 +1000
committerGitHub <noreply@github.com>2022-02-21 19:33:53 -0300
commit8c9f34283f8670dda98959d0785d682e6f652a93 (patch)
tree5e9d8c10fb5d1df2816fac43e4db3b80cc7f93a0 /NorthstarDedicatedTest/serverchathooks.h
parentae9df9bc734c6c0364028c71db5e7236e7c344dd (diff)
downloadNorthstarLauncher-8c9f34283f8670dda98959d0785d682e6f652a93.tar.gz
NorthstarLauncher-8c9f34283f8670dda98959d0785d682e6f652a93.zip
Advanced chat: custom messages and client hooks (#74)
Co-authored-by: Emma Miler <27428383+emma-miler@users.noreply.github.com>
Diffstat (limited to 'NorthstarDedicatedTest/serverchathooks.h')
-rw-r--r--NorthstarDedicatedTest/serverchathooks.h29
1 files changed, 29 insertions, 0 deletions
diff --git a/NorthstarDedicatedTest/serverchathooks.h b/NorthstarDedicatedTest/serverchathooks.h
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+#pragma once
+#include "pch.h"
+#include <rapidjson/document.h>
+#include <rapidjson/stringbuffer.h>
+
+enum class CustomMessageType : char
+{
+ Chat = 1,
+ Whisper = 2
+};
+
+constexpr unsigned char CUSTOM_MESSAGE_INDEX_BIT = 0b10000000;
+constexpr unsigned char CUSTOM_MESSAGE_INDEX_MASK = ~CUSTOM_MESSAGE_INDEX_BIT;
+
+// Send a vanilla chat message as if it was from the player.
+void ChatSendMessage(unsigned int playerIndex, const char* text, bool isteam);
+
+// Send a custom message.
+// fromPlayerIndex: set to -1 for a [SERVER] message, or another value to send from a specific player
+// toPlayerIndex: set to -1 to send to all players, or another value to send to a single player
+// isTeam: display a [TEAM] badge
+// isDead: display a [DEAD] badge
+// messageType: send a specific message type
+void ChatBroadcastMessage(
+ int fromPlayerIndex, int toPlayerIndex, const char* text, bool isTeam, bool isDead, CustomMessageType messageType);
+
+void InitialiseServerChatHooks_Engine(HMODULE baseAddress);
+
+void InitialiseServerChatHooks_Server(HMODULE baseAddress);