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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-08-24 00:32:31 +0100 |
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committer | GitHub <noreply@github.com> | 2022-08-24 00:32:31 +0100 |
commit | f9bc3c9d1834cb8bd5f872b749b057c33e8b0102 (patch) | |
tree | e96e2da0d95798dd42eddf644a82a74555db858f /NorthstarDedicatedTest/serverauthentication.h | |
parent | 812893d8219daa60f5b5b7fd22cbd6b175603399 (diff) | |
download | NorthstarLauncher-f9bc3c9d1834cb8bd5f872b749b057c33e8b0102.tar.gz NorthstarLauncher-f9bc3c9d1834cb8bd5f872b749b057c33e8b0102.zip |
Adjust folder structure (#242)
* Adjust folder structure
* change launcher directory name
Diffstat (limited to 'NorthstarDedicatedTest/serverauthentication.h')
-rw-r--r-- | NorthstarDedicatedTest/serverauthentication.h | 112 |
1 files changed, 0 insertions, 112 deletions
diff --git a/NorthstarDedicatedTest/serverauthentication.h b/NorthstarDedicatedTest/serverauthentication.h deleted file mode 100644 index e79577e6..00000000 --- a/NorthstarDedicatedTest/serverauthentication.h +++ /dev/null @@ -1,112 +0,0 @@ -#pragma once -#include "convar.h" -#include "httplib.h" -#include <unordered_map> -#include <string> - -struct AuthData -{ - char uid[33]; - char username[64]; - - // pdata - char* pdata; - size_t pdataSize; -}; - -struct AdditionalPlayerData -{ - bool usingLocalPdata; - size_t pdataSize; - bool needPersistenceWriteOnLeave = true; - - double lastClientCommandQuotaStart = -1.0; - int numClientCommandsInQuota = 0; - - double lastNetChanProcessingLimitStart = -1.0; - double netChanProcessingLimitTime = 0.0; - - double lastSayTextLimitStart = -1.0; - int sayTextLimitCount = 0; - - uint64_t uid; -}; - -#pragma once -typedef enum -{ - NA_NULL = 0, - NA_LOOPBACK, - NA_IP, -} netadrtype_t; - -#pragma pack(push, 1) -typedef struct netadr_s -{ - netadrtype_t type; - unsigned char ip[16]; // IPv6 - // IPv4's 127.0.0.1 is [::ffff:127.0.0.1], that is: - // 00 00 00 00 00 00 00 00 00 00 FF FF 7F 00 00 01 - unsigned short port; -} netadr_t; -#pragma pack(pop) - -#pragma pack(push, 1) -typedef struct netpacket_s -{ - netadr_t adr; // sender address - // int source; // received source - char unk[10]; - double received_time; - unsigned char* data; // pointer to raw packet data - void* message; // easy bitbuf data access // 'inpacket.message' etc etc (pointer) - char unk2[16]; - int size; - - // bf_read message; // easy bitbuf data access // 'inpacket.message' etc etc (pointer) - // int size; // size in bytes - // int wiresize; // size in bytes before decompression - // bool stream; // was send as stream - // struct netpacket_s* pNext; // for internal use, should be NULL in public -} netpacket_t; -#pragma pack(pop) - -struct UnconnectedPlayerSendData -{ - char ip[16]; - double lastQuotaStart = 0.0; - int packetCount = 0; - double timeoutEnd = -1.0; -}; - -class ServerAuthenticationManager -{ - private: - httplib::Server m_playerAuthServer; - - public: - std::mutex m_authDataMutex; - std::unordered_map<std::string, AuthData> m_authData; - std::unordered_map<void*, AdditionalPlayerData> m_additionalPlayerData; - std::vector<UnconnectedPlayerSendData> m_unconnectedPlayerSendData; - bool m_runningPlayerAuthThread = false; - bool m_bNeedLocalAuthForNewgame = false; - bool m_bForceReadLocalPlayerPersistenceFromDisk = false; - - public: - void StartPlayerAuthServer(); - void StopPlayerAuthServer(); - bool AuthenticatePlayer(void* player, int64_t uid, char* authToken); - char* VerifyPlayerName(void* player, char* authToken, char* name); - bool RemovePlayerAuthData(void* player); - void WritePersistentData(void* player); - bool CheckPlayerChatRatelimit(void* player); -}; - -typedef void (*CBaseClient__DisconnectType)(void* self, uint32_t unknownButAlways1, const char* reason, ...); -extern CBaseClient__DisconnectType CBaseClient__Disconnect; - -void InitialiseServerAuthentication(HMODULE baseAddress); - -extern ServerAuthenticationManager* g_ServerAuthenticationManager; -extern ConVar* Cvar_ns_player_auth_port; |