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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-08-24 00:32:31 +0100
committerGitHub <noreply@github.com>2022-08-24 00:32:31 +0100
commitf9bc3c9d1834cb8bd5f872b749b057c33e8b0102 (patch)
treee96e2da0d95798dd42eddf644a82a74555db858f /NorthstarDedicatedTest/serverauthentication.h
parent812893d8219daa60f5b5b7fd22cbd6b175603399 (diff)
downloadNorthstarLauncher-f9bc3c9d1834cb8bd5f872b749b057c33e8b0102.tar.gz
NorthstarLauncher-f9bc3c9d1834cb8bd5f872b749b057c33e8b0102.zip
Adjust folder structure (#242)
* Adjust folder structure * change launcher directory name
Diffstat (limited to 'NorthstarDedicatedTest/serverauthentication.h')
-rw-r--r--NorthstarDedicatedTest/serverauthentication.h112
1 files changed, 0 insertions, 112 deletions
diff --git a/NorthstarDedicatedTest/serverauthentication.h b/NorthstarDedicatedTest/serverauthentication.h
deleted file mode 100644
index e79577e6..00000000
--- a/NorthstarDedicatedTest/serverauthentication.h
+++ /dev/null
@@ -1,112 +0,0 @@
-#pragma once
-#include "convar.h"
-#include "httplib.h"
-#include <unordered_map>
-#include <string>
-
-struct AuthData
-{
- char uid[33];
- char username[64];
-
- // pdata
- char* pdata;
- size_t pdataSize;
-};
-
-struct AdditionalPlayerData
-{
- bool usingLocalPdata;
- size_t pdataSize;
- bool needPersistenceWriteOnLeave = true;
-
- double lastClientCommandQuotaStart = -1.0;
- int numClientCommandsInQuota = 0;
-
- double lastNetChanProcessingLimitStart = -1.0;
- double netChanProcessingLimitTime = 0.0;
-
- double lastSayTextLimitStart = -1.0;
- int sayTextLimitCount = 0;
-
- uint64_t uid;
-};
-
-#pragma once
-typedef enum
-{
- NA_NULL = 0,
- NA_LOOPBACK,
- NA_IP,
-} netadrtype_t;
-
-#pragma pack(push, 1)
-typedef struct netadr_s
-{
- netadrtype_t type;
- unsigned char ip[16]; // IPv6
- // IPv4's 127.0.0.1 is [::ffff:127.0.0.1], that is:
- // 00 00 00 00 00 00 00 00 00 00 FF FF 7F 00 00 01
- unsigned short port;
-} netadr_t;
-#pragma pack(pop)
-
-#pragma pack(push, 1)
-typedef struct netpacket_s
-{
- netadr_t adr; // sender address
- // int source; // received source
- char unk[10];
- double received_time;
- unsigned char* data; // pointer to raw packet data
- void* message; // easy bitbuf data access // 'inpacket.message' etc etc (pointer)
- char unk2[16];
- int size;
-
- // bf_read message; // easy bitbuf data access // 'inpacket.message' etc etc (pointer)
- // int size; // size in bytes
- // int wiresize; // size in bytes before decompression
- // bool stream; // was send as stream
- // struct netpacket_s* pNext; // for internal use, should be NULL in public
-} netpacket_t;
-#pragma pack(pop)
-
-struct UnconnectedPlayerSendData
-{
- char ip[16];
- double lastQuotaStart = 0.0;
- int packetCount = 0;
- double timeoutEnd = -1.0;
-};
-
-class ServerAuthenticationManager
-{
- private:
- httplib::Server m_playerAuthServer;
-
- public:
- std::mutex m_authDataMutex;
- std::unordered_map<std::string, AuthData> m_authData;
- std::unordered_map<void*, AdditionalPlayerData> m_additionalPlayerData;
- std::vector<UnconnectedPlayerSendData> m_unconnectedPlayerSendData;
- bool m_runningPlayerAuthThread = false;
- bool m_bNeedLocalAuthForNewgame = false;
- bool m_bForceReadLocalPlayerPersistenceFromDisk = false;
-
- public:
- void StartPlayerAuthServer();
- void StopPlayerAuthServer();
- bool AuthenticatePlayer(void* player, int64_t uid, char* authToken);
- char* VerifyPlayerName(void* player, char* authToken, char* name);
- bool RemovePlayerAuthData(void* player);
- void WritePersistentData(void* player);
- bool CheckPlayerChatRatelimit(void* player);
-};
-
-typedef void (*CBaseClient__DisconnectType)(void* self, uint32_t unknownButAlways1, const char* reason, ...);
-extern CBaseClient__DisconnectType CBaseClient__Disconnect;
-
-void InitialiseServerAuthentication(HMODULE baseAddress);
-
-extern ServerAuthenticationManager* g_ServerAuthenticationManager;
-extern ConVar* Cvar_ns_player_auth_port;