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authorGeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>2022-06-16 01:37:29 +0200
committerGitHub <noreply@github.com>2022-06-16 01:37:29 +0200
commit76864937f3f72ac1fb7bc29ea92864d31c05227d (patch)
tree02aa3b9b30678bf9d8a027345014831861577def /NorthstarDedicatedTest/serverauthentication.cpp
parent7f70a1e46b35f3e5731ada00040096be51ac05c6 (diff)
downloadNorthstarLauncher-76864937f3f72ac1fb7bc29ea92864d31c05227d.tar.gz
NorthstarLauncher-76864937f3f72ac1fb7bc29ea92864d31c05227d.zip
Attempt reconnect in case of DUPLICATE_SERVER (#187)
* Attempt reconnect in case of DUPLICATE_SERVER If gameserver receives DUPLICATE_SERVER response it will retry the auth request after a timeout of 10 seconds. Retries will stop after 10 attempts. Co-authored-by: Emma Miler <27428383+emma-miler@users.noreply.github.com> * Fix formatting * Move comment So that it refers to the right line * Retry 10 times instead of just once * Only check retrycounter for DUPLICATE_SERVER error Co-authored-by: Emma Miler <27428383+emma-miler@users.noreply.github.com>
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