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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-08-24 00:32:31 +0100
committerGitHub <noreply@github.com>2022-08-24 00:32:31 +0100
commitf9bc3c9d1834cb8bd5f872b749b057c33e8b0102 (patch)
treee96e2da0d95798dd42eddf644a82a74555db858f /NorthstarDedicatedTest/scriptsrson.cpp
parent812893d8219daa60f5b5b7fd22cbd6b175603399 (diff)
downloadNorthstarLauncher-f9bc3c9d1834cb8bd5f872b749b057c33e8b0102.tar.gz
NorthstarLauncher-f9bc3c9d1834cb8bd5f872b749b057c33e8b0102.zip
Adjust folder structure (#242)
* Adjust folder structure * change launcher directory name
Diffstat (limited to 'NorthstarDedicatedTest/scriptsrson.cpp')
-rw-r--r--NorthstarDedicatedTest/scriptsrson.cpp67
1 files changed, 0 insertions, 67 deletions
diff --git a/NorthstarDedicatedTest/scriptsrson.cpp b/NorthstarDedicatedTest/scriptsrson.cpp
deleted file mode 100644
index 91a12737..00000000
--- a/NorthstarDedicatedTest/scriptsrson.cpp
+++ /dev/null
@@ -1,67 +0,0 @@
-#include "pch.h"
-#include "modmanager.h"
-#include "scriptsrson.h"
-#include "filesystem.h"
-#include "squirrel.h"
-
-#include <fstream>
-
-void ModManager::BuildScriptsRson()
-{
- spdlog::info("Building custom scripts.rson");
- fs::path MOD_SCRIPTS_RSON_PATH = fs::path(GetCompiledAssetsPath() / MOD_SCRIPTS_RSON_SUFFIX);
- fs::remove(MOD_SCRIPTS_RSON_PATH);
-
- // not really important since it doesn't affect actual functionality at all, but the rson we output is really weird
- // has a shitload of newlines added, even in places where we don't modify it at all
-
- std::string scriptsRson = ReadVPKOriginalFile(VPK_SCRIPTS_RSON_PATH);
- scriptsRson += "\n\n// START MODDED SCRIPT CONTENT\n\n"; // newline before we start custom stuff
-
- for (Mod& mod : m_loadedMods)
- {
- if (!mod.Enabled)
- continue;
-
- // this isn't needed at all, just nice to have imo
- scriptsRson += "// MOD: ";
- scriptsRson += mod.Name;
- scriptsRson += ":\n\n";
-
- for (ModScript& script : mod.Scripts)
- {
- /* should create something with this format for each script
- When: "CONTEXT"
- Scripts:
- [
- _coolscript.gnut
- ]*/
-
- scriptsRson += "When: \"";
- scriptsRson += script.RsonRunOn;
- scriptsRson += "\"\n";
-
- scriptsRson += "Scripts:\n[\n\t";
- scriptsRson += script.Path;
- scriptsRson += "\n]\n\n";
- }
- }
-
- fs::create_directories(MOD_SCRIPTS_RSON_PATH.parent_path());
-
- std::ofstream writeStream(MOD_SCRIPTS_RSON_PATH, std::ios::binary);
- writeStream << scriptsRson;
- writeStream.close();
-
- ModOverrideFile overrideFile;
- overrideFile.owningMod = nullptr;
- overrideFile.path = VPK_SCRIPTS_RSON_PATH;
-
- if (m_modFiles.find(VPK_SCRIPTS_RSON_PATH) == m_modFiles.end())
- m_modFiles.insert(std::make_pair(VPK_SCRIPTS_RSON_PATH, overrideFile));
- else
- m_modFiles[VPK_SCRIPTS_RSON_PATH] = overrideFile;
-
- // todo: for preventing dupe scripts in scripts.rson, we could actually parse when conditions with the squirrel vm, just need a way to
- // get a result out of squirrelmanager.ExecuteCode this would probably be the best way to do this, imo
-} \ No newline at end of file