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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-08-24 00:32:31 +0100 |
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committer | GeckoEidechse <gecko.eidechse+git@pm.me> | 2022-08-25 21:32:55 +0200 |
commit | 46bed8d09f32360377350d71816a76abdfbf2c7c (patch) | |
tree | 7feedae4910dbfe0e53d26ea1e00c4616d2c1850 /NorthstarDedicatedTest/scriptsrson.cpp | |
parent | a97f1f07bb5aa31629cd87023e09669eb4bf1fe9 (diff) | |
download | NorthstarLauncher-46bed8d09f32360377350d71816a76abdfbf2c7c.tar.gz NorthstarLauncher-46bed8d09f32360377350d71816a76abdfbf2c7c.zip |
Adjust folder structure (#242)v1.9.5-rc1v1.9.5
* Adjust folder structure
* change launcher directory name
Diffstat (limited to 'NorthstarDedicatedTest/scriptsrson.cpp')
-rw-r--r-- | NorthstarDedicatedTest/scriptsrson.cpp | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/NorthstarDedicatedTest/scriptsrson.cpp b/NorthstarDedicatedTest/scriptsrson.cpp deleted file mode 100644 index 91a12737..00000000 --- a/NorthstarDedicatedTest/scriptsrson.cpp +++ /dev/null @@ -1,67 +0,0 @@ -#include "pch.h" -#include "modmanager.h" -#include "scriptsrson.h" -#include "filesystem.h" -#include "squirrel.h" - -#include <fstream> - -void ModManager::BuildScriptsRson() -{ - spdlog::info("Building custom scripts.rson"); - fs::path MOD_SCRIPTS_RSON_PATH = fs::path(GetCompiledAssetsPath() / MOD_SCRIPTS_RSON_SUFFIX); - fs::remove(MOD_SCRIPTS_RSON_PATH); - - // not really important since it doesn't affect actual functionality at all, but the rson we output is really weird - // has a shitload of newlines added, even in places where we don't modify it at all - - std::string scriptsRson = ReadVPKOriginalFile(VPK_SCRIPTS_RSON_PATH); - scriptsRson += "\n\n// START MODDED SCRIPT CONTENT\n\n"; // newline before we start custom stuff - - for (Mod& mod : m_loadedMods) - { - if (!mod.Enabled) - continue; - - // this isn't needed at all, just nice to have imo - scriptsRson += "// MOD: "; - scriptsRson += mod.Name; - scriptsRson += ":\n\n"; - - for (ModScript& script : mod.Scripts) - { - /* should create something with this format for each script - When: "CONTEXT" - Scripts: - [ - _coolscript.gnut - ]*/ - - scriptsRson += "When: \""; - scriptsRson += script.RsonRunOn; - scriptsRson += "\"\n"; - - scriptsRson += "Scripts:\n[\n\t"; - scriptsRson += script.Path; - scriptsRson += "\n]\n\n"; - } - } - - fs::create_directories(MOD_SCRIPTS_RSON_PATH.parent_path()); - - std::ofstream writeStream(MOD_SCRIPTS_RSON_PATH, std::ios::binary); - writeStream << scriptsRson; - writeStream.close(); - - ModOverrideFile overrideFile; - overrideFile.owningMod = nullptr; - overrideFile.path = VPK_SCRIPTS_RSON_PATH; - - if (m_modFiles.find(VPK_SCRIPTS_RSON_PATH) == m_modFiles.end()) - m_modFiles.insert(std::make_pair(VPK_SCRIPTS_RSON_PATH, overrideFile)); - else - m_modFiles[VPK_SCRIPTS_RSON_PATH] = overrideFile; - - // todo: for preventing dupe scripts in scripts.rson, we could actually parse when conditions with the squirrel vm, just need a way to - // get a result out of squirrelmanager.ExecuteCode this would probably be the best way to do this, imo -}
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