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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-08-13 20:02:28 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-08-13 20:02:28 +0100 |
commit | f425377e5b15dc97ce8caa484b3e282ec5df529c (patch) | |
tree | c3d9a27cb8be758839a90ca85b045144f39b8616 /NorthstarDedicatedTest/scriptserverbrowser.cpp | |
parent | 9a3e1ec2daf753106ee95d53719d94921d3b051f (diff) | |
download | NorthstarLauncher-f425377e5b15dc97ce8caa484b3e282ec5df529c.tar.gz NorthstarLauncher-f425377e5b15dc97ce8caa484b3e282ec5df529c.zip |
add local http server for auth
Diffstat (limited to 'NorthstarDedicatedTest/scriptserverbrowser.cpp')
-rw-r--r-- | NorthstarDedicatedTest/scriptserverbrowser.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/NorthstarDedicatedTest/scriptserverbrowser.cpp b/NorthstarDedicatedTest/scriptserverbrowser.cpp index c5446031..5db5b719 100644 --- a/NorthstarDedicatedTest/scriptserverbrowser.cpp +++ b/NorthstarDedicatedTest/scriptserverbrowser.cpp @@ -176,7 +176,7 @@ SQInteger SQ_TryAuthWithServer(void* sqvm) } // do auth - g_MasterServerManager->AuthenticateWithServer(g_MasterServerManager->m_remoteServers[serverIndex].id, (char*)password); + g_MasterServerManager->AuthenticateWithServer(g_LocalPlayerUserID, (char*)"", g_MasterServerManager->m_remoteServers[serverIndex].id, (char*)password); return 0; } @@ -210,8 +210,6 @@ SQInteger SQ_ConnectToAuthedServer(void* sqvm) // i'm honestly not entirely sure how silentconnect works regarding ports and encryption so using connect for now Cbuf_AddText(Cbuf_GetCurrentPlayer(), fmt::format("serverfilter {}", info.authToken).c_str(), cmd_source_t::kCommandSrcCode); Cbuf_AddText(Cbuf_GetCurrentPlayer(), fmt::format("connect {}.{}.{}.{}:{}", info.ip.S_un.S_un_b.s_b1, info.ip.S_un.S_un_b.s_b2, info.ip.S_un.S_un_b.s_b3, info.ip.S_un.S_un_b.s_b4, info.port).c_str(), cmd_source_t::kCommandSrcCode); - - spdlog::info(fmt::format("connect {}.{}.{}.{}:{}", info.ip.S_un.S_un_b.s_b1, info.ip.S_un.S_un_b.s_b2, info.ip.S_un.S_un_b.s_b3, info.ip.S_un.S_un_b.s_b4, info.port)); g_MasterServerManager->m_hasPendingConnectionInfo = false; return 0; |