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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-05-26 03:16:46 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-05-26 03:16:46 +0100 |
commit | cc7b0ded08e3dc26fc970169a79c74c54e4f923b (patch) | |
tree | 6de8896695ab89534adaa912b9fdfac9d6bf396c /NorthstarDedicatedTest/playlist.cpp | |
parent | 93d540dd37298b9e9a6c1f07b5c4a8dc46a2787d (diff) | |
download | NorthstarLauncher-cc7b0ded08e3dc26fc970169a79c74c54e4f923b.tar.gz NorthstarLauncher-cc7b0ded08e3dc26fc970169a79c74c54e4f923b.zip |
lots of cleanup and starting moving to new hooking macros
Diffstat (limited to 'NorthstarDedicatedTest/playlist.cpp')
-rw-r--r-- | NorthstarDedicatedTest/playlist.cpp | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/NorthstarDedicatedTest/playlist.cpp b/NorthstarDedicatedTest/playlist.cpp index e3acc490..0e0ed3c2 100644 --- a/NorthstarDedicatedTest/playlist.cpp +++ b/NorthstarDedicatedTest/playlist.cpp @@ -1,12 +1,12 @@ #include "pch.h" #include "playlist.h" #include "NSMem.h" -#include "hooks.h" #include "concommand.h" #include "convar.h" -#include "hookutils.h" #include "squirrel.h" +AUTOHOOK_INIT() + // use the R2 namespace for game funcs namespace R2 { @@ -16,23 +16,6 @@ namespace R2 GetCurrentPlaylistVarType GetCurrentPlaylistVar; } // namespace R2 -void ConCommand_playlist(const CCommand& args) -{ - if (args.ArgC() < 2) - return; - - R2::SetCurrentPlaylist(args.Arg(1)); -} - -void ConCommand_setplaylistvaroverride(const CCommand& args) -{ - if (args.ArgC() < 3) - return; - - for (int i = 1; i < args.ArgC(); i += 2) - R2::SetPlaylistVarOverride(args.Arg(i), args.Arg(i + 1)); -} - ConVar* Cvar_ns_use_clc_SetPlaylistVarOverride; typedef char (*Onclc_SetPlaylistVarOverrideType)(void* a1, void* a2); @@ -67,7 +50,7 @@ typedef int (*GetCurrentGamemodeMaxPlayersType)(); GetCurrentGamemodeMaxPlayersType GetCurrentGamemodeMaxPlayers; int GetCurrentGamemodeMaxPlayersHook() { - char* maxPlayersStr = R2::GetCurrentPlaylistVar("max_players", 0); + const char* maxPlayersStr = R2::GetCurrentPlaylistVar("max_players", 0); if (!maxPlayersStr) return GetCurrentGamemodeMaxPlayers(); @@ -75,13 +58,35 @@ int GetCurrentGamemodeMaxPlayersHook() return maxPlayers; } +void ConCommand_playlist(const CCommand& args) +{ + if (args.ArgC() < 2) + return; + + R2::SetCurrentPlaylist(args.Arg(1)); +} + +void ConCommand_setplaylistvaroverride(const CCommand& args) +{ + if (args.ArgC() < 3) + return; + + for (int i = 1; i < args.ArgC(); i += 2) + R2::SetPlaylistVarOverride(args.Arg(i), args.Arg(i + 1)); +} + ON_DLL_LOAD_RELIESON("engine.dll", PlaylistHooks, ConCommand, [](HMODULE baseAddress) { // playlist is the name of the command on respawn servers, but we already use setplaylist so can't get rid of it RegisterConCommand("playlist", ConCommand_playlist, "Sets the current playlist", FCVAR_NONE); RegisterConCommand("setplaylist", ConCommand_playlist, "Sets the current playlist", FCVAR_NONE); RegisterConCommand("setplaylistvaroverrides", ConCommand_setplaylistvaroverride, "sets a playlist var override", FCVAR_NONE); - + + R2::GetCurrentPlaylistName = (R2::GetCurrentPlaylistNameType)((char*)baseAddress + 0x18C640); + R2::SetCurrentPlaylist = (R2::SetCurrentPlaylistType)((char*)baseAddress + 0x18EB20); + R2::SetPlaylistVarOverride = (R2::SetPlaylistVarOverrideType)((char*)baseAddress + 0x18ED00); + R2::GetCurrentPlaylistVar = (R2::GetCurrentPlaylistVarType)((char*)baseAddress + 0x18C680); + // note: clc_SetPlaylistVarOverride is pretty insecure, since it allows for entirely arbitrary playlist var overrides to be sent to the // server, this is somewhat restricted on custom servers to prevent it being done outside of private matches, but ideally it should be // disabled altogether, since the custom menus won't use it anyway this should only really be accepted if you want vanilla client @@ -89,11 +94,6 @@ ON_DLL_LOAD_RELIESON("engine.dll", PlaylistHooks, ConCommand, [](HMODULE baseAdd Cvar_ns_use_clc_SetPlaylistVarOverride = new ConVar( "ns_use_clc_SetPlaylistVarOverride", "0", FCVAR_GAMEDLL, "Whether the server should accept clc_SetPlaylistVarOverride messages"); - R2::GetCurrentPlaylistName = (R2::GetCurrentPlaylistNameType)((char*)baseAddress + 0x18C640); - R2::SetCurrentPlaylist = (R2::SetCurrentPlaylistType)((char*)baseAddress + 0x18EB20); - R2::SetPlaylistVarOverride = (R2::SetPlaylistVarOverrideType)((char*)baseAddress + 0x18ED00); - R2::GetCurrentPlaylistVar = (R2::GetCurrentPlaylistVarType)((char*)baseAddress + 0x18C680); - HookEnabler hook; ENABLER_CREATEHOOK( hook, (char*)baseAddress + 0x222180, &Onclc_SetPlaylistVarOverrideHook, reinterpret_cast<LPVOID*>(&Onclc_SetPlaylistVarOverride)); |