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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-07-21 00:51:32 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-07-21 00:51:32 +0100 |
commit | 93fe64e04ed766727634e5b5f6906f6461a70711 (patch) | |
tree | 467f58533ddf4c139f896166894bde8213fd34c8 /NorthstarDedicatedTest/modmanager.h | |
parent | 958d03d2817e312c8eb70234f1c65e4bcbded716 (diff) | |
download | NorthstarLauncher-93fe64e04ed766727634e5b5f6906f6461a70711.tar.gz NorthstarLauncher-93fe64e04ed766727634e5b5f6906f6461a70711.zip |
add eval commands and script compile error hook
Diffstat (limited to 'NorthstarDedicatedTest/modmanager.h')
-rw-r--r-- | NorthstarDedicatedTest/modmanager.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/NorthstarDedicatedTest/modmanager.h b/NorthstarDedicatedTest/modmanager.h index f2501bed..c5ddb09f 100644 --- a/NorthstarDedicatedTest/modmanager.h +++ b/NorthstarDedicatedTest/modmanager.h @@ -19,7 +19,10 @@ public: class ModScriptCallback { public: - std::string HookedCodeCallback; + // would've liked to make it possible to hook arbitrary codecallbacks, but couldn't find a function that calls some ui ones + //std::string HookedCodeCallback; + + Context Context; // called before the codecallback is executed std::string BeforeCallback; |