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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-07-25 04:43:11 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-07-25 04:43:11 +0100 |
commit | 153e7f564c4bb1d5da200f2aecdca7c8d1836997 (patch) | |
tree | 2d49d5848b57d963e2b1551d55ce336383226fad /NorthstarDedicatedTest/modmanager.h | |
parent | 844e12403400b455fe5df8c2e19145a2ed1a7d45 (diff) | |
download | NorthstarLauncher-153e7f564c4bb1d5da200f2aecdca7c8d1836997.tar.gz NorthstarLauncher-153e7f564c4bb1d5da200f2aecdca7c8d1836997.zip |
wasted a day working on something that didn't end up working, rework some modloader code
Diffstat (limited to 'NorthstarDedicatedTest/modmanager.h')
-rw-r--r-- | NorthstarDedicatedTest/modmanager.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/NorthstarDedicatedTest/modmanager.h b/NorthstarDedicatedTest/modmanager.h index 662c34c4..78b3153c 100644 --- a/NorthstarDedicatedTest/modmanager.h +++ b/NorthstarDedicatedTest/modmanager.h @@ -59,7 +59,9 @@ public: std::string DownloadLink; // whether clients need the mod to join servers running this mod - bool RequiredOnClient = true; + bool RequiredOnClient; + // the priority for this mod's files, mods with prio 0 are loaded first, then 1, then 2, etc + int LoadPriority; // custom scripts used by the mod std::vector<ModScript*> Scripts; |