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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-05-12 15:25:08 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-05-12 15:25:08 +0100
commita526ad915694ce9881b7ff093cdab9587d088217 (patch)
tree4deacbfeedd0a8d937ab4747c2e2629e994ce7ec /NorthstarDedicatedTest/miscserverscript.cpp
parent6768e46b200c63d758bd6e92bd500f3c754c3245 (diff)
downloadNorthstarLauncher-a526ad915694ce9881b7ff093cdab9587d088217.tar.gz
NorthstarLauncher-a526ad915694ce9881b7ff093cdab9587d088217.zip
separate gameutils into multiple r2 headers
Diffstat (limited to 'NorthstarDedicatedTest/miscserverscript.cpp')
-rw-r--r--NorthstarDedicatedTest/miscserverscript.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/NorthstarDedicatedTest/miscserverscript.cpp b/NorthstarDedicatedTest/miscserverscript.cpp
index b8ab951a..26c18d81 100644
--- a/NorthstarDedicatedTest/miscserverscript.cpp
+++ b/NorthstarDedicatedTest/miscserverscript.cpp
@@ -1,10 +1,9 @@
#include "pch.h"
#include "miscserverscript.h"
-#include "hooks.h"
#include "squirrel.h"
#include "masterserver.h"
#include "serverauthentication.h"
-#include "gameutils.h"
+#include "r2client.h"
// annoying helper function because i can't figure out getting players or entities from sqvm rn
// wish i didn't have to do it like this, but here we are
@@ -54,7 +53,7 @@ SQRESULT SQ_IsPlayerIndexLocalPlayer(void* sqvm)
return SQRESULT_ERROR;
}
- g_pServerSquirrel->sq_pushbool(sqvm, !strcmp(g_LocalPlayerUserID, (char*)player + 0xF500));
+ g_pServerSquirrel->sq_pushbool(sqvm, !strcmp(R2::g_LocalPlayerUserID, (char*)player + 0xF500));
return SQRESULT_NOTNULL;
}