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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-08-24 00:32:31 +0100
committerGitHub <noreply@github.com>2022-08-24 00:32:31 +0100
commitf9bc3c9d1834cb8bd5f872b749b057c33e8b0102 (patch)
treee96e2da0d95798dd42eddf644a82a74555db858f /NorthstarDedicatedTest/miscserverfixes.cpp
parent812893d8219daa60f5b5b7fd22cbd6b175603399 (diff)
downloadNorthstarLauncher-f9bc3c9d1834cb8bd5f872b749b057c33e8b0102.tar.gz
NorthstarLauncher-f9bc3c9d1834cb8bd5f872b749b057c33e8b0102.zip
Adjust folder structure (#242)
* Adjust folder structure * change launcher directory name
Diffstat (limited to 'NorthstarDedicatedTest/miscserverfixes.cpp')
-rw-r--r--NorthstarDedicatedTest/miscserverfixes.cpp26
1 files changed, 0 insertions, 26 deletions
diff --git a/NorthstarDedicatedTest/miscserverfixes.cpp b/NorthstarDedicatedTest/miscserverfixes.cpp
deleted file mode 100644
index e85950c4..00000000
--- a/NorthstarDedicatedTest/miscserverfixes.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-#include "pch.h"
-#include "miscserverfixes.h"
-#include "hookutils.h"
-
-#include "NSMem.h"
-
-void InitialiseMiscServerFixes(HMODULE baseAddress)
-{
- uintptr_t ba = (uintptr_t)baseAddress;
-
- // ret at the start of the concommand GenerateObjFile as it can crash servers
- {
- NSMem::BytePatch(ba + 0x38D920, "C3");
- }
-
- // nop out call to VGUI shutdown since it crashes the game when quitting from the console
- {
- NSMem::NOP(ba + 0x154A96, 5);
- }
-
- // ret at the start of CServerGameClients::ClientCommandKeyValues as it has no benefit and is forwarded to client (i.e. security issue)
- // this prevents the attack vector of client=>server=>client, however server=>client also has clientside patches
- {
- NSMem::BytePatch(ba + 0x153920, "C3");
- }
-} \ No newline at end of file