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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-05-09 16:42:33 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-05-09 16:42:33 +0100
commit5a58dd1c05e943d6b440bea5b4a6ae80ce16841e (patch)
tree9ea18142c2e2885b990671c04db4786aa05f86f3 /NorthstarDedicatedTest/misccommands.cpp
parent77a1195d77034c00959dfd030e2eb7a57d58a88d (diff)
downloadNorthstarLauncher-5a58dd1c05e943d6b440bea5b4a6ae80ce16841e.tar.gz
NorthstarLauncher-5a58dd1c05e943d6b440bea5b4a6ae80ce16841e.zip
refactor some squirrel stuff and ingame compilation error message
Diffstat (limited to 'NorthstarDedicatedTest/misccommands.cpp')
-rw-r--r--NorthstarDedicatedTest/misccommands.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/NorthstarDedicatedTest/misccommands.cpp b/NorthstarDedicatedTest/misccommands.cpp
index 0c7de684..00a32c48 100644
--- a/NorthstarDedicatedTest/misccommands.cpp
+++ b/NorthstarDedicatedTest/misccommands.cpp
@@ -46,7 +46,7 @@ void AddMiscConCommands()
Cbuf_Execute();
// weird way of checking, but check if client script vm is initialised, mainly just to allow players to cancel this
- if (g_ClientSquirrelManager->sqvm)
+ if (g_pClientSquirrel->sqvm)
{
g_ServerAuthenticationManager->m_bNeedLocalAuthForNewgame = true;