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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-05-26 03:16:46 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-05-26 03:16:46 +0100
commitcc7b0ded08e3dc26fc970169a79c74c54e4f923b (patch)
tree6de8896695ab89534adaa912b9fdfac9d6bf396c /NorthstarDedicatedTest/misccommands.cpp
parent93d540dd37298b9e9a6c1f07b5c4a8dc46a2787d (diff)
downloadNorthstarLauncher-cc7b0ded08e3dc26fc970169a79c74c54e4f923b.tar.gz
NorthstarLauncher-cc7b0ded08e3dc26fc970169a79c74c54e4f923b.zip
lots of cleanup and starting moving to new hooking macros
Diffstat (limited to 'NorthstarDedicatedTest/misccommands.cpp')
-rw-r--r--NorthstarDedicatedTest/misccommands.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/NorthstarDedicatedTest/misccommands.cpp b/NorthstarDedicatedTest/misccommands.cpp
index fd04a7fe..5a77a4f9 100644
--- a/NorthstarDedicatedTest/misccommands.cpp
+++ b/NorthstarDedicatedTest/misccommands.cpp
@@ -22,7 +22,7 @@ void ConCommand_ns_start_reauth_and_leave_to_lobby(const CCommand& arg)
{
// hack for special case where we're on a local server, so we erase our own newly created auth data on disconnect
g_MasterServerManager->m_bNewgameAfterSelfAuth = true;
- g_MasterServerManager->AuthenticateWithOwnServer(R2::g_LocalPlayerUserID, g_MasterServerManager->m_sOwnClientAuthToken);
+ g_MasterServerManager->AuthenticateWithOwnServer(R2::g_pLocalPlayerUserID, g_MasterServerManager->m_sOwnClientAuthToken);
}
void ConCommand_ns_end_reauth_and_leave_to_lobby(const CCommand& arg)