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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-08-24 00:32:31 +0100 |
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committer | GitHub <noreply@github.com> | 2022-08-24 00:32:31 +0100 |
commit | f9bc3c9d1834cb8bd5f872b749b057c33e8b0102 (patch) | |
tree | e96e2da0d95798dd42eddf644a82a74555db858f /NorthstarDedicatedTest/masterserver.h | |
parent | 812893d8219daa60f5b5b7fd22cbd6b175603399 (diff) | |
download | NorthstarLauncher-f9bc3c9d1834cb8bd5f872b749b057c33e8b0102.tar.gz NorthstarLauncher-f9bc3c9d1834cb8bd5f872b749b057c33e8b0102.zip |
Adjust folder structure (#242)
* Adjust folder structure
* change launcher directory name
Diffstat (limited to 'NorthstarDedicatedTest/masterserver.h')
-rw-r--r-- | NorthstarDedicatedTest/masterserver.h | 135 |
1 files changed, 0 insertions, 135 deletions
diff --git a/NorthstarDedicatedTest/masterserver.h b/NorthstarDedicatedTest/masterserver.h deleted file mode 100644 index e4dcb954..00000000 --- a/NorthstarDedicatedTest/masterserver.h +++ /dev/null @@ -1,135 +0,0 @@ -#pragma once -#include "convar.h" -#include <winsock2.h> -#include <string> -#include <cstring> -struct RemoteModInfo -{ - public: - std::string Name; - std::string Version; -}; - -class RemoteServerInfo -{ - public: - char id[33]; // 32 bytes + nullterminator - - // server info - char name[64]; - std::string description; - char map[32]; - char playlist[16]; - std::vector<RemoteModInfo> requiredMods; - - int playerCount; - int maxPlayers; - - // connection stuff - bool requiresPassword; - - public: - RemoteServerInfo( - const char* newId, - const char* newName, - const char* newDescription, - const char* newMap, - const char* newPlaylist, - int newPlayerCount, - int newMaxPlayers, - bool newRequiresPassword); -}; - -struct RemoteServerConnectionInfo -{ - public: - char authToken[32]; - - in_addr ip; - unsigned short port; -}; - -struct MainMenuPromoData -{ - public: - std::string newInfoTitle1; - std::string newInfoTitle2; - std::string newInfoTitle3; - - std::string largeButtonTitle; - std::string largeButtonText; - std::string largeButtonUrl; - int largeButtonImageIndex; - - std::string smallButton1Title; - std::string smallButton1Url; - int smallButton1ImageIndex; - - std::string smallButton2Title; - std::string smallButton2Url; - int smallButton2ImageIndex; -}; - -class MasterServerManager -{ - private: - bool m_requestingServerList = false; - bool m_authenticatingWithGameServer = false; - - public: - char m_ownServerId[33]; - char m_ownServerAuthToken[33]; - char m_ownClientAuthToken[33]; - - std::string m_ownModInfoJson; - std::string ns_auth_srvName; // Unicode unescaped version of Cvar_ns_auth_servername for support in cjk characters - std::string ns_auth_srvDesc; // Unicode unescaped version of Cvar_ns_auth_serverdesc for support in cjk characters - - bool m_bOriginAuthWithMasterServerDone = false; - bool m_bOriginAuthWithMasterServerInProgress = false; - - bool m_bRequireClientAuth = false; - bool m_savingPersistentData = false; - - bool m_scriptRequestingServerList = false; - bool m_successfullyConnected = true; - - bool m_bNewgameAfterSelfAuth = false; - bool m_scriptAuthenticatingWithGameServer = false; - bool m_successfullyAuthenticatedWithGameServer = false; - - std::string s_authfail_reason {}; - - bool m_hasPendingConnectionInfo = false; - RemoteServerConnectionInfo m_pendingConnectionInfo; - - std::vector<RemoteServerInfo> m_remoteServers; - - bool m_bHasMainMenuPromoData = false; - MainMenuPromoData m_MainMenuPromoData; - - private: - void SetCommonHttpClientOptions(CURL* curl); - - public: - MasterServerManager(); - void ClearServerList(); - void RequestServerList(); - void RequestMainMenuPromos(); - void AuthenticateOriginWithMasterServer(char* uid, char* originToken); - void AuthenticateWithOwnServer(char* uid, char* playerToken); - void AuthenticateWithServer(char* uid, char* playerToken, char* serverId, char* password); - void - AddSelfToServerList(int port, int authPort, char* name, char* description, char* map, char* playlist, int maxPlayers, char* password); - void UpdateServerMapAndPlaylist(char* map, char* playlist, int playerCount); - void UpdateServerPlayerCount(int playerCount); - void WritePlayerPersistentData(char* playerId, char* pdata, size_t pdataSize); - void RemoveSelfFromServerList(); -}; -std::string unescape_unicode(const std::string& str); -void UpdateServerInfoFromUnicodeToUTF8(); -void InitialiseSharedMasterServer(HMODULE baseAddress); - -extern MasterServerManager* g_MasterServerManager; -extern ConVar* Cvar_ns_masterserver_hostname; -extern ConVar* Cvar_ns_server_password; |