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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-05-09 02:46:04 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-05-09 02:46:04 +0100
commit9ab7c43c34183915273cc8b5ccedd72568249b27 (patch)
tree6662f6f8d5a64bb86ec725faf48fe4c8cbe3eb70 /NorthstarDedicatedTest/masterserver.h
parent503d336e9e695a0518f90f727f4a2fe4569615e6 (diff)
downloadNorthstarLauncher-9ab7c43c34183915273cc8b5ccedd72568249b27.tar.gz
NorthstarLauncher-9ab7c43c34183915273cc8b5ccedd72568249b27.zip
fix debug crashes
Diffstat (limited to 'NorthstarDedicatedTest/masterserver.h')
-rw-r--r--NorthstarDedicatedTest/masterserver.h32
1 files changed, 16 insertions, 16 deletions
diff --git a/NorthstarDedicatedTest/masterserver.h b/NorthstarDedicatedTest/masterserver.h
index 9f1818d5..ff727878 100644
--- a/NorthstarDedicatedTest/masterserver.h
+++ b/NorthstarDedicatedTest/masterserver.h
@@ -73,38 +73,38 @@ struct MainMenuPromoData
class MasterServerManager
{
private:
- bool m_requestingServerList = false;
- bool m_authenticatingWithGameServer = false;
+ bool m_bRequestingServerList = false;
+ bool m_bAuthenticatingWithGameServer = false;
public:
- char m_ownServerId[33];
- char m_ownServerAuthToken[33];
- char m_ownClientAuthToken[33];
+ char m_sOwnServerId[33];
+ char m_sOwnServerAuthToken[33];
+ char m_sOwnClientAuthToken[33];
- std::string m_ownModInfoJson;
- std::string ns_auth_srvName; // Unicode unescaped version of Cvar_ns_auth_servername for support in cjk characters
- std::string ns_auth_srvDesc; // Unicode unescaped version of Cvar_ns_auth_serverdesc for support in cjk characters
+ std::string m_sOwnModInfoJson;
+ std::string m_sUnicodeServerName; // Unicode unescaped version of Cvar_ns_auth_servername for support in cjk characters
+ std::string m_sUnicodeServerDesc; // Unicode unescaped version of Cvar_ns_auth_serverdesc for support in cjk characters
bool m_bOriginAuthWithMasterServerDone = false;
bool m_bOriginAuthWithMasterServerInProgress = false;
bool m_bRequireClientAuth = false;
- bool m_savingPersistentData = false;
+ bool m_bSavingPersistentData = false;
- bool m_scriptRequestingServerList = false;
- bool m_successfullyConnected = true;
+ bool m_bScriptRequestingServerList = false;
+ bool m_bSuccessfullyConnected = true;
bool m_bNewgameAfterSelfAuth = false;
- bool m_scriptAuthenticatingWithGameServer = false;
- bool m_successfullyAuthenticatedWithGameServer = false;
+ bool m_bScriptAuthenticatingWithGameServer = false;
+ bool m_bSuccessfullyAuthenticatedWithGameServer = false;
- bool m_hasPendingConnectionInfo = false;
+ bool m_bHasPendingConnectionInfo = false;
RemoteServerConnectionInfo m_pendingConnectionInfo;
- std::vector<RemoteServerInfo> m_remoteServers;
+ std::vector<RemoteServerInfo> m_vRemoteServers;
bool m_bHasMainMenuPromoData = false;
- MainMenuPromoData m_MainMenuPromoData;
+ MainMenuPromoData m_sMainMenuPromoData;
private:
void SetCommonHttpClientOptions(CURL* curl);