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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-05-09 02:46:04 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-05-09 02:46:04 +0100 |
commit | 9ab7c43c34183915273cc8b5ccedd72568249b27 (patch) | |
tree | 6662f6f8d5a64bb86ec725faf48fe4c8cbe3eb70 /NorthstarDedicatedTest/masterserver.h | |
parent | 503d336e9e695a0518f90f727f4a2fe4569615e6 (diff) | |
download | NorthstarLauncher-9ab7c43c34183915273cc8b5ccedd72568249b27.tar.gz NorthstarLauncher-9ab7c43c34183915273cc8b5ccedd72568249b27.zip |
fix debug crashes
Diffstat (limited to 'NorthstarDedicatedTest/masterserver.h')
-rw-r--r-- | NorthstarDedicatedTest/masterserver.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/NorthstarDedicatedTest/masterserver.h b/NorthstarDedicatedTest/masterserver.h index 9f1818d5..ff727878 100644 --- a/NorthstarDedicatedTest/masterserver.h +++ b/NorthstarDedicatedTest/masterserver.h @@ -73,38 +73,38 @@ struct MainMenuPromoData class MasterServerManager { private: - bool m_requestingServerList = false; - bool m_authenticatingWithGameServer = false; + bool m_bRequestingServerList = false; + bool m_bAuthenticatingWithGameServer = false; public: - char m_ownServerId[33]; - char m_ownServerAuthToken[33]; - char m_ownClientAuthToken[33]; + char m_sOwnServerId[33]; + char m_sOwnServerAuthToken[33]; + char m_sOwnClientAuthToken[33]; - std::string m_ownModInfoJson; - std::string ns_auth_srvName; // Unicode unescaped version of Cvar_ns_auth_servername for support in cjk characters - std::string ns_auth_srvDesc; // Unicode unescaped version of Cvar_ns_auth_serverdesc for support in cjk characters + std::string m_sOwnModInfoJson; + std::string m_sUnicodeServerName; // Unicode unescaped version of Cvar_ns_auth_servername for support in cjk characters + std::string m_sUnicodeServerDesc; // Unicode unescaped version of Cvar_ns_auth_serverdesc for support in cjk characters bool m_bOriginAuthWithMasterServerDone = false; bool m_bOriginAuthWithMasterServerInProgress = false; bool m_bRequireClientAuth = false; - bool m_savingPersistentData = false; + bool m_bSavingPersistentData = false; - bool m_scriptRequestingServerList = false; - bool m_successfullyConnected = true; + bool m_bScriptRequestingServerList = false; + bool m_bSuccessfullyConnected = true; bool m_bNewgameAfterSelfAuth = false; - bool m_scriptAuthenticatingWithGameServer = false; - bool m_successfullyAuthenticatedWithGameServer = false; + bool m_bScriptAuthenticatingWithGameServer = false; + bool m_bSuccessfullyAuthenticatedWithGameServer = false; - bool m_hasPendingConnectionInfo = false; + bool m_bHasPendingConnectionInfo = false; RemoteServerConnectionInfo m_pendingConnectionInfo; - std::vector<RemoteServerInfo> m_remoteServers; + std::vector<RemoteServerInfo> m_vRemoteServers; bool m_bHasMainMenuPromoData = false; - MainMenuPromoData m_MainMenuPromoData; + MainMenuPromoData m_sMainMenuPromoData; private: void SetCommonHttpClientOptions(CURL* curl); |