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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-10-19 02:18:24 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-10-19 02:18:24 +0100 |
commit | ed7e4fed4ddedaf9d4c181052ca552a0914d57bb (patch) | |
tree | 0d451e40d82b0513c4f2acd42ea750638b1d4c88 /NorthstarDedicatedTest/masterserver.cpp | |
parent | 9b8a6d155a7a2cf1bfb4e8d98980bfb0b6e94d92 (diff) | |
download | NorthstarLauncher-ed7e4fed4ddedaf9d4c181052ca552a0914d57bb.tar.gz NorthstarLauncher-ed7e4fed4ddedaf9d4c181052ca552a0914d57bb.zip |
add masterserver mod list support and fix some squirrel issues
Diffstat (limited to 'NorthstarDedicatedTest/masterserver.cpp')
-rw-r--r-- | NorthstarDedicatedTest/masterserver.cpp | 59 |
1 files changed, 55 insertions, 4 deletions
diff --git a/NorthstarDedicatedTest/masterserver.cpp b/NorthstarDedicatedTest/masterserver.cpp index 4597213c..3072b6b2 100644 --- a/NorthstarDedicatedTest/masterserver.cpp +++ b/NorthstarDedicatedTest/masterserver.cpp @@ -7,7 +7,10 @@ #include "serverauthentication.h" #include "gameutils.h" #include "rapidjson/document.h" +#include "rapidjson/stringbuffer.h" +#include "rapidjson/writer.h" #include "rapidjson/error/en.h" +#include "modmanager.h" ConVar* Cvar_ns_masterserver_hostname; ConVar* Cvar_ns_masterserver_port; @@ -130,7 +133,8 @@ void MasterServerManager::RequestServerList() || !serverObj.HasMember("playlist") || !serverObj["playlist"].IsString() || !serverObj.HasMember("playerCount") || !serverObj["playerCount"].IsNumber() || !serverObj.HasMember("maxPlayers") || !serverObj["maxPlayers"].IsNumber() - || !serverObj.HasMember("hasPassword") || !serverObj["hasPassword"].IsBool()) + || !serverObj.HasMember("hasPassword") || !serverObj["hasPassword"].IsBool() + || !serverObj.HasMember("modInfo") || !serverObj["modInfo"].HasMember("Mods") || !serverObj["modInfo"]["Mods"].IsArray() ) { spdlog::error("Failed reading masterserver response: malformed server object"); goto REQUEST_END_CLEANUP; @@ -138,6 +142,8 @@ void MasterServerManager::RequestServerList() const char* id = serverObj["id"].GetString(); + RemoteServerInfo* newServer = nullptr; + bool createNewServerInfo = true; for (RemoteServerInfo& server : m_remoteServers) { @@ -145,6 +151,7 @@ void MasterServerManager::RequestServerList() if (!strncmp((const char*)server.id, id, 32)) { server = RemoteServerInfo(id, serverObj["name"].GetString(), serverObj["description"].GetString(), serverObj["map"].GetString(), serverObj["playlist"].GetString(), serverObj["playerCount"].GetInt(), serverObj["maxPlayers"].GetInt(), serverObj["hasPassword"].IsTrue()); + newServer = &server; createNewServerInfo = false; break; } @@ -152,7 +159,23 @@ void MasterServerManager::RequestServerList() // server didn't exist if (createNewServerInfo) - m_remoteServers.emplace_back(id, serverObj["name"].GetString(), serverObj["description"].GetString(), serverObj["map"].GetString(), serverObj["playlist"].GetString(), serverObj["playerCount"].GetInt(), serverObj["maxPlayers"].GetInt(), serverObj["hasPassword"].IsTrue()); + newServer = &m_remoteServers.emplace_back(id, serverObj["name"].GetString(), serverObj["description"].GetString(), serverObj["map"].GetString(), serverObj["playlist"].GetString(), serverObj["playerCount"].GetInt(), serverObj["maxPlayers"].GetInt(), serverObj["hasPassword"].IsTrue()); + + newServer->requiredMods.clear(); + for (auto& requiredMod : serverObj["modInfo"]["Mods"].GetArray()) + { + RemoteModInfo modInfo; + + if (!requiredMod.HasMember("Name") || !requiredMod["Name"].IsString()) + continue; + modInfo.Name = requiredMod["Name"].GetString(); + + if (!requiredMod.HasMember("Version") || !requiredMod["Version"].IsString()) + continue; + modInfo.Version = requiredMod["Version"].GetString(); + + newServer->requiredMods.push_back(modInfo); + } spdlog::info("Server {} on map {} with playlist {} has {}/{} players", serverObj["name"].GetString(), serverObj["map"].GetString(), serverObj["playlist"].GetString(), serverObj["playerCount"].GetInt(), serverObj["maxPlayers"].GetInt()); } @@ -378,7 +401,35 @@ void MasterServerManager::AddSelfToServerList(int port, int authPort, char* name else request = fmt::format("/server/add_server?port={}&authPort={}&name={}&description={}&map={}&playlist={}&maxPlayers={}&password=", port, authPort, name, description, map, playlist, maxPlayers); - if (auto result = http.Post(request.c_str())) + // build modinfo obj + rapidjson::Document modinfoDoc; + modinfoDoc.SetObject(); + modinfoDoc.AddMember("Mods", rapidjson::Value(rapidjson::kArrayType), modinfoDoc.GetAllocator()); + + int currentModIndex = 0; + for (Mod* mod : g_ModManager->m_loadedMods) + { + if (!mod->RequiredOnClient) + continue; + + modinfoDoc["Mods"].PushBack(rapidjson::Value(rapidjson::kObjectType), modinfoDoc.GetAllocator()); + modinfoDoc["Mods"][currentModIndex].AddMember("Name", rapidjson::StringRef(mod->Name.c_str()), modinfoDoc.GetAllocator()); + modinfoDoc["Mods"][currentModIndex].AddMember("Version", rapidjson::StringRef(mod->Version.c_str()), modinfoDoc.GetAllocator()); + + currentModIndex++; + } + + rapidjson::StringBuffer buffer; + buffer.Clear(); + rapidjson::Writer<rapidjson::StringBuffer> writer(buffer); + modinfoDoc.Accept(writer); + const char* modInfoString = buffer.GetString(); + + httplib::MultipartFormDataItems requestItems = { + {"modinfo", std::string(modInfoString, buffer.GetSize()), "modinfo.json", "application/octet-stream"} + }; + + if (auto result = http.Post(request.c_str(), requestItems)) { m_successfullyConnected = true; @@ -506,7 +557,7 @@ void MasterServerManager::WritePlayerPersistentData(char* playerId, char* pdata, http.set_connection_timeout(10); httplib::MultipartFormDataItems requestItems = { - { "pdata", std::string(&pdata[0], pdataSize), "file.pdata", "application/octet-stream"} + { "pdata", std::string(pdata, pdataSize), "file.pdata", "application/octet-stream"} }; // we dont process this at all atm, maybe do later, but atm not necessary |