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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-12-24 21:52:00 +0000 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-12-24 21:52:00 +0000 |
commit | 352952bd8b12ef0a5d66fa2dc5341a4d5777f9b7 (patch) | |
tree | 8f0b6bcac5ac2ec4e07a879f2e57f8d847e8f25c /NorthstarDedicatedTest/masterserver.cpp | |
parent | 3dcd9f6b6da1c3f277b27a296f58bca3cbc3a775 (diff) | |
download | NorthstarLauncher-352952bd8b12ef0a5d66fa2dc5341a4d5777f9b7.tar.gz NorthstarLauncher-352952bd8b12ef0a5d66fa2dc5341a4d5777f9b7.zip |
prevent playlist var names over 64 characters and send maxplayers on map change
Diffstat (limited to 'NorthstarDedicatedTest/masterserver.cpp')
-rw-r--r-- | NorthstarDedicatedTest/masterserver.cpp | 22 |
1 files changed, 16 insertions, 6 deletions
diff --git a/NorthstarDedicatedTest/masterserver.cpp b/NorthstarDedicatedTest/masterserver.cpp index 8f3a6d53..9e0e2486 100644 --- a/NorthstarDedicatedTest/masterserver.cpp +++ b/NorthstarDedicatedTest/masterserver.cpp @@ -664,18 +664,18 @@ void MasterServerManager::AddSelfToServerList(int port, int authPort, char* name requestThread.detach(); } -void MasterServerManager::UpdateServerMapAndPlaylist(char* map, char* playlist) +void MasterServerManager::UpdateServerMapAndPlaylist(char* map, char* playlist, int maxPlayers) { // dont call this if we don't have a server id if (!*m_ownServerId) return; - std::thread requestThread([this, map, playlist] { + std::thread requestThread([this, map, playlist, maxPlayers] { httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString); http.set_connection_timeout(25); // we dont process this at all atm, maybe do later, but atm not necessary - if (auto result = http.Post(fmt::format("/server/update_values?id={}&map={}&playlist={}", m_ownServerId, map, playlist).c_str())) + if (auto result = http.Post(fmt::format("/server/update_values?id={}&map={}&playlist={}&maxPlayers={}", m_ownServerId, map, playlist, maxPlayers).c_str())) { m_successfullyConnected = true; } @@ -790,7 +790,7 @@ void CHostState__State_NewGameHook(CHostState* hostState) CHostState__State_NewGame(hostState); int maxPlayers = 6; - char* maxPlayersVar = GetCurrentPlaylistVar("max_players", true); + char* maxPlayersVar = GetCurrentPlaylistVar("max_players", false); if (maxPlayersVar) // GetCurrentPlaylistVar can return null so protect against this maxPlayers = std::stoi(maxPlayersVar); @@ -801,13 +801,23 @@ void CHostState__State_NewGameHook(CHostState* hostState) void CHostState__State_ChangeLevelMPHook(CHostState* hostState) { - g_MasterServerManager->UpdateServerMapAndPlaylist(hostState->m_levelName, (char*)GetCurrentPlaylistName()); + int maxPlayers = 6; + char* maxPlayersVar = GetCurrentPlaylistVar("max_players", false); + if (maxPlayersVar) // GetCurrentPlaylistVar can return null so protect against this + maxPlayers = std::stoi(maxPlayersVar); + + g_MasterServerManager->UpdateServerMapAndPlaylist(hostState->m_levelName, (char*)GetCurrentPlaylistName(), maxPlayers); CHostState__State_ChangeLevelMP(hostState); } void CHostState__State_ChangeLevelSPHook(CHostState* hostState) { - g_MasterServerManager->UpdateServerMapAndPlaylist(hostState->m_levelName, (char*)GetCurrentPlaylistName()); + int maxPlayers = 6; + char* maxPlayersVar = GetCurrentPlaylistVar("max_players", false); + if (maxPlayersVar) // GetCurrentPlaylistVar can return null so protect against this + maxPlayers = std::stoi(maxPlayersVar); + + g_MasterServerManager->UpdateServerMapAndPlaylist(hostState->m_levelName, (char*)GetCurrentPlaylistName(), maxPlayers); CHostState__State_ChangeLevelSP(hostState); } |