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author | GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> | 2022-03-28 23:48:05 +0200 |
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committer | GitHub <noreply@github.com> | 2022-03-28 23:48:05 +0200 |
commit | b8a7feabea6456f7fa5e8403c8d9bd2630401045 (patch) | |
tree | d6fa62ef39eb4fcfac1c1711f49ad86b2b6c59d3 /NorthstarDedicatedTest/masterserver.cpp | |
parent | 379cbc8bc251307777a14b901e5617e834398485 (diff) | |
download | NorthstarLauncher-b8a7feabea6456f7fa5e8403c8d9bd2630401045.tar.gz NorthstarLauncher-b8a7feabea6456f7fa5e8403c8d9bd2630401045.zip |
More exploit fixes by KIttenPopo (#126)
* Quick fix for a bug I caused
* Typo
* Update kitten-fixes branch to my repo (#122)
* Added string hash macro
* Added convenient vtfunc macro
* Made lil ConCommand creation macro
* Fixed multiple NET_SetConVar exploits
* Quick fixerino
* Fix convar struct (and other things)
* Revive clang-format (but good, i think)
* Update .clang-format
* Reformatted code to meet .clang-format requirements
* Minor formatting fixes
* Fixed Northstar "crashing" when console is closed
* Update .clang-format
* Quick fix for a bug I caused
* Typo
* NSMem Update
* ExplotFixes: Only block excessive convar counts if server
* Update ExploitFixes.cpp
* Update ExploitFixes.cpp
* Updated bytepatch format
* reformatted all code for clang-format
* Updated my clang-format to v13.0.0
* 3 fixes in 1
- ANTITAMPER fixed
- NSMem simplification update
- Fixed bad byte string in serverauthentication.cpp
* Improved ExploitFixes logging and NET_SetConVar patch
* clang-format unironically sabotaged my code
* Made ns_exploitfixes_log on by default
* Fixed IsMemoryReadable (oops)
Co-authored-by: KittenPopo <Pokeberry123@gmail.com>
Diffstat (limited to 'NorthstarDedicatedTest/masterserver.cpp')
-rw-r--r-- | NorthstarDedicatedTest/masterserver.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/NorthstarDedicatedTest/masterserver.cpp b/NorthstarDedicatedTest/masterserver.cpp index 076c0a14..ab6388c3 100644 --- a/NorthstarDedicatedTest/masterserver.cpp +++ b/NorthstarDedicatedTest/masterserver.cpp @@ -557,7 +557,7 @@ void MasterServerManager::AuthenticateWithOwnServer(char* uid, char* playerToken curl_easy_setopt( curl, CURLOPT_URL, fmt::format("{}/client/auth_with_self?id={}&playerToken={}", Cvar_ns_masterserver_hostname->GetString(), uidStr, tokenStr) - .c_str()); + .c_str()); curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST"); curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); @@ -699,7 +699,7 @@ void MasterServerManager::AuthenticateWithServer(char* uid, char* playerToken, c fmt::format( "{}/client/auth_with_server?id={}&playerToken={}&server={}&password={}", Cvar_ns_masterserver_hostname->GetString(), uidStr, tokenStr, serverIdStr, escapedPassword) - .c_str()); + .c_str()); curl_free(escapedPassword); } @@ -833,7 +833,7 @@ void MasterServerManager::AddSelfToServerList( "{}/server/add_server?port={}&authPort={}&name={}&description={}&map={}&playlist={}&maxPlayers={}&password={}", Cvar_ns_masterserver_hostname->GetString(), port, authPort, nameEscaped, descEscaped, mapEscaped, playlistEscaped, maxPlayers, passwordEscaped) - .c_str()); + .c_str()); curl_free(nameEscaped); curl_free(descEscaped); @@ -937,7 +937,7 @@ void MasterServerManager::AddSelfToServerList( Cvar_ns_player_auth_port->GetInt(), escapedNameNew, escapedDescNew, escapedMapNew, escapedPlaylistNew, g_ServerAuthenticationManager->m_additionalPlayerData.size(), maxPlayers, escapedPasswordNew) - .c_str()); + .c_str()); curl_free(escapedNameNew); curl_free(escapedDescNew); @@ -1038,7 +1038,7 @@ void MasterServerManager::UpdateServerMapAndPlaylist(char* map, char* playlist, fmt::format( "{}/server/update_values?id={}&map={}&playlist={}&maxPlayers={}", Cvar_ns_masterserver_hostname->GetString(), m_ownServerId, mapEscaped, playlistEscaped, maxPlayers) - .c_str()); + .c_str()); curl_free(mapEscaped); curl_free(playlistEscaped); @@ -1077,7 +1077,7 @@ void MasterServerManager::UpdateServerPlayerCount(int playerCount) curl, CURLOPT_URL, fmt::format( "{}/server/update_values?id={}&playerCount={}", Cvar_ns_masterserver_hostname->GetString(), m_ownServerId, playerCount) - .c_str()); + .c_str()); CURLcode result = curl_easy_perform(curl); @@ -1117,7 +1117,7 @@ void MasterServerManager::WritePlayerPersistentData(char* playerId, char* pdata, fmt::format( "{}/accounts/write_persistence?id={}&serverId={}", Cvar_ns_masterserver_hostname->GetString(), strPlayerId, m_ownServerId) - .c_str()); + .c_str()); curl_easy_setopt(curl, CURLOPT_POST, 1L); curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); @@ -1262,7 +1262,7 @@ void CHostState__State_GameShutdownHook(CHostState* hostState) CHostState__State_GameShutdown(hostState); } -MasterServerManager::MasterServerManager() : m_pendingConnectionInfo{}, m_ownServerId{ "" }, m_ownClientAuthToken{ "" } {} +MasterServerManager::MasterServerManager() : m_pendingConnectionInfo{}, m_ownServerId{""}, m_ownClientAuthToken{""} {} void InitialiseSharedMasterServer(HMODULE baseAddress) { |