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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-10-17 23:46:12 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-10-17 23:46:12 +0100
commit9b8a6d155a7a2cf1bfb4e8d98980bfb0b6e94d92 (patch)
treefd54aa3919c716b7a96ff5c9de10401daade4388 /NorthstarDedicatedTest/masterserver.cpp
parentc5cf48bba33159fc268904688f29ed20c14b11b3 (diff)
downloadNorthstarLauncher-9b8a6d155a7a2cf1bfb4e8d98980bfb0b6e94d92.tar.gz
NorthstarLauncher-9b8a6d155a7a2cf1bfb4e8d98980bfb0b6e94d92.zip
fix a crashing GetCurrentPlaylistVar call, fix mod sorting
Diffstat (limited to 'NorthstarDedicatedTest/masterserver.cpp')
-rw-r--r--NorthstarDedicatedTest/masterserver.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/NorthstarDedicatedTest/masterserver.cpp b/NorthstarDedicatedTest/masterserver.cpp
index 36b360a1..4597213c 100644
--- a/NorthstarDedicatedTest/masterserver.cpp
+++ b/NorthstarDedicatedTest/masterserver.cpp
@@ -561,7 +561,12 @@ void CHostState__State_NewGameHook(CHostState* hostState)
Cbuf_AddText(Cbuf_GetCurrentPlayer(), "exec autoexec_ns_server", cmd_source_t::kCommandSrcCode);
Cbuf_Execute();
- g_MasterServerManager->AddSelfToServerList(Cvar_hostport->m_nValue, Cvar_ns_player_auth_port->m_nValue, Cvar_ns_server_name->m_pszString, Cvar_ns_server_desc->m_pszString, hostState->m_levelName, (char*)GetCurrentPlaylistName(), std::stoi(GetCurrentPlaylistVar("max_players", true)), Cvar_ns_server_password->m_pszString);
+ int maxPlayers = 6;
+ char* maxPlayersVar = GetCurrentPlaylistVar("max_players", true);
+ if (maxPlayersVar) // GetCurrentPlaylistVar can return null so protect against this
+ std::stoi(maxPlayersVar);
+
+ g_MasterServerManager->AddSelfToServerList(Cvar_hostport->m_nValue, Cvar_ns_player_auth_port->m_nValue, Cvar_ns_server_name->m_pszString, Cvar_ns_server_desc->m_pszString, hostState->m_levelName, (char*)GetCurrentPlaylistName(), maxPlayers, Cvar_ns_server_password->m_pszString);
g_ServerAuthenticationManager->StartPlayerAuthServer();
CHostState__State_NewGame(hostState);