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author | KittenPopo <Pokeberry123@gmail.com> | 2022-03-26 16:20:09 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-03-26 23:20:09 +0000 |
commit | 379cbc8bc251307777a14b901e5617e834398485 (patch) | |
tree | 4722db4a3c301462ca009f5bb2976508b652677e /NorthstarDedicatedTest/languagehooks.cpp | |
parent | 2c74033440212308eb0fe0d8b3135ffc5cd0422e (diff) | |
download | NorthstarLauncher-379cbc8bc251307777a14b901e5617e834398485.tar.gz NorthstarLauncher-379cbc8bc251307777a14b901e5617e834398485.zip |
Major exploit fixes and some minor bug fixes/improvements (#117)v1.6.0-rc3
* Added main exploit fixes
* Fixed typo in sigscanning.cpp
* Fully implemented
* Added proper includes for new files
* Update README.md
* typo
* spare me my sanity (fixed ridiculous code)
* Added rest of KittenMemUtils
* Rename KittenMemUtils
* Removed all messy memory edits, implemented NSMem instead
* Update NorthstarDedicatedTest.vcxproj
* [1] Move everything from securitypatches to ExploitFixes
* [2] Move everything from securitypatches to ExploitFixes
* Fixed module offsets in stack trace
* Fixed UTF8 Parsing (Multiplayer Crash)
* Implemented UT8 fix
* Update NorthstarDedicatedTest.vcxproj
* Update hookutils.cpp
* Small fixes
* all my homies hate clang-format
* Temporarily restore README.md
* Added string hash macro
* Added convenient vtfunc macro
* Made lil ConCommand creation macro
* Fixed multiple NET_SetConVar exploits
* Quick fixerino
* Fix convar struct (and other things)
* Revive clang-format (but good, i think)
* Update .clang-format
* Reformatted code to meet .clang-format requirements
* Minor formatting fixes
* Fixed Northstar "crashing" when console is closed
* Update .clang-format
Diffstat (limited to 'NorthstarDedicatedTest/languagehooks.cpp')
-rw-r--r-- | NorthstarDedicatedTest/languagehooks.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/NorthstarDedicatedTest/languagehooks.cpp b/NorthstarDedicatedTest/languagehooks.cpp index 95638ef2..8d60ca22 100644 --- a/NorthstarDedicatedTest/languagehooks.cpp +++ b/NorthstarDedicatedTest/languagehooks.cpp @@ -15,7 +15,7 @@ GetGameLanguageType GetGameLanguageOriginal; bool CheckLangAudioExists(char* lang) { - std::string path{"r2\\sound\\general_"}; + std::string path {"r2\\sound\\general_"}; path += lang; path += ".mstr"; return fs::exists(path); @@ -31,7 +31,7 @@ std::vector<std::string> file_list(fs::path dir, std::regex ext_pattern) using iterator = fs::directory_iterator; const iterator end; - for (iterator iter{dir}; iter != end; ++iter) + for (iterator iter {dir}; iter != end; ++iter) { const std::string filename = iter->path().filename().string(); std::smatch matches; |