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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-08-24 00:32:31 +0100 |
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committer | GeckoEidechse <gecko.eidechse+git@pm.me> | 2022-08-25 21:32:55 +0200 |
commit | 46bed8d09f32360377350d71816a76abdfbf2c7c (patch) | |
tree | 7feedae4910dbfe0e53d26ea1e00c4616d2c1850 /NorthstarDedicatedTest/keyvalues.cpp | |
parent | a97f1f07bb5aa31629cd87023e09669eb4bf1fe9 (diff) | |
download | NorthstarLauncher-46bed8d09f32360377350d71816a76abdfbf2c7c.tar.gz NorthstarLauncher-46bed8d09f32360377350d71816a76abdfbf2c7c.zip |
Adjust folder structure (#242)v1.9.5-rc1v1.9.5
* Adjust folder structure
* change launcher directory name
Diffstat (limited to 'NorthstarDedicatedTest/keyvalues.cpp')
-rw-r--r-- | NorthstarDedicatedTest/keyvalues.cpp | 137 |
1 files changed, 0 insertions, 137 deletions
diff --git a/NorthstarDedicatedTest/keyvalues.cpp b/NorthstarDedicatedTest/keyvalues.cpp deleted file mode 100644 index 2063be62..00000000 --- a/NorthstarDedicatedTest/keyvalues.cpp +++ /dev/null @@ -1,137 +0,0 @@ -#include "pch.h" -#include "keyvalues.h" -#include "modmanager.h" -#include "filesystem.h" -#include "hookutils.h" - -#include <fstream> - -// hook forward defs -typedef char (*KeyValues__LoadFromBufferType)( - void* self, const char* resourceName, const char* pBuffer, void* pFileSystem, void* a5, void* a6, int a7); -KeyValues__LoadFromBufferType KeyValues__LoadFromBuffer; -char KeyValues__LoadFromBufferHook( - void* self, const char* resourceName, const char* pBuffer, void* pFileSystem, void* a5, void* a6, int a7); - -void InitialiseKeyValues(HMODULE baseAddress) -{ - HookEnabler hook; - ENABLER_CREATEHOOK( - hook, (char*)baseAddress + 0x426C30, &KeyValues__LoadFromBufferHook, reinterpret_cast<LPVOID*>(&KeyValues__LoadFromBuffer)); -} - -void* savedFilesystemPtr; - -char KeyValues__LoadFromBufferHook(void* self, const char* resourceName, const char* pBuffer, void* pFileSystem, void* a5, void* a6, int a7) -{ - // this is just to allow playlists to get a valid pFileSystem ptr for kv building, other functions that call this particular overload of - // LoadFromBuffer seem to get called on network stuff exclusively not exactly sure what the address wanted here is, so just taking it - // from a function call that always happens before playlists is loaded - if (pFileSystem != nullptr) - savedFilesystemPtr = pFileSystem; - if (!pFileSystem && !strcmp(resourceName, "playlists")) - pFileSystem = savedFilesystemPtr; - - return KeyValues__LoadFromBuffer(self, resourceName, pBuffer, pFileSystem, a5, a6, a7); -} - -void ModManager::TryBuildKeyValues(const char* filename) -{ - spdlog::info("Building KeyValues for file {}", filename); - - std::string normalisedPath = fs::path(filename).lexically_normal().string(); - fs::path compiledPath = GetCompiledAssetsPath() / filename; - fs::path compiledDir = compiledPath.parent_path(); - fs::create_directories(compiledDir); - - fs::path kvPath(filename); - std::string ogFilePath = "mod_original_"; - ogFilePath += kvPath.filename().string(); - - std::string newKvs = "// AUTOGENERATED: MOD PATCH KV\n"; - - int patchNum = 0; - - // copy over patch kv files, and add #bases to new file, last mods' patches should be applied first - // note: #include should be identical but it's actually just broken, thanks respawn - for (int64_t i = m_loadedMods.size() - 1; i > -1; i--) - { - if (!m_loadedMods[i].Enabled) - continue; - - size_t fileHash = STR_HASH(normalisedPath); - auto modKv = m_loadedMods[i].KeyValues.find(fileHash); - if (modKv != m_loadedMods[i].KeyValues.end()) - { - // should result in smth along the lines of #include "mod_patch_5_mp_weapon_car.txt" - - std::string patchFilePath = "mod_patch_"; - patchFilePath += std::to_string(patchNum++); - patchFilePath += "_"; - patchFilePath += kvPath.filename().string(); - - newKvs += "#base \""; - newKvs += patchFilePath; - newKvs += "\"\n"; - - fs::remove(compiledDir / patchFilePath); - - fs::copy_file(m_loadedMods[i].ModDirectory / "keyvalues" / filename, compiledDir / patchFilePath); - } - } - - // add original #base last, #bases don't override preexisting keys, including the ones we've just done - newKvs += "#base \""; - newKvs += ogFilePath; - newKvs += "\"\n"; - - // load original file, so we can parse out the name of the root obj (e.g. WeaponData for weapons) - std::string originalFile = ReadVPKOriginalFile(filename); - - if (!originalFile.length()) - { - spdlog::warn("Tried to patch kv {} but no base kv was found!", ogFilePath); - return; - } - - char rootName[64]; - memset(rootName, 0, sizeof(rootName)); - rootName[63] = '\0'; - - // iterate until we hit an ascii char that isn't in a # command or comment to get root obj name - int i = 0; - while (!(originalFile[i] >= 65 && originalFile[i] <= 122)) - { - // if we hit a comment or # thing, iterate until end of line - if (originalFile[i] == '/' || originalFile[i] == '#') - while (originalFile[i] != '\n') - i++; - - i++; - } - - int j = 0; - for (int j = 0; originalFile[i] >= 65 && originalFile[i] <= 122; j++) - rootName[j] = originalFile[i++]; - - // empty kv, all the other stuff gets #base'd - newKvs += rootName; - newKvs += "\n{\n}\n"; - - std::ofstream originalFileWriteStream(compiledDir / ogFilePath, std::ios::binary); - originalFileWriteStream << originalFile; - originalFileWriteStream.close(); - - std::ofstream writeStream(compiledPath, std::ios::binary); - writeStream << newKvs; - writeStream.close(); - - ModOverrideFile overrideFile; - overrideFile.owningMod = nullptr; - overrideFile.path = normalisedPath; - - if (m_modFiles.find(normalisedPath) == m_modFiles.end()) - m_modFiles.insert(std::make_pair(normalisedPath, overrideFile)); - else - m_modFiles[normalisedPath] = overrideFile; -}
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