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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-09-30 20:48:53 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-09-30 20:48:53 +0100 |
commit | 2497b700379205ea01c1aa0c55a19be523233be1 (patch) | |
tree | e1951f2e526663c6290e318cbcf807a0c018bb64 /NorthstarDedicatedTest/dedicatedmaterialsystem.cpp | |
parent | 06a59c70c1239de114e9bc0ce5c4ee8deabd1b6b (diff) | |
download | NorthstarLauncher-2497b700379205ea01c1aa0c55a19be523233be1.tar.gz NorthstarLauncher-2497b700379205ea01c1aa0c55a19be523233be1.zip |
add spewfunc, setplaylistvaroverride, dedicated changes
Diffstat (limited to 'NorthstarDedicatedTest/dedicatedmaterialsystem.cpp')
-rw-r--r-- | NorthstarDedicatedTest/dedicatedmaterialsystem.cpp | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/NorthstarDedicatedTest/dedicatedmaterialsystem.cpp b/NorthstarDedicatedTest/dedicatedmaterialsystem.cpp index e334e8fe..531885a7 100644 --- a/NorthstarDedicatedTest/dedicatedmaterialsystem.cpp +++ b/NorthstarDedicatedTest/dedicatedmaterialsystem.cpp @@ -8,6 +8,9 @@ void InitialiseDedicatedMaterialSystem(HMODULE baseAddress) { if (!IsDedicated()) return; + + //while (!IsDebuggerPresent()) + // Sleep(100); // not using these for now since they're related to nopping renderthread/gamewindow i.e. very hard //{ @@ -44,4 +47,17 @@ void InitialiseDedicatedMaterialSystem(HMODULE baseAddress) *(ptr + 2) = (char)0x03; *(ptr + 3) = (char)0x00; } + + if (DisableDedicatedWindowCreation()) + { + { + // some renderthread stuff + char* ptr = (char*)baseAddress + 0x8C10; + TempReadWrite rw(ptr); + + // call => nop + *ptr = (char)0x90; + *(ptr + 1) = (char)0x90; + } + } }
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