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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-09-30 21:12:54 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-09-30 21:12:54 +0100 |
commit | 8b93a09f5b12ce7967df5824794ed24b3ff31cdc (patch) | |
tree | 1ce680cb9134273870373134f845633e2c390bde /NorthstarDedicatedTest/dedicated.cpp | |
parent | 2497b700379205ea01c1aa0c55a19be523233be1 (diff) | |
download | NorthstarLauncher-8b93a09f5b12ce7967df5824794ed24b3ff31cdc.tar.gz NorthstarLauncher-8b93a09f5b12ce7967df5824794ed24b3ff31cdc.zip |
add maxplayers to dedi window title
Diffstat (limited to 'NorthstarDedicatedTest/dedicated.cpp')
-rw-r--r-- | NorthstarDedicatedTest/dedicated.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/NorthstarDedicatedTest/dedicated.cpp b/NorthstarDedicatedTest/dedicated.cpp index c09797f8..1468f9d1 100644 --- a/NorthstarDedicatedTest/dedicated.cpp +++ b/NorthstarDedicatedTest/dedicated.cpp @@ -58,7 +58,8 @@ void RunServer(CDedicatedExports* dedicated) { g_pEngine->Frame(); - SetConsoleTitleA(fmt::format("Titanfall 2 dedicated server - {} {}/{} players", g_pHostState->m_levelName, g_ServerAuthenticationManager->m_additionalPlayerData.size(), "0").c_str()); + // this way of getting playercount/maxplayers honestly really sucks, but not got any other methods of doing it rn + SetConsoleTitleA(fmt::format("Titanfall 2 dedicated server - {} {}/{} players", g_pHostState->m_levelName, g_ServerAuthenticationManager->m_additionalPlayerData.size(), GetCurrentPlaylistVar("max_players", false)).c_str()); Sleep(50); } } |